EMI: reuse and semi implement few opcodes

This commit is contained in:
Pawel Kolodziejski 2011-05-09 11:48:52 +02:00
parent b45bc4df09
commit 0cf157132a
2 changed files with 53 additions and 5 deletions

View file

@ -484,6 +484,14 @@ void L1_ScreenShot() {
}
void L1_SetGamma() {
lua_Object levelObj = lua_getparam(1);
if (!lua_isnumber(levelObj))
return;
int level = (int)lua_getnumber(levelObj);
// FIXME: func(level)
warning("L1_SetGamma, implement opcode, level: %d", level);
}
void L1_Display() {