rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;) svn-id: r9301
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36 changed files with 337 additions and 337 deletions
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@ -144,10 +144,10 @@ Engine *Engine::createFromDetector(GameDetector *detector, OSystem *syst) {
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}
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#endif
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#ifndef DISABLE_BS2
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if (detector->_game.id >= GID_BS2_FIRST && detector->_game.id <= GID_BS2_LAST) {
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#ifndef DISABLE_SWORD2
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if (detector->_game.id >= GID_SWORD2_FIRST && detector->_game.id <= GID_SWORD2_LAST) {
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// Broken Sword 2
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engine = Engine_BS2_create(detector, syst);
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engine = Engine_SWORD2_create(detector, syst);
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}
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#endif
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