Fix compiler warning (in general, NULL is deprecated in C++ -- just use 0 instead)

svn-id: r24885
This commit is contained in:
Max Horn 2006-12-19 12:21:23 +00:00
parent a6cb2df4c2
commit 0d1f78e4be

View file

@ -137,7 +137,7 @@ DetectedGameList real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
Common::ADGameDescList descList; Common::ADGameDescList descList;
const byte *descPtr; const byte *descPtr;
for (descPtr = descs; *descPtr != NULL; descPtr += descItemSize) for (descPtr = descs; *descPtr != 0; descPtr += descItemSize)
descList.push_back((const ADGameDescription *)descPtr); descList.push_back((const ADGameDescription *)descPtr);
AdvDetector.registerGameDescriptions(descList); AdvDetector.registerGameDescriptions(descList);
@ -177,7 +177,7 @@ int real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
Common::String gameid = ConfMan.get("gameid"); Common::String gameid = ConfMan.get("gameid");
for (descPtr = descs; *descPtr != NULL; descPtr += descItemSize) for (descPtr = descs; *descPtr != 0; descPtr += descItemSize)
descList.push_back((const ADGameDescription *)descPtr); descList.push_back((const ADGameDescription *)descPtr);
AdvDetector.registerGameDescriptions(descList); AdvDetector.registerGameDescriptions(descList);