SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
- Detection works via signatures (couldn't find a better way) - new kString subcalls were introduced SCI2.1 LATE - kString now has signatures and is split via subcall table - kString fix, so that KQ7 doesn't crash, when starting a chapter - Sci2StringFunctionType removed, because no longer needed
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@ -897,7 +897,9 @@ void SciEngine::syncIngameAudioOptions() {
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break;
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#ifdef ENABLE_SCI32
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case SCI_VERSION_2:
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case SCI_VERSION_2_1:
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case SCI_VERSION_2_1_EARLY:
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case SCI_VERSION_2_1_MIDDLE:
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case SCI_VERSION_2_1_LATE:
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// Only use global 90 for some specific games, not all SCI32 games used this method
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switch (_gameId) {
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case GID_KQ7: // SCI2.1
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