Moved ELFPlugin class definition into elf-provider.h
svn-id: r51767
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parent
d1deaedc1a
commit
09a41c94be
2 changed files with 78 additions and 68 deletions
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@ -23,90 +23,48 @@
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*
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*
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*/
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*/
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#if defined(DYNAMIC_MODULES) && defined(ELF_LOADER_TARGET)
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#include "backends/plugins/elf-provider.h"
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#include "backends/plugins/elf-provider.h"
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#include "backends/plugins/dynamic-plugin.h"
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#include "backends/plugins/dynamic-plugin.h"
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#include "common/fs.h"
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#include "common/fs.h"
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#include "backends/plugins/elf-loader.h"
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#include "backends/plugins/elf-loader.h"
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class ELFPlugin : public DynamicPlugin {
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#if defined(DYNAMIC_MODULES) && defined(ELF_LOADER_TARGET)
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protected:
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DLObject *_dlHandle;
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Common::String _filename;
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virtual VoidFunc findSymbol(const char *symbol) {
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bool ELFPlugin::loadPlugin() {
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void *func;
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assert(!_dlHandle);
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bool handleNull;
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DLObject *obj = new DLObject(NULL);
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if (_dlHandle == NULL) {
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if (obj->open(_filename.c_str())) {
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func = NULL;
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_dlHandle = obj;
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handleNull = true;
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} else {
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} else {
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delete obj;
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func = _dlHandle->symbol(symbol);
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_dlHandle = NULL;
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}
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if (!func) {
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if (handleNull) {
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warning("Failed loading symbol '%s' from plugin '%s' (Handle is NULL)", symbol, _filename.c_str());
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} else {
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warning("Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str());
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}
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}
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// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
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// standard and POSIX: ISO C++ disallows casting between function pointers
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// and data pointers, but dlsym always returns a void pointer. For details,
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// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
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assert(sizeof(VoidFunc) == sizeof(func));
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VoidFunc tmp;
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memcpy(&tmp, &func, sizeof(VoidFunc));
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return tmp;
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}
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}
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public:
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if (!_dlHandle) {
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ELFPlugin(const Common::String &filename)
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warning("Failed loading plugin '%s'", _filename.c_str());
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: _dlHandle(0), _filename(filename) {}
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return false;
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~ELFPlugin() {
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if (_dlHandle)
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unloadPlugin();
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}
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}
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bool loadPlugin() {
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bool ret = DynamicPlugin::loadPlugin();
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assert(!_dlHandle);
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DLObject *obj = new DLObject(NULL);
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if (obj->open(_filename.c_str())) {
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_dlHandle = obj;
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} else {
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delete obj;
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_dlHandle = NULL;
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}
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if (!_dlHandle) {
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if (ret && _dlHandle) {
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warning("Failed loading plugin '%s'", _filename.c_str());
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_dlHandle->discard_symtab();
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return false;
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}
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bool ret = DynamicPlugin::loadPlugin();
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if (ret && _dlHandle) {
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_dlHandle->discard_symtab();
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}
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return ret;
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}
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}
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void unloadPlugin() {
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return ret;
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DynamicPlugin::unloadPlugin();
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}
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if (_dlHandle) {
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delete _dlHandle;
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void ELFPlugin::unloadPlugin() {
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if (!_dlHandle->close()) {
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DynamicPlugin::unloadPlugin();
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warning("Failed unloading plugin '%s'", _filename.c_str());
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if (_dlHandle) {
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}
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delete _dlHandle;
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_dlHandle = 0;
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if (!_dlHandle->close()) {
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warning("Failed unloading plugin '%s'", _filename.c_str());
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}
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}
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_dlHandle = 0;
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}
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}
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};
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}
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Plugin* ELFPluginProvider::createPlugin(const Common::FSNode &node) const {
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Plugin* ELFPluginProvider::createPlugin(const Common::FSNode &node) const {
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@ -27,9 +27,61 @@
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#define BACKENDS_PLUGINS_ELF_PROVIDER_H
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#define BACKENDS_PLUGINS_ELF_PROVIDER_H
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#include "base/plugins.h"
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#include "base/plugins.h"
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#include "backends/plugins/dynamic-plugin.h"
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#include "common/fs.h"
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#include "backends/plugins/elf-loader.h"
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#if defined(DYNAMIC_MODULES) && defined(ELF_LOADER_TARGET)
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#if defined(DYNAMIC_MODULES) && defined(ELF_LOADER_TARGET)
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class ELFPlugin : public DynamicPlugin {
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protected:
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DLObject *_dlHandle;
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Common::String _filename;
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//FIXME: The code for this method should be in elf-provider.cpp,
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// but VoidFunc isn't recognized if we do that as is.
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virtual VoidFunc findSymbol(const char *symbol) {
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void *func;
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bool handleNull;
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if (_dlHandle == NULL) {
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func = NULL;
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handleNull = true;
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} else {
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func = _dlHandle->symbol(symbol);
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}
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if (!func) {
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if (handleNull) {
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warning("Failed loading symbol '%s' from plugin '%s' (Handle is NULL)", symbol, _filename.c_str());
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} else {
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warning("Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str());
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}
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}
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// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
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// standard and POSIX: ISO C++ disallows casting between function pointers
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// and data pointers, but dlsym always returns a void pointer. For details,
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// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
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assert(sizeof(VoidFunc) == sizeof(func));
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VoidFunc tmp;
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memcpy(&tmp, &func, sizeof(VoidFunc));
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return tmp;;
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}
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public:
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ELFPlugin(const Common::String &filename)
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: _dlHandle(0), _filename(filename) {}
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~ELFPlugin() {
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if (_dlHandle)
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unloadPlugin();
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}
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bool loadPlugin();
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void unloadPlugin();
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};
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class ELFPluginProvider : public FilePluginProvider {
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class ELFPluginProvider : public FilePluginProvider {
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protected:
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protected:
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Plugin* createPlugin(const Common::FSNode &node) const;
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Plugin* createPlugin(const Common::FSNode &node) const;
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