cleanup
svn-id: r24650
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b1434f2632
commit
0cf2d2ffd9
4 changed files with 19 additions and 23 deletions
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@ -2161,7 +2161,6 @@ void ScummEngine_v5::o5_startSound() {
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// WORKAROUND: In the scene where Largo is talking to Mad Marty, the
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// Woodtick music often resumes before Largo's theme has finished. As
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// far as I can tell, this is a script bug.
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if (_game.id == GID_MONKEY2 && sound == 110 && _sound->isSoundRunning(151)) {
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debug(1, "Delaying Woodtick music until Largo's theme has finished\n");
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_scriptPointer = oldaddr;
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@ -2230,8 +2229,8 @@ void ScummEngine_v5::o5_startScript() {
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getWordVararg(data);
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// FIXME: Script 171 loads a complete room resource, instead of the actual script.
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// Causing invalid opcode cases, see bug #1290485
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// WORKAROUND bug #1290485: Script 171 loads a complete room resource,
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// instead of the actual script, causing invalid opcode cases
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if (_game.id == GID_ZAK && _game.platform == Common::kPlatformFMTowns && script == 171)
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return;
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@ -2379,7 +2378,7 @@ void ScummEngine_v5::o5_verbOps() {
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case 5: // SO_VERB_AT
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vs->curRect.left = getVarOrDirectWord(PARAM_1);
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vs->curRect.top = getVarOrDirectWord(PARAM_2);
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// Macintosh verison of indy3ega used different interface, so adjust values.
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// Macintosh version of indy3ega used different interface, so adjust values.
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if ((_game.platform == Common::kPlatformMacintosh) && (_game.id == GID_INDY3)) {
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switch (verb) {
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case 1:
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