Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,
and move it to graphics/scaler. svn-id: r48191
This commit is contained in:
parent
deec3408a1
commit
0fc137cdf2
5 changed files with 48 additions and 42 deletions
|
@ -25,41 +25,6 @@
|
|||
#include "graphics/scaler/intern.h"
|
||||
#include "CEScaler.h"
|
||||
|
||||
template<typename ColorMask>
|
||||
void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
||||
uint16 *work;
|
||||
|
||||
// Various casts below go via (void *) to avoid warning. This is
|
||||
// safe as these are all even addresses.
|
||||
while (height--) {
|
||||
work = (uint16 *)(void *)dstPtr;
|
||||
|
||||
for (int i=0; i<width; i+=4) {
|
||||
// Work with 4 pixels
|
||||
uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i);
|
||||
uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1));
|
||||
uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2));
|
||||
uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3));
|
||||
|
||||
work[0] = interpolate32_3_1<ColorMask>(color1, color2);
|
||||
work[1] = interpolate32_1_1<ColorMask>(color2, color3);
|
||||
work[2] = interpolate32_3_1<ColorMask>(color4, color3);
|
||||
|
||||
work += 3;
|
||||
}
|
||||
srcPtr += srcPitch;
|
||||
dstPtr += dstPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void PocketPCPortrait(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
||||
extern int gBitFormat;
|
||||
if (gBitFormat == 565)
|
||||
PocketPCPortraitTemplate<Graphics::ColorMasks<565> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
|
||||
else
|
||||
PocketPCPortraitTemplate<Graphics::ColorMasks<555> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
|
||||
}
|
||||
|
||||
void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
||||
|
||||
const int redblueMasks[] = { 0x7C1F, 0xF81F };
|
||||
|
|
|
@ -31,12 +31,6 @@
|
|||
#include "graphics/scaler.h"
|
||||
#include "graphics/scaler/intern.h"
|
||||
|
||||
/**
|
||||
* This filter (down)scales the source image horizontally by a factor of 3/4.
|
||||
* For example, a 320x200 image is scaled to 240x200.
|
||||
*/
|
||||
DECLARE_SCALER(PocketPCPortrait);
|
||||
|
||||
/**
|
||||
* This filter (up)scales the source image vertically by a factor of 6/5.
|
||||
* For example, a 320x200 image is scaled to 320x240.
|
||||
|
|
|
@ -1150,7 +1150,7 @@ bool OSystem_WINCE3::update_scalers() {
|
|||
_scaleFactorXd = 4;
|
||||
_scaleFactorYm = 1;
|
||||
_scaleFactorYd = 1;
|
||||
_scalerProc = PocketPCPortrait;
|
||||
_scalerProc = DownscaleHorizByThreeQuarters;
|
||||
_modeFlags = 0;
|
||||
} else {
|
||||
_scaleFactorXm = 1;
|
||||
|
|
|
@ -35,6 +35,8 @@ void DownscaleAllByHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uin
|
|||
static const int roundingconstants[] = { 0x00200802, 0x00201002 };
|
||||
static const int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
|
||||
|
||||
extern int gBitFormat;
|
||||
|
||||
const int maskUsed = (gBitFormat == 565);
|
||||
DownscaleAllByHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed], roundingconstants[maskUsed]);
|
||||
}
|
||||
|
@ -108,3 +110,42 @@ void DownscaleHorizByHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, u
|
|||
else
|
||||
DownscaleHorizByHalfTemplate<Graphics::ColorMasks<555> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
|
||||
}
|
||||
|
||||
/**
|
||||
* This filter (down)scales the source image horizontally by a factor of 3/4.
|
||||
* For example, a 320x200 image is scaled to 240x200.
|
||||
*/
|
||||
template<typename ColorMask>
|
||||
void DownscaleHorizByThreeQuartersTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
||||
uint16 *work;
|
||||
|
||||
// Various casts below go via (void *) to avoid warning. This is
|
||||
// safe as these are all even addresses.
|
||||
while (height--) {
|
||||
work = (uint16 *)(void *)dstPtr;
|
||||
|
||||
for (int i = 0; i < width; i += 4) {
|
||||
// Work with 4 pixels
|
||||
uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i);
|
||||
uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1));
|
||||
uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2));
|
||||
uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3));
|
||||
|
||||
work[0] = interpolate32_3_1<ColorMask>(color1, color2);
|
||||
work[1] = interpolate32_1_1<ColorMask>(color2, color3);
|
||||
work[2] = interpolate32_3_1<ColorMask>(color4, color3);
|
||||
|
||||
work += 3;
|
||||
}
|
||||
srcPtr += srcPitch;
|
||||
dstPtr += dstPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void DownscaleHorizByThreeQuarters(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
|
||||
extern int gBitFormat;
|
||||
if (gBitFormat == 565)
|
||||
DownscaleHorizByThreeQuartersTemplate<Graphics::ColorMasks<565> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
|
||||
else
|
||||
DownscaleHorizByThreeQuartersTemplate<Graphics::ColorMasks<555> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
|
||||
}
|
||||
|
|
|
@ -41,4 +41,10 @@ DECLARE_SCALER(DownscaleAllByHalf);
|
|||
*/
|
||||
DECLARE_SCALER(DownscaleHorizByHalf);
|
||||
|
||||
/**
|
||||
* This filter (down)scales the source image horizontally by a factor of 3/4.
|
||||
* For example, a 320x200 image is scaled to 240x200.
|
||||
*/
|
||||
DECLARE_SCALER(DownscaleHorizByThreeQuarters);
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue