NUM_ACTORS -> _numActors (for consistency)

svn-id: r7489
This commit is contained in:
Max Horn 2003-05-13 23:42:41 +00:00
parent 0ee0e7f634
commit 08f7ec192e
14 changed files with 48 additions and 48 deletions

View file

@ -607,7 +607,7 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion) {
if (!s->isSaving() && savegameVersion < VER_V14)
upgradeGfxUsageBits();
s->saveLoadArrayOf(_actors, NUM_ACTORS, sizeof(_actors[0]), actorEntries);
s->saveLoadArrayOf(_actors, _numActors, sizeof(_actors[0]), actorEntries);
if (savegameVersion < VER_V9)
s->saveLoadArrayOf(vm.slot, 25, sizeof(vm.slot[0]), scriptSlotEntries);