Attempt to remove some warnings in the wince build that occur on the buildbot's

version of gcc (5.1) but don't occur on my local copy (4.1.0).

svn-id: r43661
This commit is contained in:
Robin Watts 2009-08-22 22:41:31 +00:00
parent 5f0e495a4a
commit 0ef33c86d5

View file

@ -28,18 +28,17 @@
template<int bitFormat>
void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work;
int i;
while (height--) {
i = 0;
work = dstPtr;
for (int i=0; i<width; i+=4) {
// Work with 4 pixels
uint16 color1 = *(((const uint16 *)srcPtr) + i);
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
uint16 color4 = *(((const uint16 *)srcPtr) + (i + 3));
// Cast via (void *) to avoid warning. This is safe.
uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i);
uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1));
uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2));
uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3));
*(((uint16 *)work) + 0) = interpolate32_3_1<bitFormat>(color1, color2);
*(((uint16 *)work) + 1) = interpolate32_1_1<bitFormat>(color2, color3);
@ -65,7 +64,8 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr
int i,j;
unsigned int p1, p2;
uint8 *inbuf, *outbuf, *instart, *outstart;
const uint8 *inbuf, *instart;
uint8 *outbuf, *outstart;
#define RB(x) ((x & RBM)<<8)
#define G(x) ((x & GM)<<3)
@ -77,7 +77,7 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr
#define MAKEPIXEL(rb,g) ((((rb)>>8) & RBM | ((g)>>3) & GM))
inbuf = (uint8 *)srcPtr;
inbuf = (const uint8 *)srcPtr;
outbuf = (uint8 *)dstPtr;
height /= 5;
@ -86,22 +86,22 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr
outstart = outbuf;
for (j=0; j < width; j++) {
p1 = *(uint16*)inbuf; inbuf += srcPitch;
p1 = *(const uint16*)inbuf; inbuf += srcPitch;
*(uint16*)outbuf = p1; outbuf += dstPitch;
p2 = *(uint16*)inbuf; inbuf += srcPitch;
p2 = *(const uint16*)inbuf; inbuf += srcPitch;
*(uint16*)outbuf = MAKEPIXEL(P20(RB(p1))+P80(RB(p2)),P20(G(p1))+P80(G(p2))); outbuf += dstPitch;
p1 = p2;
p2 = *(uint16*)inbuf; inbuf += srcPitch;
p2 = *(const uint16*)inbuf; inbuf += srcPitch;
*(uint16*)outbuf = MAKEPIXEL(P40(RB(p1))+P60(RB(p2)),P40(G(p1))+P60(G(p2))); outbuf += dstPitch;
p1 = p2;
p2 = *(uint16*)inbuf; inbuf += srcPitch;
p2 = *(const uint16*)inbuf; inbuf += srcPitch;
*(uint16*)outbuf = MAKEPIXEL(P60(RB(p1))+P40(RB(p2)),P60(G(p1))+P40(G(p2))); outbuf += dstPitch;
p1 = p2;
p2 = *(uint16*)inbuf;
p2 = *(const uint16*)inbuf;
*(uint16*)outbuf = MAKEPIXEL(P80(RB(p1))+P20(RB(p2)),P80(G(p1))+P20(G(p2))); outbuf += dstPitch;
*(uint16*)outbuf = p2;
@ -127,11 +127,9 @@ extern "C" {
template<int bitFormat>
void PocketPCHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work;
int i;
uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
while ((height -= 2) >= 0) {
i = 0;
work = dstPtr;
for (int i=0; i<width; i+=2) {
@ -164,14 +162,11 @@ void PocketPCHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 ds
template<int bitFormat>
void PocketPCHalfZoomTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work;
int i;
uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
if (!height)
return;
while (height--) {
i = 0;
work = dstPtr;
for (int i = 0; i < width; i += 2) {
@ -190,11 +185,9 @@ MAKE_WRAPPER(PocketPCHalfZoom)
template<int bitFormat>
void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work;
int i;
int line = 0;
while (height--) {
i = 0;
work = dstPtr;
for (int i = 0; i < width; i += 3) {