TWINE: removed unused method parameter

This commit is contained in:
Martin Gerhardy 2020-12-24 00:11:17 +01:00
parent c1b89c9878
commit 0ab84e47ba
4 changed files with 12 additions and 12 deletions

View file

@ -806,7 +806,7 @@ void Menu::drawInfoMenu(int16 left, int16 top) {
int32 newBoxLeft2 = left + 9;
_engine->_grid->drawSprite(0, newBoxLeft2, top + 13, _engine->_resources->spriteData[SPRITEHQR_LIFEPOINTS]);
_engine->_grid->drawSprite(newBoxLeft2, top + 13, _engine->_resources->spriteData[SPRITEHQR_LIFEPOINTS]);
int32 boxRight = left + 325;
int32 newBoxLeft = left + 25;
@ -818,7 +818,7 @@ void Menu::drawInfoMenu(int16 left, int16 top) {
drawBox(newBoxLeft, boxTop, left + 324, boxTop + 14);
if (!_engine->_gameState->inventoryDisabled() && _engine->_gameState->hasItem(InventoryItems::kiTunic)) {
_engine->_grid->drawSprite(0, newBoxLeft2, top + 36, _engine->_resources->spriteData[SPRITEHQR_MAGICPOINTS]);
_engine->_grid->drawSprite(newBoxLeft2, top + 36, _engine->_resources->spriteData[SPRITEHQR_MAGICPOINTS]);
if (_engine->_gameState->magicLevelIdx > 0) {
_engine->_interface->drawSplittedBox(Common::Rect(newBoxLeft, top + 35, _engine->_screens->crossDot(newBoxLeft, boxRight, 80, _engine->_gameState->inventoryMagicPoints), top + 50), 75);
}
@ -828,13 +828,13 @@ void Menu::drawInfoMenu(int16 left, int16 top) {
boxLeft = left + 340;
/** draw coin sprite */
_engine->_grid->drawSprite(0, boxLeft, top + 15, _engine->_resources->spriteData[SPRITEHQR_KASHES]);
_engine->_grid->drawSprite(boxLeft, top + 15, _engine->_resources->spriteData[SPRITEHQR_KASHES]);
_engine->_text->setFontColor(155);
Common::String inventoryNumKashes = Common::String::format("%d", _engine->_gameState->inventoryNumKashes);
_engine->_text->drawText(left + 370, top + 5, inventoryNumKashes.c_str());
/** draw key sprite */
_engine->_grid->drawSprite(0, boxLeft, top + 55, _engine->_resources->spriteData[SPRITEHQR_KEY]);
_engine->_grid->drawSprite(boxLeft, top + 55, _engine->_resources->spriteData[SPRITEHQR_KEY]);
_engine->_text->setFontColor(155);
Common::String inventoryNumKeys = Common::String::format("%d", _engine->_gameState->inventoryNumKeys);
_engine->_text->drawText(left + 370, top + 40, inventoryNumKeys.c_str());
@ -846,12 +846,12 @@ void Menu::drawInfoMenu(int16 left, int16 top) {
// Clover leaf boxes
for (int32 i = 0; i < _engine->_gameState->inventoryNumLeafsBox; i++) {
_engine->_grid->drawSprite(0, _engine->_screens->crossDot(left + 25, left + 325, 10, i), top + 58, _engine->_resources->spriteData[SPRITEHQR_CLOVERLEAFBOX]);
_engine->_grid->drawSprite(_engine->_screens->crossDot(left + 25, left + 325, 10, i), top + 58, _engine->_resources->spriteData[SPRITEHQR_CLOVERLEAFBOX]);
}
// Clover leafs
for (int32 i = 0; i < _engine->_gameState->inventoryNumLeafs; i++) {
_engine->_grid->drawSprite(0, _engine->_screens->crossDot(left + 25, left + 325, 10, i) + 2, top + 60, _engine->_resources->spriteData[SPRITEHQR_CLOVERLEAF]);
_engine->_grid->drawSprite(_engine->_screens->crossDot(left + 25, left + 325, 10, i) + 2, top + 60, _engine->_resources->spriteData[SPRITEHQR_CLOVERLEAF]);
}
_engine->copyBlockPhys(left, top, left + width, top + 135);