biiig checkin: removed more stuff from scumm.h; added new headers resource.h and object.h
svn-id: r4579
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32e81beb45
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0843a2510c
21 changed files with 267 additions and 206 deletions
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@ -102,7 +102,7 @@ bool ScummDebugger::do_command()
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printf("Current room: %d [%d]\n", _s->_currentRoom, _s->_roomResource);
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} else {
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int room = atoi(_parameters);
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_s->actor[_s->_vars[_s->VAR_EGO]].room = room;
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_s->_actors[_s->_vars[_s->VAR_EGO]].room = room;
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_s->startScene(room, 0, 0);
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_s->_fullRedraw = 1;
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}
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@ -286,7 +286,7 @@ void ScummDebugger::printActors(int act)
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printf("+--+----+--------+----+---+-----+---+---+--+-----+-----+---+---+\n");
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for (i = 1; i < _s->NUM_ACTORS; i++) {
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if (act == -1 || act == i) {
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a = &_s->actor[i];
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a = &_s->_actors[i];
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if (a->visible)
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printf("|%2d|%4d|%3d %3d|%4d|%3d|%5d|%3d|%3d|%2d|%5d|%5d|%3d|%3d|\n",
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i, a->room, a->x, a->y, a->elevation, a->costume, a->width,
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