NUM_ACTORS -> _numActors (for consistency)

svn-id: r7489
This commit is contained in:
Max Horn 2003-05-13 23:42:41 +00:00
parent 0ee0e7f634
commit 08f7ec192e
14 changed files with 48 additions and 48 deletions

View file

@ -515,8 +515,8 @@ bool ScummDebugger::Cmd_Actor(int argc, const char **argv) {
}
actnum = atoi(argv[1]);
if (actnum >= _s->NUM_ACTORS) {
Debug_Printf("Actor %d is out of range (range: 1 - %d)\n", actnum, _s->NUM_ACTORS);
if (actnum >= _s->_numActors) {
Debug_Printf("Actor %d is out of range (range: 1 - %d)\n", actnum, _s->_numActors);
return true;
}
@ -547,7 +547,7 @@ bool ScummDebugger::Cmd_PrintActor(int argc, const char **argv) {
Debug_Printf("+--------------------------------------------------------------------+\n");
Debug_Printf("|# |room| x | y |elev|cos|width|box|mov| zp|frame|scale|spd|dir|cls|\n");
Debug_Printf("+--+----+----+----+----+---+-----+---+---+---+-----+-----+---+---+---+\n");
for (i = 1; i < _s->NUM_ACTORS; i++) {
for (i = 1; i < _s->_numActors; i++) {
a = &_s->_actors[i];
if (a->visible)
Debug_Printf("|%2d|%4d|%4d|%4d|%4d|%3d|%5d|%3d|%3d|%3d|%5d|%5d|%3d|%3d|$%02x|\n",