Bugfix for #2480857 - Additionally savegames were crashing ScummVM
svn-id: r35694
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@ -1429,6 +1429,7 @@ CurrentActionEntry *CurrentActionEntry::loadFromStream(ReadStream *stream) {
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result->_supportData->setDetails2(action, numParams, paramList);
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delete paramList;
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result->_dynamicSupportData = true;
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} else {
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// Load action entry with an NPC schedule entry
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uint16 entryId = stream->readUint16LE();
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