IMAGE: Split raw bitmap decoding into a Codec

This commit is contained in:
Matthew Hoops 2014-02-27 21:27:24 -05:00
parent 08ea14a8d0
commit 0f07f85a94
5 changed files with 186 additions and 67 deletions

View file

@ -23,9 +23,11 @@
#include "image/bmp.h" #include "image/bmp.h"
#include "common/stream.h" #include "common/stream.h"
#include "common/substream.h"
#include "common/textconsole.h" #include "common/textconsole.h"
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
#include "graphics/surface.h" #include "graphics/surface.h"
#include "image/codecs/bmp_raw.h"
namespace Image { namespace Image {
@ -33,6 +35,7 @@ BitmapDecoder::BitmapDecoder() {
_surface = 0; _surface = 0;
_palette = 0; _palette = 0;
_paletteColorCount = 0; _paletteColorCount = 0;
_codec = 0;
} }
BitmapDecoder::~BitmapDecoder() { BitmapDecoder::~BitmapDecoder() {
@ -40,13 +43,15 @@ BitmapDecoder::~BitmapDecoder() {
} }
void BitmapDecoder::destroy() { void BitmapDecoder::destroy() {
if (_surface) { _surface = 0;
_surface->free();
delete _surface; _surface = 0; delete[] _palette;
} _palette = 0;
delete[] _palette; _palette = 0;
_paletteColorCount = 0; _paletteColorCount = 0;
delete _codec;
_codec = 0;
} }
bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) { bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
@ -95,7 +100,7 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
return false; return false;
} }
/* uint32 imageSize = */ stream.readUint32LE(); uint32 imageSize = stream.readUint32LE();
/* uint32 pixelsPerMeterX = */ stream.readUint32LE(); /* uint32 pixelsPerMeterX = */ stream.readUint32LE();
/* uint32 pixelsPerMeterY = */ stream.readUint32LE(); /* uint32 pixelsPerMeterY = */ stream.readUint32LE();
_paletteColorCount = stream.readUint32LE(); _paletteColorCount = stream.readUint32LE();
@ -115,67 +120,12 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
} }
} }
// Start us at the beginning of the image // Grab the frame data
stream.seek(imageOffset); Common::SeekableSubReadStream subStream(&stream, imageOffset, imageOffset + imageSize);
Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8(); // We only support raw bitmaps for now
_codec = new BitmapRawDecoder(width, height, bitsPerPixel);
// BGRA for 24bpp and 32 bpp _surface = _codec->decodeFrame(subStream);
if (bitsPerPixel == 24 || bitsPerPixel == 32)
format = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
_surface = new Graphics::Surface();
_surface->create(width, height, format);
int srcPitch = width * (bitsPerPixel >> 3);
const int extraDataLength = (srcPitch % 4) ? 4 - (srcPitch % 4) : 0;
if (bitsPerPixel == 8) {
byte *dst = (byte *)_surface->getPixels();
for (int32 i = 0; i < height; i++) {
stream.read(dst + (height - i - 1) * width, width);
stream.skip(extraDataLength);
}
} else if (bitsPerPixel == 24) {
byte *dst = (byte *)_surface->getBasePtr(0, height - 1);
for (int32 i = 0; i < height; i++) {
for (uint32 j = 0; j < width; j++) {
byte b = stream.readByte();
byte g = stream.readByte();
byte r = stream.readByte();
uint32 color = format.RGBToColor(r, g, b);
*((uint32 *)dst) = color;
dst += format.bytesPerPixel;
}
stream.skip(extraDataLength);
dst -= _surface->pitch * 2;
}
} else { // 32 bpp
byte *dst = (byte *)_surface->getBasePtr(0, height - 1);
for (int32 i = 0; i < height; i++) {
for (uint32 j = 0; j < width; j++) {
byte b = stream.readByte();
byte g = stream.readByte();
byte r = stream.readByte();
// Ignore the last byte, as in v3 it is unused
// and should thus NOT be used as alpha.
// ref: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183376%28v=vs.85%29.aspx
stream.readByte();
uint32 color = format.RGBToColor(r, g, b);
*((uint32 *)dst) = color;
dst += format.bytesPerPixel;
}
stream.skip(extraDataLength);
dst -= _surface->pitch * 2;
}
}
return true; return true;
} }

View file

@ -45,6 +45,8 @@ struct Surface;
namespace Image { namespace Image {
class Codec;
class BitmapDecoder : public ImageDecoder { class BitmapDecoder : public ImageDecoder {
public: public:
BitmapDecoder(); BitmapDecoder();
@ -58,7 +60,8 @@ public:
uint16 getPaletteColorCount() const { return _paletteColorCount; } uint16 getPaletteColorCount() const { return _paletteColorCount; }
private: private:
Graphics::Surface *_surface; Codec *_codec;
const Graphics::Surface *_surface;
byte *_palette; byte *_palette;
uint16 _paletteColorCount; uint16 _paletteColorCount;
}; };

113
image/codecs/bmp_raw.cpp Normal file
View file

@ -0,0 +1,113 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "image/codecs/bmp_raw.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "graphics/surface.h"
namespace Image {
BitmapRawDecoder::BitmapRawDecoder(int width, int height, int bitsPerPixel) : Codec(),
_surface(0), _width(width), _height(height), _bitsPerPixel(bitsPerPixel) {
}
BitmapRawDecoder::~BitmapRawDecoder() {
if (_surface) {
_surface->free();
delete _surface;
}
}
const Graphics::Surface *BitmapRawDecoder::decodeFrame(Common::SeekableReadStream &stream) {
Graphics::PixelFormat format = getPixelFormat();
_surface = new Graphics::Surface();
_surface->create(_width, _height, format);
int srcPitch = _width * (_bitsPerPixel >> 3);
const int extraDataLength = (srcPitch % 4) ? 4 - (srcPitch % 4) : 0;
if (_bitsPerPixel == 8) {
byte *dst = (byte *)_surface->getPixels();
for (int i = 0; i < _height; i++) {
stream.read(dst + (_height - i - 1) * _width, _width);
stream.skip(extraDataLength);
}
} else if (_bitsPerPixel == 24) {
byte *dst = (byte *)_surface->getBasePtr(0, _height - 1);
for (int i = 0; i < _height; i++) {
for (int j = 0; j < _width; j++) {
byte b = stream.readByte();
byte g = stream.readByte();
byte r = stream.readByte();
uint32 color = format.RGBToColor(r, g, b);
*((uint32 *)dst) = color;
dst += format.bytesPerPixel;
}
stream.skip(extraDataLength);
dst -= _surface->pitch * 2;
}
} else { // 32 bpp
byte *dst = (byte *)_surface->getBasePtr(0, _height - 1);
for (int i = 0; i < _height; i++) {
for (int j = 0; j < _width; j++) {
byte b = stream.readByte();
byte g = stream.readByte();
byte r = stream.readByte();
// Ignore the last byte, as in v3 it is unused
// and should thus NOT be used as alpha.
// ref: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183376%28v=vs.85%29.aspx
stream.readByte();
uint32 color = format.RGBToColor(r, g, b);
*((uint32 *)dst) = color;
dst += format.bytesPerPixel;
}
stream.skip(extraDataLength);
dst -= _surface->pitch * 2;
}
}
return _surface;
}
Graphics::PixelFormat BitmapRawDecoder::getPixelFormat() const {
switch (_bitsPerPixel) {
case 8:
return Graphics::PixelFormat::createFormatCLUT8();
case 24:
case 32:
return Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
}
error("Unhandled BMP raw %dbpp", _bitsPerPixel);
}
} // End of namespace Image

52
image/codecs/bmp_raw.h Normal file
View file

@ -0,0 +1,52 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef IMAGE_CODECS_BMP_RAW_H
#define IMAGE_CODECS_BMP_RAW_H
#include "image/codecs/codec.h"
namespace Image {
/**
* Bitmap raw image decoder.
*
* Used in image:
* - BitmapDecoder
*/
class BitmapRawDecoder : public Codec {
public:
BitmapRawDecoder(int width, int height, int bitsPerPixel);
~BitmapRawDecoder();
const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream);
Graphics::PixelFormat getPixelFormat() const;
private:
Graphics::Surface *_surface;
int _width, _height;
int _bitsPerPixel;
};
} // End of namespace Image
#endif

View file

@ -8,6 +8,7 @@ MODULE_OBJS := \
pict.o \ pict.o \
png.o \ png.o \
tga.o \ tga.o \
codecs/bmp_raw.o \
codecs/cdtoons.o \ codecs/cdtoons.o \
codecs/cinepak.o \ codecs/cinepak.o \
codecs/indeo3.o \ codecs/indeo3.o \