JANITORIAL: Update all scummvm.org URLS to use https

This commit is contained in:
Cameron Cawley 2019-03-09 19:26:59 +00:00 committed by Lothar Serra Mari
parent 1630cf0e6c
commit 09dbe7686b
64 changed files with 183 additions and 183 deletions

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@ -1,11 +1,11 @@
Thank you for considering contributing to ScummVM.
Please make sure to read our guidelines for contributions on our
[wiki](http://wiki.scummvm.org/index.php/Developer_Central). In particular:
[wiki](https://wiki.scummvm.org/index.php/Developer_Central). In particular:
* [Coding style](http://wiki.scummvm.org/index.php/Code_Formatting_Conventions)
* [Portability](http://wiki.scummvm.org/index.php/Coding_Conventions)
* [Commit message style](http://wiki.scummvm.org/index.php/Commit_Guidelines)
* [Coding style](https://wiki.scummvm.org/index.php/Code_Formatting_Conventions)
* [Portability](https://wiki.scummvm.org/index.php/Coding_Conventions)
* [Commit message style](https://wiki.scummvm.org/index.php/Commit_Guidelines)
* License: GPLv2+
If you have any questions about code, style, procedure, or anything else, feel

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@ -584,7 +584,7 @@ ScummVM will skip copy protection in the following games:
For a comprehensive list of required Datafiles for supported games
visit:
<http://wiki.scummvm.org/index.php/Datafiles>
<https://wiki.scummvm.org/index.php/Datafiles>
### 3.3) Multi-CD games notes

2
TODO
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@ -1,3 +1,3 @@
We moved TODO list to our Wiki. You may find it at the following link:
http://wiki.scummvm.org/index.php/TODO
https://wiki.scummvm.org/index.php/TODO

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@ -96,7 +96,7 @@ release of the mouse buttons. At the moment, this is only a left-click.
3.0) Supported Games
--------------------
The full game engine compatibility list can be found here:
http://scummvm.org/compatibility/
https://scummvm.org/compatibility/
While all the above games should run on the 3DS (report if they do not), there are
many games which are unplayable due to the lack of CPU speed on the 3DS. So if

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@ -75,7 +75,7 @@ gcw-opk: $(gcw0_bundle)
$(srcdir)/dists/gcw0/opk_make.sh -d $(gcw0_bundle) -o scummvm
GeneralUser_GS_1.44-FluidSynth.zip:
curl -s http://www.scummvm.org/frs/extras/SoundFont/GeneralUser_GS_1.44-FluidSynth.zip -o GeneralUser_GS_1.44-FluidSynth.zip
curl -s https://www.scummvm.org/frs/extras/SoundFont/GeneralUser_GS_1.44-FluidSynth.zip -o GeneralUser_GS_1.44-FluidSynth.zip
GeneralUser\ GS\ FluidSynth\ v1.44.sf2: GeneralUser_GS_1.44-FluidSynth.zip
unzip -n GeneralUser_GS_1.44-FluidSynth.zip

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@ -6,7 +6,7 @@
by Neil Millstone (agentq)
http://scummvm.drunkencoders.com
------------------------------------------------------------------------
Visit the main ScummVM website <http://www.scummvm.org>
Visit the main ScummVM website <https://www.scummvm.org>
@ -159,7 +159,7 @@ this are the three Revolution Software games. These are 'Beneath a
Steel Sky', 'Lure of the Temptress' and 'Flight of the Amazon Queen'.
Revolution have kindly allowed us to give these games away for free.
You can download them from the main ScummVM site at
<http://www.scummvm.org/downloads.php>
<https://www.scummvm.org/games/>
If you have a modern card reader, like an M3 Real or R4DS, getting
ScummVM to run on your card is as simple as:
@ -334,7 +334,7 @@ Temptress have generously been released as freeware by the original
authors, Revolution Software <http://www.revolution.co.uk/>. This is a
great thing and we should support Revolution for being so kind to us.
You can download the game data from the official ScummVM download page
<http://www.scummvm.org/downloads.php>.
<https://www.scummvm.org/games/>.
The other games on this list are commercial, and still under copyright,
which means downloading them without paying for it is illegal. You can
@ -408,7 +408,7 @@ Future Wars D
All Sierra AGI games.
For a complete list, see this page
<http://wiki.scummvm.org/index.php/AGI> D
<https://wiki.scummvm.org/index.php/AGI> D
Inherit the Earth E
@ -432,7 +432,7 @@ Cruise for a Corpse K
Full Throttle and The Dig can run on the DS using an external RAM pack
plugged into slot-2 (the GBA slot). To do this, download the special
build of ScummVM DS from here: http://forums.scummvm.org/viewtopic.php?t=7044
build of ScummVM DS from here: https://forums.scummvm.org/viewtopic.php?t=7044
There is no support for Windows Humongous Entertainment games, Broken Sword,
and all other games that run at 640x480 resolution. The DS cannot cope with
@ -784,7 +784,7 @@ Opera Expansion Pack to support more games like The Dig and Full
Throttle? DS Linux has done it, so why can't you?
*A:* Yes! The Dig and Full Throttle are playable with some limitations.
See the forum thread here for a download:
http://forums.scummvm.org/viewtopic.php?t=7044
https://forums.scummvm.org/viewtopic.php?t=7044
*Q:* ScummVM DS turns off my DS when I hit 'Quit' in the game or quit
from the frontend. Why doesn't it return to the menu?
@ -815,7 +815,7 @@ read the FAQ first. /Please/ don't ask me questions which are answered
in the FAQ, I get many emails about this program each day, and I can't
help the people who really need help if I'm answering the same question
all the time which is already answered on this page. Other than that,
feel free to post on the ScummVM DS forum <http://forums.scummvm.org>
feel free to post on the ScummVM DS forum <https://forums.scummvm.org>
for help. Please do your research first though. There is no way of
running this on an out-of-the box DS without extra hardware. Most of
these things are fairly inexpensive though.

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@ -6,7 +6,7 @@ I tried to use all the latest iOS features to replace the old code. For instance
## Compilation ##
See http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
See https://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
## Usage ##

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@ -4,7 +4,7 @@ Packaged for the Maemo platform by Tomas Junnoen <tomas@fs-security.com> Oct 200
From 0.8.2 to 1.2.1, packaging for Maemo was done by Frantisek Dufka <dufkaf@seznam.cz>
Since 1.4 packaging for Maemo is done by Tarek Soliman <tarek@bashasoliman.com>
It was downloaded from <http://www.scummvm.org/>.
It was downloaded from <https://www.scummvm.org/>.
Upstream Authors: see AUTHORS file of the ScummVM source distribution.

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@ -99,7 +99,7 @@ Notes
plugin files in the plugin directory and copying the new ones over again.
- This README may be outdated, for more up-to-date instructions and notes see
the PSP Port Wiki: http://wiki.scummvm.org/index.php/PlayStation_Portable
the PSP Port Wiki: https://wiki.scummvm.org/index.php/PlayStation_Portable
Frequently Asked Questions
==========================
@ -115,7 +115,7 @@ A: A PSP that can run homebrew and the necessary datafiles for the game you wan
Q: Can I run game X with this?
A: You can find the list of supported games on the compatibility page
at http://www.scummvm.org
at https://www.scummvm.org
Note that ScummVM is NOT an emulator. The supported games engines have been painstakingly rewritten.
It's not easy to add support for a game you want that currently isn't supported.

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@ -99,7 +99,7 @@ Notes
plugin files in the plugin directory and copying the new ones over again.
- This README may be outdated, for more up-to-date instructions and notes see
the PSP Port Wiki: http://wiki.scummvm.org/index.php/PlayStation_Portable
the PSP Port Wiki: https://wiki.scummvm.org/index.php/PlayStation_Portable
Frequently Asked Questions
==========================
@ -115,7 +115,7 @@ A: A PSP that can run homebrew and the necessary datafiles for the game you wan
Q: Can I run game X with this?
A: You can find the list of supported games on the compatibility page
at http://www.scummvm.org
at https://www.scummvm.org
Note that ScummVM is NOT an emulator. The supported games engines have been painstakingly rewritten.
It's not easy to add support for a game you want that currently isn't supported.

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@ -67,7 +67,7 @@ Building from sources
Recommended method is building by cross-compiling on a GNU/Linux X86-based computer.
You can find concise instructions for this on the ScummVM wiki:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI
https://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI
The configure script is disabling scalers because we prefer dispmanx for that, which
makes scalers unnecessary on a CPU limited platform like this, timestamps because most people

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@ -82,9 +82,9 @@ Release version: 1.6.0
Release version: 0.12.0
* This version is only supported on Symbian OS 9 devices due to compiler constraints for older devices. (That means UIQ3 and S60V3 devices)
* Updated to SDL version 1.2.13 (previous version used was 1.2.2)
* Information about S60 devices can be found here http://wiki.scummvm.org/index.php/SymbianOS_S60
* Information about UIQ devices can be found here http://wiki.scummvm.org/index.php/SymbianOS_UIQ
* Best source of general information is the ScummVM forum, http://forums.scummvm.org
* Information about S60 devices can be found here https://wiki.scummvm.org/index.php/SymbianOS_S60
* Information about UIQ devices can be found here https://wiki.scummvm.org/index.php/SymbianOS_UIQ
* Best source of general information is the ScummVM forum, https://forums.scummvm.org
* SVN builds (not frequently updated) can be found at http://www.anotherguest.se

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@ -25,7 +25,7 @@ export CFLAGS=${CPPFLAGS}
3. Build dependencies
See: "Building the libraries" under:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW#Building_the_libraries
https://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW#Building_the_libraries
for instructions on how to obtain these modules
3.1 zlib

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@ -17,7 +17,7 @@
#
# The package is now in the "portdist" folder.
#
# See http://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS for
# See https://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS for
# more detailed build instructions.
#
#

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@ -1,5 +1,5 @@
# ScummVM Makefile for Windows CE port
# Uses the cegcc toolchain. For build info check out the wiki: http://wiki.scummvm.org
# Uses the cegcc toolchain. For build info check out the wiki: https://wiki.scummvm.org
########################################################################
## Do you want a debug build or not?

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@ -230,7 +230,7 @@ Vorbis compression, it's recommended to sample the files to 11 kHz (this sample
rate is not supported by other versions of ScummVM).
If you need more details, you can check SirDave's mini-manual online available
at: http://forums.scummvm.org/viewtopic.php?t=936
at: https://forums.scummvm.org/viewtopic.php?t=936
and at: http://www.pocketmatrix.com/forums/viewtopic.php?t=8606
How do I run a game ?
@ -708,7 +708,7 @@ Help, I've read everything and ...
Luckily, as there is a huge variety of Windows CE devices, a specific forum
is dedicated to this ScummVM port. You can ask your question on the WinCE
ScummVM forum available at http://forums.scummvm.org/viewforum.php?f=6
ScummVM forum available at https://forums.scummvm.org/viewforum.php?f=6
Some older questions and very nice tutorials are still available on the historic
PocketMatrix forum at http://www.pocketmatrix.com/forums/viewforum.php?f=20
@ -731,13 +731,13 @@ I want to compile my own ScummVM for Windows CE
-----------------------------------------------
Take a look at:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Windows_CE
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Windows_CE
------------------------------------------------------------------------
Good Luck and Happy Adventuring!
The ScummVM team.
http://www.scummvm.org/
https://www.scummvm.org/
------------------------------------------------------------------------

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@ -887,7 +887,7 @@ public:
* This method could be called very often by engines. Backends are hence
* supposed to only perform any redrawing if it is necessary, and otherwise
* return immediately. See
* <http://wiki.scummvm.org/index.php/HOWTO-Backends#updateScreen.28.29_method>
* <https://wiki.scummvm.org/index.php/HOWTO-Backends#updateScreen.28.29_method>
*/
virtual void updateScreen() = 0;

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@ -14,7 +14,7 @@ If you want to create your own file, *PLEASE* simply forget about it.
It's a long and annoying procedure and won't help you with anything.
This program was only included in ScummVM's source tree because the Debian license
forces us to.
Instead download the file from http://www.scummvm.org/
Instead download the file from https://www.scummvm.org/
Also, please be aware that if you create your own CPT file (if it isn't exactly the same as the
one we offer for download at www.scummvm.org), it will be incompatible and the saved games
produced using the file will be incompatible with ScummVM using the normal CPT file.

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@ -103,7 +103,7 @@ END
WRITELN(guide_write,'------------------------------------------------------------------------')
WRITELN(guide_write,'Good Luck and Happy Adventuring!')
WRITELN(guide_write,'The ScummVM team.')
WRITELN(guide_write,'@{"http://www.scummvm.org/" System "URLOpen http://www.scummvm.org/"}')
WRITELN(guide_write,'@{"https://www.scummvm.org/" System "URLOpen https://www.scummvm.org/"}')
WRITELN(guide_write,'------------------------------------------------------------------------')
/* Creating the sub links nodes */

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@ -34,7 +34,7 @@ scummvm (1.8.0+dfsg-1) unstable; urgency=low
[ Alexandre Detiste ]
* Use HTTPS for Vcs URLs.
* Standards-Version: 3.9.7.
* Watch "http://scummvm.org/downloads/" for releases.
* Watch "https://scummvm.org/downloads/" for releases.
[ Dmitry Smirnov ]
* Corrected icons installation path (Closes: #778687)
@ -450,7 +450,7 @@ scummvm (0.7.0-2) unstable; urgency=low
- Add an explicit build dependency on libz-dev.
* debian/copyright:
- Change URLs from http://scummvm.sf.net/ to http://www.scummvm.org/.
- Change URLs from http://scummvm.sf.net/ to https://www.scummvm.org/.
-- Tore Anderson <tore@debian.org> Wed, 5 Jan 2005 23:22:08 +0100

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@ -27,7 +27,7 @@ Build-Depends: debhelper (>= 9), autotools-dev
# ,libsdl2-net-dev
# ,libcurl4-gnutls-dev
Standards-Version: 3.9.8
Homepage: http://www.scummvm.org
Homepage: https://www.scummvm.org
Vcs-Git: https://anonscm.debian.org/git/pkg-games/scummvm.git
Vcs-Browser: https://anonscm.debian.org/cgit/pkg-games/scummvm.git
@ -48,7 +48,7 @@ Description: engine for several graphical adventure games
based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion)
system. SCUMM is used for many games, including Monkey Island,
Day of the Tentacle, Sam and Max and more. See the official compatibility
list at <http://www.scummvm.org/compatibility.php> for a full list
list at <https://www.scummvm.org/compatibility/> for a full list
of supported games.
.
The game data of four games compatible with ScummVM is included in Debian.
@ -75,7 +75,7 @@ Description: engine for several graphical adventure games (data files)
based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion)
system. SCUMM is used for many games, including Monkey Island,
Day of the Tentacle, Sam and Max and more. See the official compatibility
list at <http://www.scummvm.org/compatibility.php> for a full list
list at <https://www.scummvm.org/compatibility/> for a full list
of supported games.
.
The game data of four games compatible with ScummVM is included in Debian.

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@ -1,6 +1,6 @@
Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: ScummVM
Source: http://www.scummvm.org/
Source: https://www.scummvm.org/
Comment:
ScummVM was debianized by Bastien Nocera <hadess@hadess.net> the 5th Apr 2002.
It was adopted by Tore Anderson <tore@linpro.no> the 4th Oct 2002,

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@ -6,7 +6,7 @@ pgpmode=none,\
repacksuffix=+dfsg,\
repack,compression=xz,\
dversionmangle=s/\+dfsg\d*//,\
" http://scummvm.org/downloads/ .*/scummvm-([0-9.]+)\.tar\.(?:xz|bz2|gz)
" https://scummvm.org/downloads/ .*/scummvm-([0-9.]+)\.tar\.(?:xz|bz2|gz)
opts="\
pgpmode=none,\

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@ -12,13 +12,13 @@ Contents:
Please refer to the:
GPH ScummVM Forum: <http://forums.scummvm.org/viewforum.php?f=14>
GPH ScummVM Forum: <https://forums.scummvm.org/viewforum.php?f=14>
WiKi: (Select your device)
<http://wiki.scummvm.org/index.php/GP2X>
<http://wiki.scummvm.org/index.php/GP2XWiz>
<http://wiki.scummvm.org/index.php/Caanoo>
<https://wiki.scummvm.org/index.php/GP2X>
<https://wiki.scummvm.org/index.php/GP2XWiz>
<https://wiki.scummvm.org/index.php/Caanoo>
for the most current information on the port and any updates to this
documentation.
@ -39,7 +39,7 @@ updated SVN builds.
Fully supported official releases of the GPH ScummVM backend are made in
line with main official releases and are avalalble from the ScummVM
downloads page <http://www.scummvm.org/downloads.php> for the GP2X,
downloads page <https://www.scummvm.org/downloads/> for the GP2X,
GP2XWiz and Caanoo.
------------------------------------------------------------------------

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@ -12,13 +12,13 @@ Contents:
Please refer to the:
GPH ScummVM Forum: <http://forums.scummvm.org/viewforum.php?f=14>
GPH ScummVM Forum: <https://forums.scummvm.org/viewforum.php?f=14>
WiKi: (Select your device)
<http://wiki.scummvm.org/index.php/GP2X>
<http://wiki.scummvm.org/index.php/GP2XWiz>
<http://wiki.scummvm.org/index.php/Caanoo>
<https://wiki.scummvm.org/index.php/GP2X>
<https://wiki.scummvm.org/index.php/GP2XWiz>
<https://wiki.scummvm.org/index.php/Caanoo>
for the most current information on the port and any updates to this
documentation.
@ -39,7 +39,7 @@ updated SVN builds.
Fully supported official releases of the GPH ScummVM backend are made in
line with main official releases and are avalalble from the ScummVM
downloads page <http://www.scummvm.org/downloads.php> for the GP2X,
downloads page <https://www.scummvm.org/downloads/> for the GP2X,
GP2XWiz and Caanoo.
------------------------------------------------------------------------

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@ -2,7 +2,7 @@
<PXML xmlns="http://openpandora.org/namespaces/PXML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="PXML_schema.xsd">
<!-- This is the package, in our case ScummVM -->
<package id="scummvm.djwillis.0001">
<author name="DJWillis" website="http://www.scummvm.org/"/>
<author name="DJWillis" website="https://www.scummvm.org/"/>
<!-- version type can be alpha, beta or release, set to release in branch -->
<version major="2" minor="1" release="0" build="1" type="release"/>
<!-- Both title and titles are needed -->
@ -23,7 +23,7 @@
<!-- This is the application, the ScummVM binary -->
<application id="scummvm.djwillis.0001" appdata="scummvm">
<exec command="./runscummvm.sh"/>
<author name="DJWillis" website="http://www.scummvm.org/"/>
<author name="DJWillis" website="https://www.scummvm.org/"/>
<!-- version type can be alpha, beta or release, set to release in branch -->
<version major="2" minor="1" release="0" build="1" type="release"/>
<!-- Both title and titles are needed -->
@ -39,7 +39,7 @@
</description>
</descriptions>
<licenses>
<license name="GPLv2" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="http://www.scummvm.org"/>
<license name="GPLv2" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="https://www.scummvm.org"/>
</licenses>
<icon src="icon/scummvm.png"/>
<previewpics>

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@ -2,7 +2,7 @@
<PXML xmlns="http://openpandora.org/namespaces/PXML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="PXML_schema.xsd">
<!-- This is the package, in our case ScummVM -->
<package id="scummvm.djwillis.0001">
<author name="DJWillis" website="http://www.scummvm.org/"/>
<author name="DJWillis" website="https://www.scummvm.org/"/>
<!-- version type can be alpha, beta or release, set to release in branch -->
<version major="@VER_MAJOR@" minor="@VER_MINOR@" release="@VER_PATCH@" build="1" type="release"/>
<!-- Both title and titles are needed -->
@ -23,7 +23,7 @@
<!-- This is the application, the ScummVM binary -->
<application id="scummvm.djwillis.0001" appdata="scummvm">
<exec command="./runscummvm.sh"/>
<author name="DJWillis" website="http://www.scummvm.org/"/>
<author name="DJWillis" website="https://www.scummvm.org/"/>
<!-- version type can be alpha, beta or release, set to release in branch -->
<version major="@VER_MAJOR@" minor="@VER_MINOR@" release="@VER_PATCH@" build="1" type="release"/>
<!-- Both title and titles are needed -->
@ -39,7 +39,7 @@
</description>
</descriptions>
<licenses>
<license name="GPLv2" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="http://www.scummvm.org"/>
<license name="GPLv2" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="https://www.scummvm.org"/>
</licenses>
<icon src="icon/scummvm.png"/>
<previewpics>

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@ -2,8 +2,8 @@ ScummVM 2.1.0git - OPENPANDORA SPECIFIC README
------------------------------------------------------------------------
Please refer to the:
ScummVM Forum: <http://forums.scummvm.org/>
WiKi: <http://wiki.scummvm.org/index.php/OpenPandora>
ScummVM Forum: <https://forums.scummvm.org/>
WiKi: <https://wiki.scummvm.org/index.php/OpenPandora>
for the most current information on the port and any updates to this
documentation.

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@ -2,8 +2,8 @@ ScummVM @VERSION@ - OPENPANDORA SPECIFIC README
------------------------------------------------------------------------
Please refer to the:
ScummVM Forum: <http://forums.scummvm.org/>
WiKi: <http://wiki.scummvm.org/index.php/OpenPandora>
ScummVM Forum: <https://forums.scummvm.org/>
WiKi: <https://wiki.scummvm.org/index.php/OpenPandora>
for the most current information on the port and any updates to this
documentation.

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@ -3,8 +3,8 @@ ScummVM 2.1.0git - OPENPANDORA README - HOW TO INSTALL
Please refer to the:
ScummVM Forum: <http://forums.scummvm.org/>
WiKi: <http://wiki.scummvm.org/index.php/OpenPandora>
ScummVM Forum: <https://forums.scummvm.org/>
WiKi: <https://wiki.scummvm.org/index.php/OpenPandora>
for the most current information on the port and any updates to this
documentation.

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@ -3,8 +3,8 @@ ScummVM @VERSION@ - OPENPANDORA README - HOW TO INSTALL
Please refer to the:
ScummVM Forum: <http://forums.scummvm.org/>
WiKi: <http://wiki.scummvm.org/index.php/OpenPandora>
ScummVM Forum: <https://forums.scummvm.org/>
WiKi: <https://wiki.scummvm.org/index.php/OpenPandora>
for the most current information on the port and any updates to this
documentation.

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@ -10,13 +10,13 @@
<A href="docs/README-OPENPANDORA">ScummVM OpenPandora README</a><br/>
<A href="http://scummvm.distant-earth.com/">ScummVM OpenPandora Website</a><br/>
<A href="http://wiki.scummvm.org/index.php/OpenPandora">ScummVM OpenPandora WiKi</a><br/>
<A href="https://wiki.scummvm.org/index.php/OpenPandora">ScummVM OpenPandora WiKi</a><br/>
<h4>
<p>ScummVM 2.1.0git: General Documentation</p>
</h4>
<A href="http://www.scummvm.org/">ScummVM website</a><br/>
<A href="https://www.scummvm.org/">ScummVM website</a><br/>
<A href="docs/README">ScummVM README</a><br/>
<A href="docs/NEWS">ScummVM NEWS</a><br/>
<A href="docs/AUTHORS">ScummVM Authors</a><br/>

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@ -10,13 +10,13 @@
<A href="docs/README-OPENPANDORA">ScummVM OpenPandora README</a><br/>
<A href="http://scummvm.distant-earth.com/">ScummVM OpenPandora Website</a><br/>
<A href="http://wiki.scummvm.org/index.php/OpenPandora">ScummVM OpenPandora WiKi</a><br/>
<A href="https://wiki.scummvm.org/index.php/OpenPandora">ScummVM OpenPandora WiKi</a><br/>
<h4>
<p>ScummVM @VERSION@: General Documentation</p>
</h4>
<A href="http://www.scummvm.org/">ScummVM website</a><br/>
<A href="https://www.scummvm.org/">ScummVM website</a><br/>
<A href="docs/README">ScummVM README</a><br/>
<A href="docs/NEWS">ScummVM NEWS</a><br/>
<A href="docs/AUTHORS">ScummVM Authors</a><br/>

View file

@ -1,8 +1,8 @@
Prerequisites
=============
- A homebrew enabled PlayStation 3 console. As of now that mostly means having a custom firmware installed. Obtaining and installing such a software is out of the scope of this document. Sorry, but you're on your own for that one.
- At least one ScummVM supported game. The list of compatible games can be seen here: http://www.scummvm.org/compatibility/
The page http://wiki.scummvm.org/index.php/Where_to_get_the_games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on http://scummvm.org/demos/
- At least one ScummVM supported game. The list of compatible games can be seen here: https://www.scummvm.org/compatibility/
The page https://wiki.scummvm.org/index.php/Where_to_get_the_games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on https://scummvm.org/demos/
- An USB drive.
Installing
@ -12,7 +12,7 @@ After having plugged the USB drive to you PS3, the installation package should a
Configuring and playing games
=============================
The user manual describes how to add games to ScummVM and launch them : http://wiki.scummvm.org/index.php/User_Manual
The user manual describes how to add games to ScummVM and launch them : https://wiki.scummvm.org/index.php/User_Manual
PlayStation 3 Specifics
=======================

View file

@ -1,8 +1,8 @@
Prerequisites
=============
- A homebrew enabled PlayStation Vita console.
- At least one ScummVM supported game. The list of compatible games can be seen here: http://www.scummvm.org/compatibility/
The page http://wiki.scummvm.org/index.php/Where_to_get_the_games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on http://scummvm.org/demos/
- At least one ScummVM supported game. The list of compatible games can be seen here: https://www.scummvm.org/compatibility/
The page https://wiki.scummvm.org/index.php/Where_to_get_the_games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on https://scummvm.org/demos/
Installing
==========
@ -10,7 +10,7 @@ From a computer, download the installable package. Unzip and copy the .vpk file
Configuring and playing games
=============================
The user manual describes how to add games to ScummVM and launch them : http://wiki.scummvm.org/index.php/User_Manual
The user manual describes how to add games to ScummVM and launch them : https://wiki.scummvm.org/index.php/User_Manual
PlayStation Vita Specifics
==========================

View file

@ -13,7 +13,7 @@ Summary : ScummVM-related tools
Group : Interpreters
License : GPL
Url : http://www.scummvm.org
Url : https://www.scummvm.org
Source : %{name}-%{version}.tar.xz
BuildRoot : %{_tmppath}/%{name}-%{version}-root

View file

@ -13,7 +13,7 @@ Summary : ScummVM-related tools
Group : Interpreters
License : GPL
Url : http://www.scummvm.org
Url : https://www.scummvm.org
Source : %{name}-%{version}.tar.xz
BuildRoot : %{_tmppath}/%{name}-%{version}-root

View file

@ -13,7 +13,7 @@ Summary : Graphic adventure game interpreter
Group : Interpreters
License : GPL
Url : http://www.scummvm.org
Url : https://www.scummvm.org
Source : %{name}-%{version}.tar.xz
Source1 : faad2-2.8.6.tar.gz
@ -46,7 +46,7 @@ Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and
2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of
the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous
Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt
games) and many more. See http://www.scummvm.org for a full compatibility list.
games) and many more. See https://www.scummvm.org for a full compatibility list.
#------------------------------------------------------------------------------
# install scripts

View file

@ -13,7 +13,7 @@ Summary : Graphic adventure game interpreter
Group : Interpreters
License : GPL
Url : http://www.scummvm.org
Url : https://www.scummvm.org
Source : %{name}-%{version}.tar.xz
Source1 : faad2-2.8.6.tar.gz
@ -46,7 +46,7 @@ Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and
2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of
the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous
Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt
games) and many more. See http://www.scummvm.org for a full compatibility list.
games) and many more. See https://www.scummvm.org for a full compatibility list.
#------------------------------------------------------------------------------
# install scripts

View file

@ -4,5 +4,5 @@ IconSprites <ScummVM$Dir>.!Sprites
Set ScummVM$Title "ScummVM"
Set ScummVM$Description "Play certain classic graphical point-and-click adventure games"
Set ScummVM$Publisher "ScummVM Developers"
Set ScummVM$Web "http://www.scummvm.org/"
Set ScummVM$Web "https://www.scummvm.org/"
Set ScummVM$Version "2.1.0git"

View file

@ -4,5 +4,5 @@ IconSprites <ScummVM$Dir>.!Sprites
Set ScummVM$Title "ScummVM"
Set ScummVM$Description "Play certain classic graphical point-and-click adventure games"
Set ScummVM$Publisher "ScummVM Developers"
Set ScummVM$Web "http://www.scummvm.org/"
Set ScummVM$Web "https://www.scummvm.org/"
Set ScummVM$Version "@VERSION@"

View file

@ -307,7 +307,7 @@ Running the Italian version of Maniac Mansion fullscreen:
.Dl $ scummvm -q it -f maniac
.Sh SEE ALSO
More information can be found in the \fIREADME\fR and on the website
.Pa http://www.scummvm.org .
.Pa https://www.scummvm.org .
.Sh AUTHORS
This manual page written by Jonathan Gray <khalek at scummvm.org>.
ScummVM was written by the ScummVM team.

View file

@ -19,7 +19,7 @@
</description>
<screenshots>
<screenshot type="default">
<image>http://wiki.scummvm.org/images/f/f8/Launcherwithgames.png</image>
<image>https://wiki.scummvm.org/images/f/f8/Launcherwithgames.png</image>
<caption>ScummVM Launcher</caption>
</screenshot>
</screenshots>

View file

@ -21,8 +21,8 @@ INSTALL
required for DVD support. DVDX can be installed through the HackMii
installer, available at http://bootmii.org/download/
Supported freeware games: http://scummvm.org/downloads.php#extras
Supported demo versions: http://scummvm.org/demos.php
Supported freeware games: https://scummvm.org/games/
Supported demo versions: https://scummvm.org/demos/
RUN

View file

@ -10,9 +10,9 @@ AppVersion={#ProductVersion}
VersionInfoVersion={#FileVersion}
AppVerName={#AppName} {#ProductVersion}
AppPublisher=The ScummVM Team
AppPublisherURL=http://www.scummvm.org/
AppSupportURL=http://www.scummvm.org/
AppUpdatesURL=http://www.scummvm.org/
AppPublisherURL=https://www.scummvm.org/
AppSupportURL=https://www.scummvm.org/
AppUpdatesURL=https://www.scummvm.org/
DefaultDirName={pf}\{#AppName}
DefaultGroupName={#AppName}
AllowNoIcons=true

View file

@ -12,10 +12,10 @@
</Version>
<WindowsSystemPerformanceRating minimum="1.0" recommended="2.0" />
<Developers>
<Developer URI="http://www.scummvm.org">The ScummVM Team</Developer>
<Developer URI="https://www.scummvm.org">The ScummVM Team</Developer>
</Developers>
<Publishers>
<Publisher URI="http://www.scummvm.org">The ScummVM Team</Publisher>
<Publisher URI="https://www.scummvm.org">The ScummVM Team</Publisher>
</Publishers>
<GameExecutables>
<GameExecutable path="scummvm.exe" />
@ -35,7 +35,7 @@
<FileTask path="README.txt" arguments="" />
</Task>
<Task index="1" name="ScummVM Website">
<URLTask Link="http://www.scummvm.org" />
<URLTask Link="https://www.scummvm.org" />
</Task>
</Support>
</GameTasks>

View file

@ -118,7 +118,7 @@ subdirectoriess for supported games.
2.0) Contact:
---- --------
The easiest way to contact the ScummVM team is by submitting bug reports
(see section 2.1) or by using our forums at http://forums.scummvm.org .
(see section 2.1) or by using our forums at https://forums.scummvm.org .
You can also join and e-mail the scummvm-devel mailing list, or chat
with us on IRC (#scummvm on irc.freenode.net) Please do not ask us to
support an unsupported game -- read the FAQ on our web site first. Note

View file

@ -135,7 +135,7 @@ Na <https://www.scummvm.org/faq/> jsme pro Vás připravili seznam nejčastějš
2.0) Kontakt:
---- --------
Nejjednodušším způsobem, jak kontaktovat tým ScummVM je předložením hlášení o chybě (viz oddíl 2.1) nebo použitím našich fór na <http://forums.scummvm.org>.
Nejjednodušším způsobem, jak kontaktovat tým ScummVM je předložením hlášení o chybě (viz oddíl 2.1) nebo použitím našich fór na <https://forums.scummvm.org>.
Můžete se také připojit a odesílat a e-maily na korespondenční seznam scummvm-devel, nebo si s námi popovídejte na IRC (#scummvm na irc.freenode.net) Nežádejte nás, prosím, o podporu nefungující hry nejdříve si přečtěte nejčastější otázky na naší stránce
2.1) Hlášení chyb:
@ -469,7 +469,7 @@ ScummVM přeskakuje ochranu v následujících hrách:
---- --------------
Pro přehledný seznam požadovaných datových souborů u podporovaných her navštivte:
<http://wiki.scummvm.org/index.php/Datafiles>
<https://wiki.scummvm.org/index.php/Datafiles>
3.3) Poznámky ke hrám Multi-CD:
@ -575,7 +575,7 @@ Videa pro hry Broken Sword mají v sobě trochu historie (viz další oddíl, p
Ve verzích pro PlayStation, můžete původní videa vypsat z disku. Každý soubor, který má příponu "STR", byste měli vypsat jako *čist* sektory z disku (všech 2352 bajtů na sektor). Můžete také míst toho použít přeformátovaná videa, která jsou zmíněna níže, ale to nebude fungovat pro všechny videa v Broken Sword II. Pro více informací si prohlédněte:
<http://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos>
<https://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos>
Některá vydání hry, a také verze pro PlayStation, Smacker videa nemají. Revolution Software nám laskavě dovolilo poskytovat přeformátovaná videa ke stažení na naší stránce:
@ -652,7 +652,7 @@ CD verze série Gobliiins obsahuje jednu velkou zvukovou stopu, kterou je třeba
----- ------------------------------------------------
Abyste mohli spustit verzi pro Mac OS X od Wyrmkeep musíte data zkopírovat z CD na Váš pevný disk. Pokud používáte PC, pak se podívejte na:
<http://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
<https://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
I když se v tomto článku píše hlavně o hrách SCUMM, je zde také zmíněn nástroj "HFSExplorer", který potřebujete k extrakci souborů. Nezapomeňte, že data řeči "Inherit the Earth Voices" musíte umístit do stejného adresáře, kde jsou uložena data hry:
@ -926,7 +926,7 @@ V balíčku nástrojů také poskytujeme nástroj nazvaný 'extract_scumm_mac',
Pro další informace o kopírování herních souborů Macintosh na Váš pevný disk si prohlédněte:
<http://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
<https://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
4.0) Podporované Platformy:
@ -960,7 +960,7 @@ Podporované platformy zahrnují (mimo jiné):
Verze pro Dreamcast nepodporuje The Curse of Monkey Island, ani The Dig. Verze pro Nintendo DS nepodporuje Full Throttle, The Dig, nebo The Curse of Monkey Island.
Pro další omezení v závislosti na platformě se, prosím, podívejte na naší Wiki:
<http://wiki.scummvm.org/index.php/Platforms>
<https://wiki.scummvm.org/index.php/Platforms>
Ve verzi pro Macintosh je stisknutí pravého tlačítka myši emulováno pomocí Cmd-kliknutí (to je, že stisknete tlačítko myši při držení klávesy
Command/Apple/Vrtule).
@ -2015,7 +2015,7 @@ Pokud vlastní možnosti nejsou zobrazeny, musí být konkrétní hry spuštěny
---- ----------
Pro aktuální přehled o tom, jak ScummVM sestavit pro různé platformy, prohlédněte si, prosím, naší Wiki, zvláště tuto stránku:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM>
Pokud sestavujete ve Windows, Linux nebo Mac OS X, potřebujete SDL-1.2.2
Nebo novější (starší verze mohou fungovat, ale nejsou podporovány) a podporovaný kompilátor. Většina kompilátorů, včetně GCC, mingw a novějších verzí Microsoft Visual C++ jsou podporovány. Pokud chcete použít stopy CD komprimované do MP3 nebo soubory .SOU, musíte nainstalovat knihovnu MAD; podobně potřebujete vhodné knihovny pro komprimovaný zvuk pomocí Ogg Vorbis a FLAC. Pro komprimované uložené stavy je potřeba mít zlib.
@ -2027,99 +2027,99 @@ Na Windows můžete určit USE_WINDBG a připojit WinDbg pro procházení ladíc
Windows:
* Dev-C++
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/DevCPP>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/DevCPP>
* MinGW
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW>
* Visual Studio (MSVC)
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Visual_Studio>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Visual_Studio>
* Windows CE/Mobile
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Windows_CE>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Windows_CE>
Linux:
* GCC
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC>
Mac OS X:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Mac_OS_X>
<https://wiki.scummvm.org/index.php/Mac_OS_X>
AmigaOS4:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/AmigaOS>
<https://wiki.scummvm.org/index.php/AmigaOS>
Apple iPhone:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone>
Atari/FreeMiNT:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Atari/FreeMiNT>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Atari/FreeMiNT>
Bada/Tizen:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Bada/Tizen>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Bada/Tizen>
BeOS/ZETA/Haiku:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/BeOS/ZETA/Haiku>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/BeOS/ZETA/Haiku>
Google Android:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Android>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Android>
HP webOS:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS>
Mac OS:
* Mac OS X
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Mac_OS_X>
<https://wiki.scummvm.org/index.php/Mac_OS_X>
* Mac OS X 10.2.8
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_10.2.8>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_10.2.8>
* Mac OS X Křížová kompilace
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_Crosscompiling>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_Crosscompiling>
Maemo:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Maemo>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Maemo>
Nintendo DS:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Nintendo_DS>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Nintendo_DS>
Nintendo Wii a Gamecube:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Wii>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Wii>
RaspberryPi:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI>
Sega Dreamcast:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast>
Sony Playstation:
* Sony PlayStation 2
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2>
* Sony PlayStation 3
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/PlayStation_3#Building_from_source>
<https://wiki.scummvm.org/index.php/PlayStation_3#Building_from_source>
* Sony PlayStation Portable
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_Portable>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_Portable>
Symbian:
Přečtěte si prosím:
<http://wiki.scummvm.org/index.php/Compiling_ScummVM/Symbian>
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Symbian>
10.0) Poděkování

View file

@ -113,7 +113,7 @@ undermapper for understøttede spil.
2.0) Kontakt:
---- --------
Den nemmeste måde at kontakte ScummVM holdet på er ved at sende fejlrapporter
(se afsnit 2.1) eller ved at bruge vores fora på http://forums.scummvm.org.
(se afsnit 2.1) eller ved at bruge vores fora på https://forums.scummvm.org.
Du kan også deltage og e-maile til scummvm-devel postlisten, eller chatte
med os på IRC (#scummvm på irc.freenode.net). Bed os venligst ikke om at
understøtte et ikke-understøttet spil -- læs FAQ på vores hjemmeside først.

View file

@ -202,7 +202,7 @@ unterstützen Spielen durchsuchen.
---- --------
Der einfachste Weg, um mit dem ScummVM-Team in Verbindung zu treten, ist,
Fehlerberichte einzusenden (siehe Abschnitt 2.1) oder durch Verwendung des
Forums unter der Adresse http://forums.scummvm.org .
Forums unter der Adresse https://forums.scummvm.org .
Sie können ebenso der Mailing-Liste scummvm-devel beitreten und an diese E-Mails
versenden oder mit uns im IRC chatten (#scummvm unter irc.freenode.net). Bitte
fordern Sie uns nicht dazu auf, ein nicht unterstütztes Spiel zu unterstützen.
@ -591,7 +591,7 @@ ScummVM wird den Kopierschutz in folgenden Spielen überspringen:
Für eine ausführliche Liste der benötigten Spieldateien für unterstützte Spiele,
besuchen Sie:
http://wiki.scummvm.org/index.php/Datafiles
https://wiki.scummvm.org/index.php/Datafiles
3.3) Hinweise zu Spielen auf mehreren CDs:
@ -764,7 +764,7 @@ unten erwähnten umgewandelten Zwischensequenzen verwenden, aber dies
funktioniert nicht bei allen Videos in Baphomets Fluch II. Weitere Informationen
finden Sie hier:
http://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos
https://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos
Einige Neuausgaben der Spiele, wie beispielsweise die PlayStation-Version, haben
keine Smacker-Videos. Revolution Software hat uns freundlicherweise erlaubt, die
@ -900,7 +900,7 @@ Um die Wiederveröffentlichung des Spiels für Mac OS X von Wyrmkeep laufen zu
lassen, müssen Sie die Daten von der CD auf die Festplatte kopieren. Wenn Sie an
einem PC arbeiten, lesen Sie hierfür:
http://wiki.scummvm.org/index.php/HOWTO-Mac_Games
https://wiki.scummvm.org/index.php/HOWTO-Mac_Games
Obwohl hier in erster Linie über SCUMM-Spiele gesprochen wird, findet das
Dienstprogramm „HFSExplorer“ Erwähnung, welches Sie benötigen, um die Dateien zu
@ -1423,7 +1423,7 @@ ist weder erforderlich, noch wird es empfohlen.
Für weitere Informationen dazu, wie Sie Macintosh-Spieldateien auf Ihre
Festplatte kopieren können, lesen Sie:
http://wiki.scummvm.org/index.php/HOWTO-Mac_Games
https://wiki.scummvm.org/index.php/HOWTO-Mac_Games
4.0) Unterstützte Plattformen:
@ -1462,7 +1462,7 @@ Die Portierung von Dreamcast unterstützt weder The Curse of Monkey Island noch
The Dig. Der Portierung von Nintendo DS fehlt Unterstützung für Vollgas, The Dig
und The Curse of Monkey Island.
Für weitere plattformabhängige Beschränkungen verweisen wir auf unser Wiki:
http://wiki.scummvm.org/index.php/Platforms
https://wiki.scummvm.org/index.php/Platforms
In der Portierung von Macintosh wird die rechte Maustaste über den Cmd-Klick
emuliert (d. h. Sie klicken die Maustaste, während Sie die
@ -3024,7 +3024,7 @@ der Speicherort der Bildschirmfotos vom verwendeten Betriebssystem ab:
Für eine aktuelle Übersicht dazu, wie man ScummVM für unterschiedliche
Plattformen kompiliert, schauen Sie bitte in unserem Wiki nach, insbesondere auf
dieser Seite:
http://wiki.scummvm.org/index.php/Compiling_ScummVM
https://wiki.scummvm.org/index.php/Compiling_ScummVM
Wenn Sie für Windows, Linux oder Mac OS X kompilieren, benötigen Sie SDL-1.2.2
oder höher (ältere Versionen funktionieren möglicherweise, haben aber keinen
@ -3050,85 +3050,85 @@ Debug-Nachrichten zu durchsuchen
Windows:
* MinGW
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW
https://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW
* Visual Studio (MSVC)
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Visual_Studio
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Visual_Studio
Linux:
* GCC
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC
https://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC
AmigaOS4:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/AmigaOS4
https://wiki.scummvm.org/index.php/AmigaOS4
Apple iPhone:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
https://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
Atari/FreeMiNT:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Atari/FreeMiNT
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Atari/FreeMiNT
Bada/Tizen:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Bada/Tizen
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Bada/Tizen
BeOS/ZETA/Haiku:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/BeOS/ZETA/Haiku
https://wiki.scummvm.org/index.php/Compiling_ScummVM/BeOS/ZETA/Haiku
Google Android:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Android
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Android
HP webOS:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS
https://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS
Mac OS:
* Mac OS X
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Mac_OS_X
https://wiki.scummvm.org/index.php/Mac_OS_X
* Mac OS X 10.2.8
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_10.2.8
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_10.2.8
* Mac OS X Crosscompiling
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_Crosscompiling
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_Crosscompiling
Maemo:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Maemo
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Maemo
Nintendo Wii and Gamecube:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Wii
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Wii
RaspberryPi:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI
https://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI
Sega Dreamcast:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast
Sony Playstation:
* Sony PlayStation 2
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2
https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2
* Sony PlayStation 3
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/PlayStation_3#Building_from_source
https://wiki.scummvm.org/index.php/PlayStation_3#Building_from_source
* Sony PlayStation Portable
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_Portable
https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_Portable
Symbian:
Weiterführende Informationen finden Sie unter:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Symbian
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Symbian
11.0) Mitwirkende

View file

@ -130,7 +130,7 @@ nach unterstützen Spielen durchsuchen.
---- --------
Der einfachste Weg, um mit dem ScummVM-Team in Verbindung zu treten, ist,
Fehlerberichte einzusenden (siehe Abschnitt 2.1) oder durch Verwendung des
Forums unter der Adresse http://forums.scummvm.org .
Forums unter der Adresse https://forums.scummvm.org .
Sie können ebenso der Mailing-Liste scummvm-devel beitreten und an diese E-Mails
versenden oder mit uns im IRC chatten (#scummvm unter irc.freenode.net). Bitte
fordern Sie uns nicht dazu auf, ein nicht unterstütztes Spiel zu unterstützen.

View file

@ -118,7 +118,7 @@ compatibles en todos los subdirectorios.
---- --------
La forma más fácil de contactar con el equipo de ScummVM es enviando
un informe de fallos (consulta la sección 2.1) o utilizando nuestros
foros en http://forums.scummvm.org . También puedes unirte a la lista
foros en https://forums.scummvm.org . También puedes unirte a la lista
de correo scummvm-devel y enviar un e-mail, o chatear con nosotros en
IRC (#scummvm en irc.freenode.net). Por favor, no nos pidas que añadamos
compatibilidad para un juego no compatible; lee primero la sección de

View file

@ -128,7 +128,7 @@ les sous-répertoires à la recherche de jeux supportés.
---- --------
La meilleure façon de contacter l'équipe de ScummVM est de soumettre
des rapports de bogues (voir section 2.1) ou d'utiliser nos forums
http://forums.scummvm.org. Vous pouvez également envoyer un e-mail sur
https://forums.scummvm.org. Vous pouvez également envoyer un e-mail sur
la liste de diffusion scummvm-devel, ou discuter avec nous sur IRC
(#scummvm sur irc.freenode.net). S'il vous plaît ne nous demandez pas de
supporter un jeu non pris en charge - lire la FAQ sur notre site web

View file

@ -121,7 +121,7 @@ volta ScummVM cercherà i giochi supportati in tutte le sotto-cartelle.
---- ---------
Il modo più facile per contattare il team di ScummVM è attraverso la
segnalazione di bug (vedi sezione 2.1) o tramite il forum su
http://forums.scummvm.org. Puoi anche iscriverti alla mailing list
https://forums.scummvm.org. Puoi anche iscriverti alla mailing list
scummvm-devel o contattarci in chat su IRC (#scummvm su
irc.freenode.net). Per favore non chiederci di supportare un gioco non
supportato -- prima leggi le FAQ sul nostro sito web. Ricorda che la

View file

@ -115,7 +115,7 @@ alle undermapper etter støttede spill.
---- ------------
Den enkleste måten å komme i kontakt med ScummVM-teamet på er ved å
sende inn en bug-rapport, eller ved å bruke forumet du finner på
http://forums.scummvm.org . Du kan også bli med og delta på epost-
https://forums.scummvm.org . Du kan også bli med og delta på epost-
listen scummvm-devel , eller chatte med oss på IRC (#scummvm på
irc.freenode.net) Vær så snill å ikke spør oss om å legge til støtte
for et ustøttet spill -- les FAQen på hjemmesiden vår først. Legg merke

View file

@ -375,7 +375,7 @@ Vi har även ett verktyg som heter ”extract_scumm_mac” i tools-paketet för
För ytterligare information om hur man kopierar spelfiler för Macintosh till hårddisken, besök:
http://wiki.scummvm.org/index.php/HOWTO-Mac_Games
https://wiki.scummvm.org/index.php/HOWTO-Mac_Games
3.5) Notiser om spel med flera CD-skivor:
@ -403,7 +403,7 @@ Filmscenerna i Broken Sword-spelen har varit med om en hel del (se nästa avdeln
För PlayStation-versionerna kan du dumpa originalfilmerna från CD:n. Dumpa varje fil med ändelsen ”STR” som råa sektorer från CD:n (samtliga 2352 bitar per sektor). DU kan även använde de omkodade filmscenerna nedan istället, men detta fungerar inte för alla filmer i Broken Sword II. För ytterligare information, se:
http://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos
https://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos
Vissa nyutgåvor av spelen, tillika PlayStation-versionen, har inga Smacker videos. Revolution Software har varit goda nog att skapa nykodade filmscener som kan laddas hem från våran hemsida:
@ -465,7 +465,7 @@ CD-versionerna av Gobliiins-spelen innehåller ett stort ljudspår som du måste
----- ------------------------------------------------
För att spela nyutgåvan från Wyrmkeep för Mac OS X måste du kopiera datafilerna från CD:n till din hårddisk. Om du är PC-användare, hänvisa sedan till:
http://wiki.scummvm.org/index.php/HOWTO-Mac_Games
https://wiki.scummvm.org/index.php/HOWTO-Mac_Games
Länken handlar i huvudsak om SCUMM-spel men nämner även verktyget “HFVExplorer” som du behöver för att extrahera filerna. Märk att du måste lägga tal-datafilerna ”Inherit the Earth Voices” i samma katalog som speldatan som förvaras i:
@ -640,7 +640,7 @@ Stödda plattformar inkluderar bl.a. följande:
Dreamcast-konversionen stöder inte The Curse of Monkey Island eller The Dig. Nintendo DS-konversionen stöder inte Full Throttle, The Dig eller The Curse of Monkey Island.
För fler plattform-specifika begränsningar, se vår Wiki:
http://wiki.scummvm.org/index.php/Platforms
https://wiki.scummvm.org/index.php/Platforms
För Macintosh-konversionen emuleras höger musknapp med Cmd-klickning (klicka med vänster musknapp medan du håller ned Command/Apple/Propeller-knappen).
@ -1720,7 +1720,7 @@ Om specialinställningarna inte visas måste spelet köras en gång eller lägga
9.0) Kompilering:
---- ------------
För en uppdaterad överblick för hur man kompilerar ScummVM på diverse plattformar var god se vår Wiki, speciellt den här här sidan:
http://wiki.scummvm.org/index.php/Compiling_ScummVM
https://wiki.scummvm.org/index.php/Compiling_ScummVM
Om du kompilerar för Windows, Linux eller Mac OS X behöver du SDL-1.2.2 eller senare (äldre versioner kan fungera, men stöds inte) och ett stött kompileringsprogram. Flera kompileringsprogram inklusive GCC, mingw och senare versioner av Microsoft Visual C++ stöds. Om du vill använda MP3-komprimerade CD-spår eller .SOU-filer måste du installera MAD-biblioteket; på samma sätt behöver du de nödvändiga biblioteken för Ogg Vorbis och FLAC-komprimerat ljud. För komprimerade spardata krävs zlib.
@ -1733,9 +1733,9 @@ På Windows kan du definiera USE_WINDBG och lägga till WinDbg för att visa deb
* Skriv "make" (eller "gmake", eller "gnumake", beroende på vilken GNU
används av ditt system) så kompilerar ScummVM förhoppningsvis allt åt dig.
* För ytterligare information se:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC
https://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC
eller
http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW
https://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW
Microsoft Visual C++ 8/9/10:
* Läs på hur man skapar projekt-filerna i "dists\msvc8",
@ -1745,11 +1745,11 @@ På Windows kan du definiera USE_WINDBG och lägga till WinDbg för att visa deb
Tools|Options|Projects and Solutions|VC++ Directories.
* Programmet borde nu kompileras utan problem.
* För mer information se:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/VS2005
https://wiki.scummvm.org/index.php/Compiling_ScummVM/VS2005
Windows Mobile:
* Var god se:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/Windows_CE
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Windows_CE
Mac OS X:
* Se till att du har utvecklingsverktygen istallerade.
@ -1765,7 +1765,7 @@ På Windows kan du definiera USE_WINDBG och lägga till WinDbg för att visa deb
(vilket sker om du använder Fink). Om du installerade SDL på annat vis måste
du redigera ports.mk).
* För ytterligare information se:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/MacOS_X_Crosscompiling
https://wiki.scummvm.org/index.php/Compiling_ScummVM/MacOS_X_Crosscompiling
AmigaOS 4 (Kors-kompilering med Cygwin):
* Se till att du har SDL installerad. Du kan även behöva
@ -1779,7 +1779,7 @@ På Windows kan du definiera USE_WINDBG och lägga till WinDbg för att visa deb
iPhone:
* Var god se:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
https://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
Maemo:
* Installera Maemo SDK med 4.1.2 rootstrap
@ -1791,5 +1791,5 @@ På Windows kan du definiera USE_WINDBG och lägga till WinDbg för att visa deb
------------------------------------------------------------------------
Lycka till och glada äventyr!
ScummVM-teamet.
http://www.scummvm.org/
https://www.scummvm.org/
------------------------------------------------------------------------

View file

@ -57,7 +57,7 @@ Tips: Om du vill lägga till flera spel på en gång, pröva att trycka och hål
2.0) Kontakt:
---- --------
Det enklaste sättet att kontakta ScummVM-teamet är att skicka in bugg-rapporter (se 2.1) eller genom att använda vårt forum på http://forums.scummvm.org. Du kan även skriva upp dig för och skicka e-post via vår sändlista (scummvm-devel) eller chatta med oss på IRC (#scummvm på irc.freenode.net) Vi ber dig att inte skicka önskemål på spel som inte stöds av ScummVM läs avdelningen för vanliga frågor (FAQ) på våran hemsida först. Märk även att det officiella språket för vårt forum, vår sändlista och chatten är engelska och att inga andra språk borde användas där.
Det enklaste sättet att kontakta ScummVM-teamet är att skicka in bugg-rapporter (se 2.1) eller genom att använda vårt forum på https://forums.scummvm.org. Du kan även skriva upp dig för och skicka e-post via vår sändlista (scummvm-devel) eller chatta med oss på IRC (#scummvm på irc.freenode.net) Vi ber dig att inte skicka önskemål på spel som inte stöds av ScummVM läs avdelningen för vanliga frågor (FAQ) på våran hemsida först. Märk även att det officiella språket för vårt forum, vår sändlista och chatten är engelska och att inga andra språk borde användas där.
2.1) Att rapportera buggar:
---- ----------------------

View file

@ -3261,7 +3261,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
// Censored versions (data files are currently unknown to us): UK, Australia, first English release in Germany
// for more information on this matter, see:
// http://wiki.scummvm.org/index.php/SCI/Phantasmagoria_2_Censorship
// https://wiki.scummvm.org/index.php/SCI/Phantasmagoria_2_Censorship
// Phantasmagoria 2 - English Windows (from jvprat) - US release
// Note: Fully uncensored

View file

@ -313,7 +313,7 @@ Common::Error SciEngine::run() {
_features = new GameFeatures(segMan, _kernel);
// Only SCI0, SCI01 and SCI1 EGA games used a parser
_vocabulary = (getSciVersion() <= SCI_VERSION_1_EGA_ONLY) ? new Vocabulary(_resMan, false) : NULL;
// Also, XMAS1990 apparently had a parser too. Refer to http://forums.scummvm.org/viewtopic.php?t=9135
// Also, XMAS1990 apparently had a parser too. Refer to https://forums.scummvm.org/viewtopic.php?t=9135
if (getGameId() == GID_CHRISTMAS1990)
_vocabulary = new Vocabulary(_resMan, false);

View file

@ -219,7 +219,7 @@ enum SciGameId {
/**
* SCI versions
* For more information, check here:
* http://wiki.scummvm.org/index.php/Sierra_Game_Versions#SCI_Games
* https://wiki.scummvm.org/index.php/Sierra_Game_Versions#SCI_Games
*/
enum SciVersion {
SCI_VERSION_NONE,

View file

@ -720,7 +720,7 @@ bool MidiParser_SCI::processEvent(const EventInfo &info, bool fireEvents) {
break;
case 0xB:
// Reference for some events:
// http://wiki.scummvm.org/index.php/SCI/Specifications/Sound/SCI0_Resource_Format#Status_Reference
// https://wiki.scummvm.org/index.php/SCI/Specifications/Sound/SCI0_Resource_Format#Status_Reference
// Handle common special events
switch (info.basic.param1) {
case kSetReverb:

View file

@ -169,12 +169,12 @@ TestExitStatus MiscTests::testOpenUrl() {
return kTestSkipped;
}
if (!g_system->openUrl("http://scummvm.org/")) {
if (!g_system->openUrl("https://scummvm.org/")) {
Testsuite::logPrintf("Info! openUrl() says it couldn't open the url (probably not supported on this platform)\n");
return kTestFailed;
}
if (Testsuite::handleInteractiveInput("Was ScummVM able to open 'http://scummvm.org/' in your default browser?", "Yes", "No", kOptionRight)) {
if (Testsuite::handleInteractiveInput("Was ScummVM able to open 'https://scummvm.org/' in your default browser?", "Yes", "No", kOptionRight)) {
Testsuite::logDetailedPrintf("Error! openUrl() is not working!\n");
return kTestFailed;
}

View file

@ -58,7 +58,7 @@ enum {
static const char *copyright_text[] = {
"",
"C0""Copyright (C) 2001-2019 The ScummVM Team",
"C0""http://www.scummvm.org",
"C0""https://www.scummvm.org",
"",
"C0""ScummVM is the legal property of its developers, whose names are too numerous to list here. Please refer to the COPYRIGHT file distributed with this binary.",
"",

View file

@ -5305,12 +5305,12 @@ msgstr ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Ihnen fehlt die Datei \"teenagent.dat\". Laden Sie sich diese von der "
#~ "ScummVM-Website unter http://www.scummvm.org herunter"
#~ "ScummVM-Website unter https://www.scummvm.org herunter"
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Ihnen fehlt die Datei \"toon.dat\". Laden Sie sich diese von der ScummVM-"
#~ "Website unter http://www.scummvm.org herunter"
#~ "Website unter https://www.scummvm.org herunter"
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""