partly implemented game objects

svn-id: r16595
This commit is contained in:
Andrew Kurushin 2005-01-18 21:13:44 +00:00
parent b4b2e52df7
commit 0ccf59faee
10 changed files with 238 additions and 138 deletions

View file

@ -529,7 +529,7 @@ void Interface::removeFromInventory(int sprite) {
void Interface::drawInventory() {
if (_panelMode != kPanelMain)
return;
/*
SURFACE *back_buf = _vm->_gfx->getBackBuffer();
// TODO: Inventory scrolling
@ -560,7 +560,7 @@ void Interface::drawInventory() {
}
col = 0;
}
}
}*/
}
int Interface::inventoryTest(const Point& imousePt, int *ibutton) {