Fix room palette issues in small_header games.

Fix is only for EGA games so far.

svn-id: r9873
This commit is contained in:
Travis Howell 2003-08-27 01:12:18 +00:00
parent 6969357505
commit 06d07054c3
7 changed files with 31 additions and 17 deletions

View file

@ -1666,8 +1666,12 @@ void Scumm_v5::o5_roomOps() {
// for GF_SMALL_HEADER games. Needs investigation.
// printf("copyPalColor(%d, %d)\n", a, b);
// copyPalColor(a, b);
_shadowPalette[b] = a;
setDirtyColors(b, b);
if (_features & GF_16COLOR) {
_roomPalette[b] = a;
} else {
_shadowPalette[b] = a;
setDirtyColors(b, b);
}
} else {
error("room-color is no longer a valid command");
}