SWORD25: unsigned int -> uint
svn-id: r53309
This commit is contained in:
parent
0cdb2ded85
commit
086f5961b6
98 changed files with 712 additions and 712 deletions
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@ -87,7 +87,7 @@ static int GetSuperclassIdentifier(lua_State *L) {
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BS_ASSERT(pKernel);
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lua_pushstring(L, pKernel->GetSuperclassIdentifier(
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static_cast<unsigned int>(luaL_checknumber(L, 1))).c_str());
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static_cast<uint>(luaL_checknumber(L, 1))).c_str());
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return 1;
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}
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@ -110,7 +110,7 @@ static int GetServiceIdentifier(lua_State *L) {
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BS_ASSERT(pKernel);
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lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
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static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str());
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static_cast<uint>(luaL_checknumber(L, 2))).c_str());
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return 1;
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}
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@ -153,7 +153,7 @@ static int StartService(lua_State *L) {
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static int Sleep(lua_State *L) {
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Kernel *pKernel = Kernel::GetInstance();
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BS_ASSERT(pKernel);
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pKernel->Sleep(static_cast<unsigned int>(luaL_checknumber(L, 1) * 1000));
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pKernel->Sleep(static_cast<uint>(luaL_checknumber(L, 1) * 1000));
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return 0;
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}
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@ -563,7 +563,7 @@ static int SetMaxMemoryUsage(lua_State *L) {
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ResourceManager *pResource = pKernel->GetResourceManager();
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BS_ASSERT(pResource);
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pResource->SetMaxMemoryUsage(static_cast<unsigned int>(lua_tonumber(L, 1)));
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pResource->SetMaxMemoryUsage(static_cast<uint>(lua_tonumber(L, 1)));
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return 0;
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}
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@ -655,7 +655,7 @@ static int GetSlotCount(lua_State *L) {
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static int IsSlotOccupied(lua_State *L) {
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lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSlotOccupied(
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static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
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static_cast<uint>(luaL_checknumber(L, 1)) - 1));
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return 1;
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}
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@ -670,7 +670,7 @@ static int GetSavegameDirectory(lua_State *L) {
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static int IsSavegameCompatible(lua_State *L) {
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lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSavegameCompatible(
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static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
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static_cast<uint>(luaL_checknumber(L, 1)) - 1));
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return 1;
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}
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@ -678,28 +678,28 @@ static int IsSavegameCompatible(lua_State *L) {
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static int GetSavegameDescription(lua_State *L) {
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lua_pushstring(L, PersistenceService::GetInstance().GetSavegameDescription(
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static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
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static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetSavegameFilename(lua_State *L) {
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lua_pushstring(L, PersistenceService::GetInstance().GetSavegameFilename(static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
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lua_pushstring(L, PersistenceService::GetInstance().GetSavegameFilename(static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int LoadGame(lua_State *L) {
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lua_pushbooleancpp(L, PersistenceService::GetInstance().LoadGame(static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
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lua_pushbooleancpp(L, PersistenceService::GetInstance().LoadGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1));
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int SaveGame(lua_State *L) {
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lua_pushbooleancpp(L, PersistenceService::GetInstance().SaveGame(static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1, luaL_checkstring(L, 2)));
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lua_pushbooleancpp(L, PersistenceService::GetInstance().SaveGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1, luaL_checkstring(L, 2)));
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return 1;
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}
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