added engine states, separate fullscreen smush playback depend on engine mode
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parent
4b07d850fc
commit
098f0b2b2c
6 changed files with 73 additions and 42 deletions
1
main.cpp
1
main.cpp
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@ -121,6 +121,7 @@ int main(int argc, char *argv[]) {
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lua_call("BOOT");
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lua_endblock();
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Engine::instance()->setMode(ENGINE_MODE_NORMAL);
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Engine::instance()->mainLoop();
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delete g_smush;
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