Show the SCUMM engine options properly
svn-id: r31913
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parent
cdc4f4baca
commit
0fe0f093c7
1 changed files with 31 additions and 24 deletions
55
configure
vendored
55
configure
vendored
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@ -453,33 +453,38 @@ prepare_engine_build_strings() {
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get_engine_build_string() {
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engine_string=""
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engine_build=`get_engine_build $1`
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if test $engine_build = no ; then
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# The engine is disabled
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if test $2 = no ; then
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engine_string=`get_engine_name $1`
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else
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engine_string=""
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fi
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show=no
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# Check if the current engine should be shown for the current status
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if test $engine_build = $2 ; then
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show=yes
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else
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# The engine is enabled, get the custom string
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# Test for disabled sub-engines
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if test $2 = no ; then
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for subeng in `get_engine_subengines $1` ; do
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if test `get_engine_build $subeng` = no ; then
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engine_build=no
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show=yes
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fi
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done
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fi
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fi
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# Convert static/dynamic to yes to ease the check of subengines
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if test $engine_build != no ; then
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engine_build=yes
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fi
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# The engine should be shown, build the string
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if test $show = yes ; then
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build_string_func=get_${1}_build_string
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if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
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engine_string=`$build_string_func $1 $2`
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engine_string=`$build_string_func $1 $engine_build`
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else
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engine_string=`get_subengines_build_string $1 $2`
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engine_string=`get_subengines_build_string $1 $engine_build`
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fi
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if test $2 = no ; then
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if test -n "$engine_string" ; then
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engine_string="`get_engine_name $1` $engine_string"
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fi
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else
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if test $2 = $engine_build ; then
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engine_string="`get_engine_name $1` $engine_string"
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else
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engine_string=""
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fi
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fi
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engine_string="`get_engine_name $1` $engine_string"
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fi
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echo $engine_string
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@ -523,10 +528,12 @@ get_sword2_build_string() {
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}
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get_scumm_build_string() {
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if test $2 != no ; then
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base="[v0-v6 games]"
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if test `get_engine_build $1` != no ; then
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if test $2 != no ; then
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base="[v0-v6 games]"
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fi
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get_subengines_build_string $1 $2 "$base"
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fi
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get_subengines_build_string $1 $2 "$base"
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}
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#
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