change rate for humongous DIGI sounds to 11025

svn-id: r6644
This commit is contained in:
Jonathan Gray 2003-02-28 11:32:43 +00:00
parent 18acc2e800
commit 0e5a19e13e

View file

@ -225,7 +225,8 @@ void Sound::playSound(int soundID) {
return; // abort
size = READ_BE_UINT32_UNALIGNED(ptr+4);
rate = 8000; // FIXME - what value here ?!? 8000 is just a guess
// FIXME - what value here ?!? 11025 is just a guess based on strings in w32 bin, prev guess 8000
rate = 11025;
// Allocate a sound buffer, copy the data into it, and play
sound = (char*)malloc(size);