Partial fix for Bug [636985] ZAK256: No kazoo tune

Implemented a parser for Euphony music. No
FM instrument support yet, as the FM chip used
by FM Towns is not being emulated yet. In the
meantime, a stock FM-emulated GM instrument is
being used instead.

This at least makes the Zak Towns kazoo tune
and the Loom Towns distaff audible. Emulation
of the FM Towns synth chip, or suitable
emulation using the OPL2 synth, is still
under investigation.

svn-id: r10265
This commit is contained in:
Jamieson Christian 2003-09-16 11:44:48 +00:00
parent 00c1fdce3a
commit 091b41a278
8 changed files with 221 additions and 22 deletions

View file

@ -343,6 +343,10 @@ SOURCE=.\scumm\intern.h
# End Source File
# Begin Source File
SOURCE=.\scumm\midiparser_eup.cpp
# End Source File
# Begin Source File
SOURCE=.\scumm\midiparser_ro.cpp
# End Source File
# Begin Source File

View file

@ -310,6 +310,9 @@
<File
RelativePath=".\scumm\midiparser_ro.cpp">
</File>
<File
RelativePath=".\scumm\midiparser_eup.cpp">
</File>
<File
RelativePath="scumm\music.h">
</File>

View file

@ -88,6 +88,8 @@ byte *IMuseInternal::findStartOfSound(int sound) {
// Check for old-style headers first, like 'RO'
if (ptr[4] == 'R' && ptr[5] == 'O'&& ptr[6] != 'L')
return ptr + 4;
if (ptr[8] == 'S' && ptr[9] == 'O')
return ptr + 8;
ptr += 8;
size = READ_BE_UINT32(ptr);
@ -134,9 +136,12 @@ bool IMuseInternal::isMT32(int sound) {
return false;
}
// Check old style headers, like 'RO'
// Old style 'RO' has equivalent properties to 'ROL'
if (ptr[4] == 'R' && ptr[5] == 'O')
return true;
// Euphony tracks show as 'SO' and have equivalent properties to 'ADL'
if (ptr[8] == 'S' && ptr[9] == 'O')
return false;
return false;
}
@ -170,9 +175,13 @@ bool IMuseInternal::isGM(int sound) {
return false;
}
// Check old style headers, like 'RO'
// Old style 'RO' has equivalent properties to 'ROL'
if (ptr[4] == 'R' && ptr[5] == 'O')
return true;
// Euphony tracks show as 'SO' and have equivalent properties to 'ADL'
// FIXME: Right now we're pretending it's GM.
if (ptr[8] == 'S' && ptr[9] == 'O')
return true;
return false;
}

View file

@ -39,6 +39,7 @@
////////////////////////////////////////
extern MidiParser *MidiParser_createRO();
extern MidiParser *MidiParser_createEUP();
static uint read_word(byte *a) {
return (a[0] << 8) + a[1];
@ -186,6 +187,9 @@ int Player::start_seq_sound(int sound, bool reset_vars) {
if (!memcmp (ptr, "RO", 2)) {
// Old style 'RO' resource
_parser = MidiParser_createRO();
} else if (!memcmp (ptr, "SO", 2)) {
// Euphony (FM Towns) resource
_parser = MidiParser_createEUP();
} else if (!memcmp(ptr, "FORM", 4)) {
// Humongous Games XMIDI resource
_parser = MidiParser::createParser_XMIDI();

193
scumm/midiparser_eup.cpp Normal file
View file

@ -0,0 +1,193 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "sound/midiparser.h"
#include "sound/mididrv.h"
#include "common/util.h"
//////////////////////////////////////////////////
//
// The FM Towns Euphony version of MidiParser
//
//////////////////////////////////////////////////
class MidiParser_EUP : public MidiParser {
protected:
struct {
bool mute;
uint8 channel;
int8 volume;
int8 transpose;
} _presets[32];
bool _loop;
byte _presend; // Tracks which startup implied events have been sent.
protected:
void parseNextEvent (EventInfo &info);
void resetTracking();
public:
bool loadMusic (byte *data, uint32 size);
};
//////////////////////////////////////////////////
//
// MidiParser_EUP implementation
//
//////////////////////////////////////////////////
void MidiParser_EUP::parseNextEvent (EventInfo &info) {
byte *pos = _position._play_pos;
// FIXME: The presend is for sending init events
// that aren't actually in the stream. This would
// be for, e.g., instrument setup. Right now, we
// don't actually use the instruments specified
// in the music header. We're sending fixed GM
// program changes to get a reasonable "one-size-
// fits-all" sound until we actually support the
// FM synthesis capabilities of FM Towns.
if (_presend) {
--_presend;
info.start = pos;
info.delta = 0;
info.event = ((_presend & 1) ? 0xB0 : 0xC0) | (_presend >> 1);
info.basic.param1 = ((_presend & 1) ? 7 : 0x38);
info.basic.param2 = ((_presend & 1) ? 127 : 0);
_presend = (_presend + 2) % 32;
return;
}
while (true) {
byte cmd = *pos;
if ((cmd & 0xF0) == 0x90) {
byte preset = pos[1];
byte channel = _presets[preset].channel;
if (channel >= 16)
channel = cmd & 0x0F;
uint16 tick = pos[2] | ((uint16) pos[3] << 7);
int note = (int) pos[4] + _presets[preset].transpose;
int volume = (int) pos[5] + _presets[preset].volume;
pos += 6;
if ((*pos & 0xF0) == 0x80) {
if (!_presets[preset].mute) {
uint16 duration = pos[1] | (pos[2] << 4) | (pos[3] << 8) | (pos[4] << 12);
info.start = pos;
uint32 last = _position._last_event_tick;
info.delta = (tick < last) ? 0 : (tick - last);
info.event = 0x90 | channel;
info.length = duration;
info.basic.param1 = note;
info.basic.param2 = volume;
pos += 6;
break;
}
pos += 6;
}
} else if (cmd == 0xF2) {
// This is basically a "rest".
uint16 tick = pos[2] | (pos[3] << 7);
uint32 last = _position._last_event_tick;
info.start = pos;
info.delta = (tick < last) ? 0 : (tick - last);
info.event = 0xFF;
info.length = 0;
info.ext.type = 0x7F; // Bogus META event
info.ext.data = pos;
pos += 6;
break;
} else if (cmd == 0xF8) {
// TODO: Implement this.
pos += 6;
} else if (cmd == 0xFD || cmd == 0xFE) {
// End of track.
if (_loop && false) {
// TODO: Implement this.
} else {
info.start = pos;
info.delta = 0;
info.event = 0xFF;
info.length = 0;
info.ext.type = 0x2F;
info.ext.data = pos;
pos = 0;
break;
}
} else {
printf ("Unknown Euphony music event 0x%02X\n", (int) cmd);
memset (&info, 0, sizeof(info));
pos = 0;
break;
}
}
_position._play_pos = pos;
}
bool MidiParser_EUP::loadMusic (byte *data, uint32 size) {
unloadMusic();
byte *pos = data;
if (memcmp (pos, "SO", 2)) {
printf ("Warning: 'SO' header expected but found '%c%c' instead.\n", pos[0], pos[1]);
return false;
}
byte numInstruments = pos[16];
pos += (16 + 2 + numInstruments * 48);
for (int i = 0; i < 32; ++i) {
_presets[i].mute = ((int8) pos[i] == 0);
_presets[i].channel = pos[i+32];
_presets[i].volume = (int8) pos[i+64];
_presets[i].transpose = (int8) pos[i+96];
}
pos += 32 * 4; // Jump past presets
pos += 8; // Unknown bytes
pos += 6; // Instrument-to-channel mapping (not supported yet)
pos += 4; // Skip the music size for now.
pos++; // Unknown byte
byte tempo = *pos++;
_loop = (*pos++ != 1);
pos++; // Unknown byte
_num_tracks = 1;
_ppqn = 120;
_tracks[0] = pos;
// Note that we assume the original data passed in
// will persist beyond this call, i.e. we do NOT
// copy the data to our own buffer. Take warning....
resetTracking();
setTempo (1000000 * 60 / tempo);
setTrack (0);
return true;
}
void MidiParser_EUP::resetTracking() {
MidiParser::resetTracking();
_presend = 1;
}
MidiParser *MidiParser_createEUP() { return new MidiParser_EUP; }

View file

@ -19,6 +19,7 @@ SCUMM_OBJS = \
scumm/instrument.o \
scumm/help.o \
scumm/midiparser_ro.o \
scumm/midiparser_eup.o \
scumm/nut_renderer.o \
scumm/object.o \
scumm/player_v1.o\

View file

@ -91,11 +91,11 @@ static const TargetSettings scumm_settings[] = {
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS | GF_FMTOWNS | GF_AUDIOTRACKS, "00.LFL"},
{"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3, 3, MDT_PCSPK | MDT_ADLIB,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS, "00.LFL"},
{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, MDT_PCSPK,
{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, MDT_ADLIB,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FMTOWNS | GF_AUDIOTRACKS, "00.LFL"},
{"loom", "Loom", GID_LOOM, 3, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, "00.LFL"},
{"loomTowns", "Loom (FM Towns)", GID_LOOM, 3, MDT_NONE,
{"loomTowns", "Loom (FM Towns)", GID_LOOM, 3, MDT_ADLIB,
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FMTOWNS | GF_AUDIOTRACKS, "00.LFL"},
/* Scumm Version 4 */
@ -723,7 +723,7 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
_imuse->property(IMuse::PROP_OLD_ADLIB_INSTRUMENTS, (_features & GF_SMALL_HEADER) ? 1 : 0);
_imuse->property(IMuse::PROP_MULTI_MIDI, detector->_multi_midi && _midiDriver != MD_NULL);
_imuse->property(IMuse::PROP_NATIVE_MT32, detector->_native_mt32);
if (_features & GF_HUMONGOUS) {
if (_features & GF_HUMONGOUS || _features & GF_FMTOWNS) {
_imuse->property(IMuse::PROP_LIMIT_PLAYERS, 1);
_imuse->property(IMuse::PROP_RECYCLE_PLAYERS, 1);
}

View file

@ -384,23 +384,8 @@ void Sound::playSound(int soundID) {
}
case 1: { // Music (Euphony format)
int numInstruments = *(ptr + 0x14);
int tuneSize = 0, tempo = 0;
ptr += (0x16 + (numInstruments * 48)); // Skip instrument definitions
ptr += (32*4); // Skip preset values (mute, channel, volume, transpose)
ptr += 8; // (Unknown)
ptr += 6; // Instrument channel's. Always 6 bytes according to the disassembly.
tuneSize = READ_LE_UINT32(ptr);
ptr += 5;
tempo = *ptr++;
ptr += 2;
// Music data begins here
warning("Euphony tune #%d unsupported", soundID);
if (_scumm->_musicEngine)
_scumm->_musicEngine->startSound (soundID);
break;
}