FULLPIPE: Implement sceneHandlerIntro()
This commit is contained in:
parent
09128132c7
commit
0d4055fe7f
4 changed files with 81 additions and 2 deletions
|
@ -756,4 +756,23 @@ void updateGlobalMessageQueue(int id, int objid) {
|
|||
}
|
||||
}
|
||||
|
||||
bool chainQueue(int queueId, int flags) {
|
||||
MessageQueue *mq = g_fullpipe->_currentScene->getMessageQueueById(queueId);
|
||||
|
||||
if (!mq)
|
||||
return false;
|
||||
|
||||
MessageQueue *nmq = new MessageQueue(mq, 0, 0);
|
||||
|
||||
nmq->_flags |= flags;
|
||||
|
||||
if (!mq->chain(0)) {
|
||||
delete mq;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // End of namespace Fullpipe
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue