SCI: Turn reconstruct_scripts into SegManager::reconstructScripts

svn-id: r44806
This commit is contained in:
Max Horn 2009-10-08 22:03:55 +00:00
parent 860f7ce39b
commit 0c457be0fb
2 changed files with 63 additions and 74 deletions

View file

@ -572,21 +572,20 @@ static void load_script(EngineState *s, Script *scr) {
}
}
// FIXME: The following should likely become a SegManager method
static void reconstruct_scripts(EngineState *s, SegManager *self) {
void SegManager::reconstructScripts(EngineState *s) {
uint i;
SegmentObj *mobj;
for (i = 0; i < self->_heap.size(); i++) {
if (self->_heap[i]) {
mobj = self->_heap[i];
switch (mobj->getType()) {
case SEG_TYPE_SCRIPT: {
for (i = 0; i < _heap.size(); i++) {
mobj = _heap[i];
if (!mobj || mobj->getType() != SEG_TYPE_SCRIPT)
continue;
Script *scr = (Script *)mobj;
// FIXME: Unify this code with script_instantiate_*
// FIXME: Unify this code with script_instantiate_* ?
load_script(s, scr);
scr->_localsBlock = (scr->_localsSegment == 0) ? NULL : (LocalVariables *)(s->_segMan->_heap[scr->_localsSegment]);
scr->_localsBlock = (scr->_localsSegment == 0) ? NULL : (LocalVariables *)(_heap[scr->_localsSegment]);
if (getSciVersion() >= SCI_VERSION_1_1) {
scr->_exportTable = 0;
scr->_synonyms = 0;
@ -608,34 +607,29 @@ static void reconstruct_scripts(EngineState *s, SegManager *self) {
it->_value.base = scr->_buf;
it->_value.base_obj = data;
}
break;
}
default:
break;
}
}
}
for (i = 0; i < self->_heap.size(); i++) {
if (self->_heap[i]) {
mobj = self->_heap[i];
switch (mobj->getType()) {
case SEG_TYPE_SCRIPT: {
for (i = 0; i < _heap.size(); i++) {
mobj = _heap[i];
if (!mobj || mobj->getType() != SEG_TYPE_SCRIPT)
continue;
Script *scr = (Script *)mobj;
// FIXME: Unify this code with Script::scriptObjInit ?
ObjMap::iterator it;
const ObjMap::iterator end = scr->_objects.end();
for (it = scr->_objects.begin(); it != end; ++it) {
byte *data = scr->_buf + it->_value._pos.offset;
if (getSciVersion() >= SCI_VERSION_1_1) {
uint16 *funct_area = (uint16 *) (scr->_buf + READ_LE_UINT16( data + 6 ));
uint16 *prop_area = (uint16 *) (scr->_buf + READ_LE_UINT16( data + 4 ));
uint16 *funct_area = (uint16 *)(scr->_buf + READ_LE_UINT16( data + 6 ));
uint16 *prop_area = (uint16 *)(scr->_buf + READ_LE_UINT16( data + 4 ));
it->_value.base_method = funct_area;
it->_value.base_vars = prop_area;
} else {
int funct_area = READ_LE_UINT16( data + SCRIPT_FUNCTAREAPTR_OFFSET );
int funct_area = READ_LE_UINT16(data + SCRIPT_FUNCTAREAPTR_OFFSET);
Object *base_obj;
base_obj = s->_segMan->getObject(it->_value.getSpeciesSelector());
@ -652,12 +646,6 @@ static void reconstruct_scripts(EngineState *s, SegManager *self) {
it->_value.base_vars = (uint16 *)(data + it->_value.variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET);
}
}
break;
}
default:
break;
}
}
}
}
@ -756,7 +744,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
_reset_graphics_input(retval);
reconstruct_stack(retval);
reconstruct_scripts(retval, retval->_segMan);
retval->_segMan->reconstructScripts(retval);
retval->_segMan->reconstructClones();
retval->game_obj = s->game_obj;
retval->script_000 = retval->_segMan->getScript(retval->_segMan->getScriptSegment(0, SCRIPT_GET_DONT_LOAD));

View file

@ -79,6 +79,11 @@ public:
*/
void deallocateScript(int script_nr);
/**
* Reconstructs scripts. Used when restoring saved games
*/
void reconstructScripts(EngineState *s);
/**
* Validate whether the specified public function is exported by
* the script in the specified segment.
@ -106,6 +111,7 @@ public:
*/
SegmentId getScriptSegment(int script_nr, ScriptLoadType load);
// TODO: document this
reg_t lookupScriptExport(int script_nr, int export_index) {
SegmentId seg = getScriptSegment(script_nr, SCRIPT_GET_DONT_LOAD);
return make_reg(seg, validateExportFunc(export_index, seg));
@ -169,16 +175,11 @@ public:
*/
Clone *allocateClone(reg_t *addr);
/**
* Reconstructs clones. Used when restoring saved games
*/
void reconstructClones();
// 3. Objects (static, from Scripts, and dynmic, from Clones)
// 4. Stack
/**