MADS: Further fixes for hotspot highlighting
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8 changed files with 112 additions and 61 deletions
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@ -447,7 +447,7 @@ void UserInterface::loadElements() {
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}
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if (!_vm->_game->_screenObjects._v832EC || _vm->_game->_screenObjects._v832EC == 2) {
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_categoryIndexes[CAT_HOTSPOT - 1] = _vm->_game->_screenObjects.size();
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_categoryIndexes[CAT_HOTSPOT - 1] = _vm->_game->_screenObjects.size() + 1;
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for (int hotspotIdx = scene._hotspots.size() - 1; hotspotIdx >= 0; --hotspotIdx) {
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Hotspot &hs = scene._hotspots[hotspotIdx];
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_vm->_game->_screenObjects.add(hs._bounds, LAYER_GUI, CAT_HOTSPOT, hotspotIdx);
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