NUM_ACTORS -> _numActors (for consistency)
svn-id: r7489
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0ee0e7f634
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14 changed files with 48 additions and 48 deletions
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@ -607,7 +607,7 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion) {
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if (!s->isSaving() && savegameVersion < VER_V14)
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upgradeGfxUsageBits();
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s->saveLoadArrayOf(_actors, NUM_ACTORS, sizeof(_actors[0]), actorEntries);
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s->saveLoadArrayOf(_actors, _numActors, sizeof(_actors[0]), actorEntries);
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if (savegameVersion < VER_V9)
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s->saveLoadArrayOf(vm.slot, 25, sizeof(vm.slot[0]), scriptSlotEntries);
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