added changes for proper c++ compile

This commit is contained in:
Pawel Kolodziejski 2005-01-12 15:26:45 +00:00
parent 23cb09f88d
commit 08d587724a
26 changed files with 77 additions and 84 deletions

View file

@ -1,4 +1,4 @@
#include "zgl.h"
#include "tinygl/zgl.h"
#include <assert.h>
#include <stdio.h>
@ -130,7 +130,7 @@ glopVertexPointer(GLContext *c, GLParam *p)
{
c->vertex_array_size = p[1].i;
c->vertex_array_stride = p[2].i;
c->vertex_array = p[3].p;
c->vertex_array = (float *)p[3].p;
}
void
@ -151,7 +151,7 @@ glopColorPointer(GLContext *c, GLParam *p)
{
c->color_array_size = p[1].i;
c->color_array_stride = p[2].i;
c->color_array = p[3].p;
c->color_array = (float *)p[3].p;
}
void
@ -171,7 +171,7 @@ void
glopNormalPointer(GLContext *c, GLParam *p)
{
c->normal_array_stride = p[1].i;
c->normal_array = p[2].p;
c->normal_array = (float *)p[2].p;
}
void
@ -190,7 +190,7 @@ glopTexCoordPointer(GLContext *c, GLParam *p)
{
c->texcoord_array_size = p[1].i;
c->texcoord_array_stride = p[2].i;
c->texcoord_array = p[3].p;
c->texcoord_array = (float *)p[3].p;
}
void