NUM_ACTORS -> _numActors (for consistency)
svn-id: r7489
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0ee0e7f634
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14 changed files with 48 additions and 48 deletions
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@ -2017,7 +2017,7 @@ void Scumm::setCameraFollows(Actor *a) {
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if (t - _screenStartStrip < camera._leftTrigger || t - _screenStartStrip > camera._rightTrigger)
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setCameraAt(a->x, 0);
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for (i = 1; i < NUM_ACTORS; i++) {
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for (i = 1; i < _numActors; i++) {
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a = derefActor(i);
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if (a->isInCurrentRoom())
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a->needRedraw = true;
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