Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string
svn-id: r46127
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8 changed files with 65 additions and 85 deletions
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@ -143,9 +143,6 @@ page 376) */
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/* 8SVX Voice8Header */
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char * ID2string(Common::IFF_ID id);
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/**
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* Represents a IFF chunk available to client code.
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*
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@ -96,7 +96,7 @@ bool EMCInterpreter::callback(Common::IFFChunk &chunk) {
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break;
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default:
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warning("Unexpected chunk '%s' of size %d found in file '%s'", Common::ID2string(chunk._type), chunk._size, _filename);
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warning("Unexpected chunk '%s' of size %d found in file '%s'", Common::tag2string(chunk._type).c_str(), chunk._size, _filename);
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}
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return false;
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@ -141,7 +141,7 @@ bool TIMInterpreter::callback(Common::IFFChunk &chunk) {
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break;
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default:
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warning("Unexpected chunk '%s' of size %d found in file '%s'", Common::ID2string(chunk._type), chunk._size, _filename);
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warning("Unexpected chunk '%s' of size %d found in file '%s'", Common::tag2string(chunk._type).c_str(), chunk._size, _filename);
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}
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return false;
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@ -27,25 +27,6 @@
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#include "common/util.h"
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namespace Common {
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// this really belongs to iff_container.cpp, but we don't want
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// to put only this in a source file
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char *ID2string(Common::IFF_ID id) {
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static char str[] = "abcd";
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str[0] = (char)(id >> 24 & 0xff);
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str[1] = (char)(id >> 16 & 0xff);
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str[2] = (char)(id >> 8 & 0xff);
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str[3] = (char)(id >> 0 & 0xff);
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return str;
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}
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}
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namespace Graphics {
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void BMHD::load(Common::ReadStream *stream) {
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@ -154,6 +135,26 @@ void ILBMDecoder::planarToChunky(byte *out, uint32 outPitch, byte *in, uint32 in
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}
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// handles PBM subtype of IFF FORM files
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//
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struct PBMDecoder {
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/**
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* PBM header data, necessary for loadBitmap()
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*/
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Graphics::BMHD _header;
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/**
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* Fills the _header member from the given stream.
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*/
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void loadHeader(Common::ReadStream *stream);
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/**
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* Loads and unpacks the PBM bitmap data from the stream into the buffer.
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* The functions assumes the buffer is large enough to contain all data.
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*/
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void loadBitmap(byte *buffer, Common::ReadStream *stream);
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};
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void PBMDecoder::loadHeader(Common::ReadStream *stream) {
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_header.load(stream);
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}
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@ -266,5 +267,4 @@ uint32 PackBitsReadStream::read(void *dataPtr, uint32 dataSize) {
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return dataSize - left;
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}
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}
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} // End of namespace Graphics
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@ -22,7 +22,7 @@
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* $Id$
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*/
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/**
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/*
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* Bitmap decoder used in engines:
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* - parallaction
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* - saga
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@ -104,39 +104,22 @@ struct ILBMDecoder {
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// handles PBM subtype of IFF FORM files
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//
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struct PBMDecoder {
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/**
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* PBM header data, necessary for loadBitmap()
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* Handles PBM subtype of IFF FORM files
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*/
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Graphics::BMHD _header;
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/**
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* Fills the _header member from the given stream.
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*/
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void loadHeader(Common::ReadStream *stream);
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/**
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* Loads and unpacks the PBM bitmap data from the stream into the buffer.
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* The functions assumes the buffer is large enough to contain all data.
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*/
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void loadBitmap(byte *buffer, Common::ReadStream *stream);
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};
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void decodePBM(Common::ReadStream &input, Surface &surface, byte *colors);
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/*
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PackBits is a RLE compression algorithm introduced
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by Apple. It is also used to encode ILBM and PBM
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subtypes of IFF files, and some flavours of TIFF.
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As there is no compression across row boundaries
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in the above formats, read() will extract a *new*
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line on each call, discarding any alignment or
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padding.
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/**
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* Decode a given PackBits encoded stream.
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*
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* PackBits is an RLE compression algorithm introduced by Apple. It is also
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* used to encode ILBM and PBM subtypes of IFF files, and some flavours of
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* TIFF.
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*
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* As there is no compression across row boundaries in the above formats,
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* read() will extract a *new* line on each call, discarding any alignment
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* or padding.
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*/
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class PackBitsReadStream : public Common::ReadStream {
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@ -152,6 +135,6 @@ public:
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uint32 read(void *dataPtr, uint32 dataSize);
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};
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}
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} // End of namespace Graphics
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#endif
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@ -23,13 +23,6 @@
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*
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*/
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/**
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* Video decoder used in engines:
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* - agos
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* - sword1
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* - sword2
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*/
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#ifndef GRAPHICS_VIDEO_DXA_PLAYER_H
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#define GRAPHICS_VIDEO_DXA_PLAYER_H
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@ -37,6 +30,14 @@
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namespace Graphics {
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/**
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* Decoder for DXA videos.
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*
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* Video decoder used in engines:
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* - agos
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* - sword1
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* - sword2
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*/
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class DXADecoder : public VideoDecoder {
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public:
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DXADecoder();
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@ -23,11 +23,6 @@
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*
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*/
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/**
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* Video decoder used in engines:
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* - tucker
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*/
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#ifndef GRAPHICS_VIDEO_FlicDecoder_H
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#define GRAPHICS_VIDEO_FlicDecoder_H
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@ -41,6 +36,12 @@ namespace Common {
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namespace Graphics {
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/**
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*
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* Decoder for DXA videos.
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* Video decoder used in engines:
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* - tucker
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*/
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class FlicDecoder : public VideoDecoder {
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public:
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FlicDecoder();
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@ -23,19 +23,6 @@
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*
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*/
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/**
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* Video decoder used in engines:
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* - agos
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* - saga
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* - scumm (he)
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* - sword1
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* - sword2
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*/
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// Based on http://wiki.multimedia.cx/index.php?title=Smacker
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// and the FFmpeg Smacker decoder (libavcodec/smacker.c), revision 16143
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// http://svn.ffmpeg.org/ffmpeg/trunk/libavcodec/smacker.c?revision=16143&view=markup
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#ifndef GRAPHICS_VIDEO_SMK_PLAYER_H
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#define GRAPHICS_VIDEO_SMK_PLAYER_H
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class BigHuffmanTree;
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/**
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* Implementation of a Smacker v2/v4 video decoder
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* Decoder for Smacker v2/v4 videos.
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*
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* Based on http://wiki.multimedia.cx/index.php?title=Smacker
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* and the FFmpeg Smacker decoder (libavcodec/smacker.c), revision 16143
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* http://svn.ffmpeg.org/ffmpeg/trunk/libavcodec/smacker.c?revision=16143&view=markup
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*
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* Video decoder used in engines:
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* - agos
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* - saga
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* - scumm (he)
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* - sword1
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* - sword2
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*/
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class SmackerDecoder : public VideoDecoder {
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public:
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