XEEN: Fix animation for Elemental Storm spell

This commit is contained in:
Paul Gilbert 2018-04-06 22:43:44 -04:00
parent fa00855a10
commit 07775ca717

View file

@ -522,8 +522,8 @@ void Spells::elementalStorm() {
combat._monsterDamage = 150;
combat._damageType = (DamageType)_vm->getRandomNumber(DT_FIRE, DT_POISON);
combat._rangeType = RT_ALL;
sound.playFX(STORM_FX_LIST[combat._damageType]);
combat.rangedAttack(STORM_MA_LIST[combat._damageType]);
sound.playFX(STORM_FX_LIST[combat._damageType - DT_FIRE]);
combat.rangedAttack(STORM_MA_LIST[combat._damageType - DT_FIRE]);
}
void Spells::enchantItem() {