Change the way the command line options are put into the ConfigManager

svn-id: r17775
This commit is contained in:
Max Horn 2005-04-23 14:39:15 +00:00
parent 88dfc9891e
commit 06a313f0a8

View file

@ -49,10 +49,6 @@
extern int gDebugLevel; extern int gDebugLevel;
// For convenience, we alias kTransientDomain here
static const Common::String &kTransientDomain = Common::ConfigManager::kTransientDomain;
// DONT FIXME: DO NOT ORDER ALPHABETICALLY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :) // DONT FIXME: DO NOT ORDER ALPHABETICALLY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :)
#ifdef __PALM_OS__ #ifdef __PALM_OS__
static const char USAGE_STRING[] = "NoUsageString"; // save more data segment space static const char USAGE_STRING[] = "NoUsageString"; // save more data segment space
@ -199,16 +195,6 @@ GameDetector::GameDetector() {
#endif #endif
#endif #endif
// The user can override the savepath with the SCUMMVM_SAVEPATH
// environment variable.
#if !defined(MACOS_CARBON) && !defined(_WIN32_WCE) && !defined(__PALM_OS__)
const char *dir = getenv("SCUMMVM_SAVEPATH");
if (dir && *dir) {
// TODO: Verify whether the path is valid
ConfMan.set("savepath", dir, kTransientDomain);
}
#endif
_dumpScripts = false; _dumpScripts = false;
_force1xOverlay = false; _force1xOverlay = false;
@ -295,7 +281,7 @@ GameSettings GameDetector::findGame(const String &gameName, const Plugin **plugi
DO_OPTION_OPT(shortCmd, longCmd) \ DO_OPTION_OPT(shortCmd, longCmd) \
if (option == NULL) goto ShowHelpAndExit; \ if (option == NULL) goto ShowHelpAndExit; \
char *endptr = 0; \ char *endptr = 0; \
int intValue = (int)strtol(option, &endptr, 10); \ int intValue; intValue = (int)strtol(option, &endptr, 10); \
if (endptr == NULL || *endptr != 0) goto ShowHelpAndExit; if (endptr == NULL || *endptr != 0) goto ShowHelpAndExit;
// Use this for boolean options; this distinguishes between "-x" and "-X", // Use this for boolean options; this distinguishes between "-x" and "-X",
@ -335,6 +321,30 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
char shortCmdLower; char shortCmdLower;
bool isLongCmd, boolValue; bool isLongCmd, boolValue;
// We store all command line settings in a string map, instead of
// immediately putting it into the config manager. We do that to
// make a potential future change to the config manager easier: In
// particular, right now there is only one transient config domain
// domain, in the future there might be two (one for the app, one
// for the active game). Since we only know after all params have
// been parsed whether a game is going to be started or whether we
// run the launcher, we need to delay putting things into the config
// manager until after parsing is complete.
Common::StringMap settings;
// The user can override the savepath with the SCUMMVM_SAVEPATH
// environment variable. This is weaker than a --savepath on the
// command line, but overrides the default savepath, hence it is
// handled here, just before the command line gets parsed.
#if !defined(MACOS_CARBON) && !defined(_WIN32_WCE) && !defined(__PALM_OS__)
const char *dir = getenv("SCUMMVM_SAVEPATH");
if (dir && *dir) {
// TODO: Verify whether the path is valid
settings["savepath"] = dir;
}
#endif
// Iterate over all command line arguments, backwards. // Iterate over all command line arguments, backwards.
for (i = argc - 1; i >= 1; i--) { for (i = argc - 1; i >= 1; i--) {
s = argv[i]; s = argv[i];
@ -364,7 +374,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
END_OPTION END_OPTION
DO_OPTION_INT('b', "boot-param") DO_OPTION_INT('b', "boot-param")
ConfMan.set("boot_param", intValue, kTransientDomain); settings["boot_param"] = option;
END_OPTION END_OPTION
DO_OPTION_OPT('d', "debuglevel") DO_OPTION_OPT('d', "debuglevel")
@ -379,15 +389,15 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
// Available driver: ..." // Available driver: ..."
if (MidiDriver::parseMusicDriver(option) < 0) if (MidiDriver::parseMusicDriver(option) < 0)
goto ShowHelpAndExit; goto ShowHelpAndExit;
ConfMan.set("music_driver", option, kTransientDomain); settings["music_driver"] = option;
END_OPTION END_OPTION
DO_LONG_OPTION_INT("output-rate") DO_LONG_OPTION_INT("output-rate")
ConfMan.set("output_rate", intValue, kTransientDomain); settings["output_rate"] = option;
END_OPTION END_OPTION
DO_OPTION_BOOL('f', "fullscreen") DO_OPTION_BOOL('f', "fullscreen")
ConfMan.set("fullscreen", boolValue, kTransientDomain); settings["fullscreen"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
DO_OPTION('g', "gfx-mode") DO_OPTION('g', "gfx-mode")
@ -408,7 +418,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
// Available graphic modes: ..." // Available graphic modes: ..."
if (!isValid) if (!isValid)
goto ShowHelpAndExit; goto ShowHelpAndExit;
ConfMan.set("gfx_mode", option, kTransientDomain); settings["gfx_mode"] = option;
END_OPTION END_OPTION
DO_OPTION_CMD('h', "help") DO_OPTION_CMD('h', "help")
@ -417,30 +427,30 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
END_OPTION END_OPTION
DO_OPTION_INT('m', "music-volume") DO_OPTION_INT('m', "music-volume")
ConfMan.set("music_volume", intValue, kTransientDomain); settings["music_volume"] = option;
END_OPTION END_OPTION
DO_OPTION_BOOL('n', "subtitles") DO_OPTION_BOOL('n', "subtitles")
ConfMan.set("subtitles", boolValue, kTransientDomain); settings["subtitles"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
DO_OPTION('p', "path") DO_OPTION('p', "path")
// TODO: Verify whether the path is valid // TODO: Verify whether the path is valid
ConfMan.set("path", option, kTransientDomain); settings["path"] = option;
END_OPTION END_OPTION
DO_OPTION('q', "language") DO_OPTION('q', "language")
if (Common::parseLanguage(option) == Common::UNK_LANG) if (Common::parseLanguage(option) == Common::UNK_LANG)
goto ShowHelpAndExit; goto ShowHelpAndExit;
ConfMan.set("language", option, kTransientDomain); settings["language"] = option;
END_OPTION END_OPTION
DO_OPTION_INT('s', "sfx-volume") DO_OPTION_INT('s', "sfx-volume")
ConfMan.set("sfx_volume", intValue, kTransientDomain); settings["sfx_volume"] = option;
END_OPTION END_OPTION
DO_OPTION_INT('r', "speech-volume") DO_OPTION_INT('r', "speech-volume")
ConfMan.set("speech_volume", intValue, kTransientDomain); settings["speech_volume"] = option;
END_OPTION END_OPTION
DO_OPTION_CMD('t', "list-targets") DO_OPTION_CMD('t', "list-targets")
@ -459,7 +469,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
END_OPTION END_OPTION
DO_OPTION_OPT('x', "save-slot") DO_OPTION_OPT('x', "save-slot")
ConfMan.set("save_slot", (option != NULL) ? (int)strtol(option, 0, 10) : 0, kTransientDomain); settings["save_slot"] = (option != NULL) ? option : "0";
END_OPTION END_OPTION
DO_OPTION_CMD('z', "list-games") DO_OPTION_CMD('z', "list-games")
@ -468,11 +478,11 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
END_OPTION END_OPTION
DO_LONG_OPTION_INT("cdrom") DO_LONG_OPTION_INT("cdrom")
ConfMan.set("cdrom", intValue, kTransientDomain); settings["cdrom"] = option;
END_OPTION END_OPTION
DO_LONG_OPTION_OPT("joystick") DO_LONG_OPTION_OPT("joystick")
ConfMan.set("joystick_num", (option != NULL) ? (int)strtol(option, 0, 10) : 0, kTransientDomain); settings["joystick_num"] = (option != NULL) ? option : "0";
END_OPTION END_OPTION
DO_LONG_OPTION("platform") DO_LONG_OPTION("platform")
@ -480,27 +490,28 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
if (platform == Common::kPlatformUnknown) if (platform == Common::kPlatformUnknown)
goto ShowHelpAndExit; goto ShowHelpAndExit;
ConfMan.set("platform", option, kTransientDomain); settings["platform"] = option;
END_OPTION END_OPTION
DO_LONG_OPTION("soundfont") DO_LONG_OPTION("soundfont")
ConfMan.set("soundfont", option, kTransientDomain); // TODO: Verify whether the path is valid
settings["soundfont"] = option;
END_OPTION END_OPTION
DO_LONG_OPTION_BOOL("multi-midi") DO_LONG_OPTION_BOOL("multi-midi")
ConfMan.set("multi_midi", boolValue, kTransientDomain); settings["multi_midi"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
DO_LONG_OPTION_BOOL("native-mt32") DO_LONG_OPTION_BOOL("native-mt32")
ConfMan.set("native_mt32", boolValue, kTransientDomain); settings["native_mt32"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
DO_LONG_OPTION_BOOL("enable-gs") DO_LONG_OPTION_BOOL("enable-gs")
ConfMan.set("enable_gs", boolValue, kTransientDomain); settings["enable_gs"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
DO_LONG_OPTION_BOOL("aspect-ratio") DO_LONG_OPTION_BOOL("aspect-ratio")
ConfMan.set("aspect_ratio", boolValue, kTransientDomain); settings["aspect_ratio"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
DO_LONG_OPTION("render-mode") DO_LONG_OPTION("render-mode")
@ -508,7 +519,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
if (renderMode == Common::kRenderDefault) if (renderMode == Common::kRenderDefault)
goto ShowHelpAndExit; goto ShowHelpAndExit;
ConfMan.set("render_mode", option, kTransientDomain); settings["render_mode"] = option;
END_OPTION END_OPTION
DO_LONG_OPTION_BOOL("force-1x-overlay") DO_LONG_OPTION_BOOL("force-1x-overlay")
@ -517,7 +528,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
DO_LONG_OPTION("savepath") DO_LONG_OPTION("savepath")
// TODO: Verify whether the path is valid // TODO: Verify whether the path is valid
ConfMan.set("savepath", option, kTransientDomain); settings["savepath"] = option;
END_OPTION END_OPTION
#ifndef DISABLE_SCUMM #ifndef DISABLE_SCUMM
@ -525,25 +536,28 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
// Use the special value '0' for the base in (int)strtol. // Use the special value '0' for the base in (int)strtol.
// Doing that makes it possible to enter hex values // Doing that makes it possible to enter hex values
// as "0x1234", but also decimal values ("123"). // as "0x1234", but also decimal values ("123").
ConfMan.set("tempo", (int)strtol(option, 0, 0), kTransientDomain); int value = (int)strtol(option, 0, 0);
char buf[20];
snprintf(buf, sizeof(buf), "%d", value);
settings["tempo"] = buf;
END_OPTION END_OPTION
DO_LONG_OPTION_INT("talkspeed") DO_LONG_OPTION_INT("talkspeed")
ConfMan.set("talkspeed", intValue, kTransientDomain); settings["talkspeed"] = option;
END_OPTION END_OPTION
DO_LONG_OPTION_BOOL("copy-protection") DO_LONG_OPTION_BOOL("copy-protection")
ConfMan.set("copy_protection", boolValue, kTransientDomain); settings["copy_protection"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
DO_LONG_OPTION_BOOL("demo-mode") DO_LONG_OPTION_BOOL("demo-mode")
ConfMan.set("demo_mode", boolValue, kTransientDomain); settings["demo_mode"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
#endif #endif
#if !defined(DISABLE_SKY) || !defined(DISABLE_QUEEN) #if !defined(DISABLE_SKY) || !defined(DISABLE_QUEEN)
DO_LONG_OPTION_BOOL("alt-intro") DO_LONG_OPTION_BOOL("alt-intro")
ConfMan.set("alt_intro", boolValue, kTransientDomain); settings["alt_intro"] = boolValue ? "true" : "false";
END_OPTION END_OPTION
#endif #endif
@ -557,6 +571,11 @@ ShowHelpAndExit:
printf(USAGE_STRING); printf(USAGE_STRING);
exit(1); exit(1);
} }
// Finally, store the command line settings into the config manager.
for (Common::StringMap::const_iterator x = settings.begin(); x != settings.end(); ++x)
ConfMan.set(x->_key, x->_value, Common::ConfigManager::kTransientDomain);
} }
void GameDetector::setTarget(const String &name) { void GameDetector::setTarget(const String &name) {
@ -605,7 +624,7 @@ bool GameDetector::detectMain() {
#endif #endif
&& gameDataPath.lastChar() != '\\') { && gameDataPath.lastChar() != '\\') {
gameDataPath += '/'; gameDataPath += '/';
ConfMan.set("path", gameDataPath, kTransientDomain); ConfMan.set("path", gameDataPath, Common::ConfigManager::kTransientDomain);
} }
return true; return true;