Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency.

svn-id: r25726
This commit is contained in:
Torbjörn Andersson 2007-02-19 17:30:43 +00:00
parent 32b4492b1a
commit 09ad4f1a87
11 changed files with 22 additions and 22 deletions

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@ -24,8 +24,8 @@
// Background animation management module private header
#ifndef SAGA_ANIMATION_H_
#define SAGA_ANIMATION_H_
#ifndef SAGA_ANIMATION_H
#define SAGA_ANIMATION_H
#include "saga/stream.h"

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@ -24,8 +24,8 @@
// Console module header file
#ifndef SAGA_CONSOLE_H_
#define SAGA_CONSOLE_H_
#ifndef SAGA_CONSOLE_H
#define SAGA_CONSOLE_H
#include "gui/debugger.h"

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@ -24,8 +24,8 @@
// Graphics maniuplation routines - private header file
#ifndef SAGA_GFX_H_
#define SAGA_GFX_H_
#ifndef SAGA_GFX_H
#define SAGA_GFX_H
#include "graphics/surface.h"

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@ -24,8 +24,8 @@
// Isometric level module - private header
#ifndef SAGA_ISOMAP_H_
#define SAGA_ISOMAP_H_
#ifndef SAGA_ISOMAP_H
#define SAGA_ISOMAP_H
#include "saga/actor.h"

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@ -24,8 +24,8 @@
// Music class
#ifndef SAGA_MUSIC_H_
#define SAGA_MUSIC_H_
#ifndef SAGA_MUSIC_H
#define SAGA_MUSIC_H
#include "sound/audiocd.h"
#include "sound/mididrv.h"

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@ -24,8 +24,8 @@
// Object map / Object click-area module header file
#ifndef SAGA_OBJECTMAP_H_
#define SAGA_OBJECTMAP_H_
#ifndef SAGA_OBJECTMAP_H
#define SAGA_OBJECTMAP_H
#include "saga/stream.h"

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@ -20,8 +20,8 @@
*
*/
#ifndef SAGA_PUZZLE_H_
#define SAGA_PUZZLE_H_
#ifndef SAGA_PUZZLE_H
#define SAGA_PUZZLE_H
namespace Saga {

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@ -24,8 +24,8 @@
// Main rendering loop - private header
#ifndef SAGA_RENDER_H_
#define SAGA_RENDER_H_
#ifndef SAGA_RENDER_H
#define SAGA_RENDER_H
#include "saga/sprite.h"

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@ -24,8 +24,8 @@
// Descriptive names for game resource numbers
#ifndef SAGA_RESOURCENAMES_H_
#define SAGA_RESOURCENAMES_H_
#ifndef SAGA_RESOURCENAMES_H
#define SAGA_RESOURCENAMES_H
namespace Saga {

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@ -24,8 +24,8 @@
// Sound resource class header
#ifndef SAGA_SNDRES_H_
#define SAGA_SNDRES_H_
#ifndef SAGA_SNDRES_H
#define SAGA_SNDRES_H
#include "saga/itedata.h"
#include "saga/sound.h"

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@ -24,8 +24,8 @@
// Sound class
#ifndef SAGA_SOUND_H_
#define SAGA_SOUND_H_
#ifndef SAGA_SOUND_H
#define SAGA_SOUND_H
#include "sound/mixer.h"