IMAGE: Split raw bitmap decoding into a Codec

This commit is contained in:
Matthew Hoops 2014-02-27 21:27:24 -05:00
parent 08ea14a8d0
commit 0f07f85a94
5 changed files with 186 additions and 67 deletions

View file

@ -23,9 +23,11 @@
#include "image/bmp.h"
#include "common/stream.h"
#include "common/substream.h"
#include "common/textconsole.h"
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
#include "image/codecs/bmp_raw.h"
namespace Image {
@ -33,6 +35,7 @@ BitmapDecoder::BitmapDecoder() {
_surface = 0;
_palette = 0;
_paletteColorCount = 0;
_codec = 0;
}
BitmapDecoder::~BitmapDecoder() {
@ -40,13 +43,15 @@ BitmapDecoder::~BitmapDecoder() {
}
void BitmapDecoder::destroy() {
if (_surface) {
_surface->free();
delete _surface; _surface = 0;
}
_surface = 0;
delete[] _palette;
_palette = 0;
delete[] _palette; _palette = 0;
_paletteColorCount = 0;
delete _codec;
_codec = 0;
}
bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
@ -95,7 +100,7 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
return false;
}
/* uint32 imageSize = */ stream.readUint32LE();
uint32 imageSize = stream.readUint32LE();
/* uint32 pixelsPerMeterX = */ stream.readUint32LE();
/* uint32 pixelsPerMeterY = */ stream.readUint32LE();
_paletteColorCount = stream.readUint32LE();
@ -115,67 +120,12 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
}
}
// Start us at the beginning of the image
stream.seek(imageOffset);
// Grab the frame data
Common::SeekableSubReadStream subStream(&stream, imageOffset, imageOffset + imageSize);
Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
// BGRA for 24bpp and 32 bpp
if (bitsPerPixel == 24 || bitsPerPixel == 32)
format = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
_surface = new Graphics::Surface();
_surface->create(width, height, format);
int srcPitch = width * (bitsPerPixel >> 3);
const int extraDataLength = (srcPitch % 4) ? 4 - (srcPitch % 4) : 0;
if (bitsPerPixel == 8) {
byte *dst = (byte *)_surface->getPixels();
for (int32 i = 0; i < height; i++) {
stream.read(dst + (height - i - 1) * width, width);
stream.skip(extraDataLength);
}
} else if (bitsPerPixel == 24) {
byte *dst = (byte *)_surface->getBasePtr(0, height - 1);
for (int32 i = 0; i < height; i++) {
for (uint32 j = 0; j < width; j++) {
byte b = stream.readByte();
byte g = stream.readByte();
byte r = stream.readByte();
uint32 color = format.RGBToColor(r, g, b);
*((uint32 *)dst) = color;
dst += format.bytesPerPixel;
}
stream.skip(extraDataLength);
dst -= _surface->pitch * 2;
}
} else { // 32 bpp
byte *dst = (byte *)_surface->getBasePtr(0, height - 1);
for (int32 i = 0; i < height; i++) {
for (uint32 j = 0; j < width; j++) {
byte b = stream.readByte();
byte g = stream.readByte();
byte r = stream.readByte();
// Ignore the last byte, as in v3 it is unused
// and should thus NOT be used as alpha.
// ref: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183376%28v=vs.85%29.aspx
stream.readByte();
uint32 color = format.RGBToColor(r, g, b);
*((uint32 *)dst) = color;
dst += format.bytesPerPixel;
}
stream.skip(extraDataLength);
dst -= _surface->pitch * 2;
}
}
// We only support raw bitmaps for now
_codec = new BitmapRawDecoder(width, height, bitsPerPixel);
_surface = _codec->decodeFrame(subStream);
return true;
}