Define WIN32_LEAN_AND_MEAN before including windows.h.
This will cause our code to include less functionality, but might on the other hand fasten up the compilation. svn-id: r50346
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5 changed files with 5 additions and 0 deletions
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@ -24,6 +24,7 @@
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#if defined(WIN32) && !defined(_WIN32_WCE)
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#if defined(WIN32) && !defined(_WIN32_WCE)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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// winnt.h defines ARRAYSIZE, but we want our own one...
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// winnt.h defines ARRAYSIZE, but we want our own one...
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#undef ARRAYSIZE
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#undef ARRAYSIZE
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@ -28,6 +28,7 @@
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// otherwise we will get errors about the windows headers redefining
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// otherwise we will get errors about the windows headers redefining
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// "ARRAYSIZE" for example.
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// "ARRAYSIZE" for example.
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#if defined(WIN32) && !defined(__SYMBIAN32__)
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#if defined(WIN32) && !defined(__SYMBIAN32__)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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// winnt.h defines ARRAYSIZE, but we want our own one...
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// winnt.h defines ARRAYSIZE, but we want our own one...
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#undef ARRAYSIZE
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#undef ARRAYSIZE
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@ -24,6 +24,7 @@
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*/
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*/
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#if defined(WIN32)
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#if defined(WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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// winnt.h defines ARRAYSIZE, but we want our own one... - this is needed before including util.h
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// winnt.h defines ARRAYSIZE, but we want our own one... - this is needed before including util.h
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#undef ARRAYSIZE
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#undef ARRAYSIZE
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@ -30,6 +30,7 @@
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#include "common/debug.h"
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#include "common/debug.h"
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#include "common/fs.h"
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#include "common/fs.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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@ -23,6 +23,7 @@
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*/
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*/
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#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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#include <direct.h>
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#include <direct.h>
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// winnt.h defines ARRAYSIZE, but we want our own one...
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// winnt.h defines ARRAYSIZE, but we want our own one...
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