Slightly modified version of Patch #2838562: Improve endian.h and stream.h
svn-id: r44027
This commit is contained in:
parent
7cf23a2c4d
commit
1011508325
4 changed files with 366 additions and 163 deletions
408
common/endian.h
408
common/endian.h
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@ -28,28 +28,115 @@
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#include "common/scummsys.h"
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//
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// Endian conversion functions, macros etc., follow from here!
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//
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/**
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* \file endian.h
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* Endian conversion and byteswap conversion functions or macros
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*
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* SWAP_BYTES_??(a) - inverse byte order
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* SWAP_CONSTANT_??(a) - inverse byte order, implemented as macro.
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* Use with compiletime-constants only, the result will be a compiletime-constant aswell.
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* Unlike most other functions these can be used for eg. switch-case labels
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*
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* READ_UINT??(a) - read native value from pointer a
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* READ_??_UINT??(a) - read LE/BE value from pointer a and convert it to native
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* WRITE_??_UINT??(a, v) - write native value v to pointer a with LE/BE encoding
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* TO_??_??(a) - convert native value v to LE/BE
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* FROM_??_??(a) - convert LE/BE value v to native
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* CONSTANT_??_??(a) - convert LE/BE value v to native, implemented as macro.
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* Use with compiletime-constants only, the result will be a compiletime-constant aswell.
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* Unlike most other functions these can be used for eg. switch-case labels
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*/
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// Sanity check
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#if !defined(SCUMM_LITTLE_ENDIAN) && !defined(SCUMM_BIG_ENDIAN)
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# error No endianness defined
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#endif
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#define SWAP_CONSTANT_32(a) \
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((uint32)((((a) >> 24) & 0x00FF) | \
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(((a) >> 8) & 0xFF00) | \
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(((a) & 0xFF00) << 8) | \
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(((a) & 0x00FF) << 24) ))
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#define SWAP_CONSTANT_16(a) \
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((uint16)((((a) >> 8) & 0x00FF) | \
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(((a) << 8) & 0xFF00) ))
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/**
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* Swap the bytes in a 32 bit word in order to convert LE encoded data to BE
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* and vice versa.
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*/
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FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
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return ((a >> 24) & 0x000000FF) |
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((a >> 8) & 0x0000FF00) |
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((a << 8) & 0x00FF0000) |
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((a << 24) & 0xFF000000);
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}
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// machine/compiler-specific variants come first, fallback last
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// Test for GCC and if the target has the MIPS rel.2 instructions (we know the psp does)
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#if defined(__GNUC__) && (defined(__psp__) || defined(_MIPS_ARCH_MIPS32R2) || defined(_MIPS_ARCH_MIPS64R2))
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FORCEINLINE uint32 SWAP_BYTES_32(const uint32 a) {
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if (__builtin_constant_p(a)) {
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return SWAP_CONSTANT_32(a);
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} else {
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uint32 result;
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# if defined(__psp__)
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// use special allegrex instruction
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__asm__ ("wsbw %0,%1" : "=r" (result) : "r" (a));
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# else
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__asm__ ("wsbh %0,%1\n"
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"rotr %0,%0,16" : "=r" (result) : "r" (a));
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# endif
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return result;
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}
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}
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// Test for GCC >= 4.3.0 as this version added the bswap builtin
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#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
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FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
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return __builtin_bswap32(a);
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}
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// test for MSVC 7 or newer
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#elif defined(_MSC_VER) && _MSC_VER >= 1300
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FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
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return _byteswap_ulong(a);
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}
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// generic fallback
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#else
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inline uint32 SWAP_BYTES_32(uint32 a) {
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const uint16 low = (uint16)a, high = (uint16)(a >> 16);
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return ((uint32)(uint16)((low >> 8) | (low << 8)) << 16)
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| (uint16)((high >> 8) | (high << 8));
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}
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#endif
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/**
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* Swap the bytes in a 16 bit word in order to convert LE encoded data to BE
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* and vice versa.
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*/
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FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
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return ((a >> 8) & 0x00FF) + ((a << 8) & 0xFF00);
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}
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// compilerspecific variants come first, fallback last
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// Test for GCC and if the target has the MIPS rel.2 instructions (we know the psp does)
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#if defined(__GNUC__) && (defined(__psp__) || defined(_MIPS_ARCH_MIPS32R2) || defined(_MIPS_ARCH_MIPS64R2))
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FORCEINLINE uint16 SWAP_BYTES_16(const uint16 a) {
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if (__builtin_constant_p(a)) {
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return SWAP_CONSTANT_16(a);
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} else {
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uint16 result;
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__asm__ ("wsbh %0,%1" : "=r" (result) : "r" (a));
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return result;
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}
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}
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#else
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inline uint16 SWAP_BYTES_16(const uint16 a) {
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return (a >> 8) | (a << 8);
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}
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#endif
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/**
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@ -70,25 +157,119 @@ FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
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* For the latter systems we provide the INVERSE_MKID override.
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*/
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#if defined(INVERSE_MKID)
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#define MKID_BE(a) ((uint32) \
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(((a) >> 24) & 0x000000FF) | \
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(((a) >> 8) & 0x0000FF00) | \
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(((a) << 8) & 0x00FF0000) | \
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(((a) << 24) & 0xFF000000))
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#define MKID_BE(a) SWAP_CONSTANT_32(a)
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#else
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# define MKID_BE(a) ((uint32)(a))
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#endif
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// Functions for reading/writing native Integers,
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// this transparently handles the need for alignment
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#if !defined(SCUMM_NEED_ALIGNMENT)
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FORCEINLINE uint16 READ_UINT16(const void *ptr) {
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return *(const uint16 *)(ptr);
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}
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FORCEINLINE uint32 READ_UINT32(const void *ptr) {
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return *(const uint32 *)(ptr);
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}
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FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
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*(uint16 *)(ptr) = value;
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}
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FORCEINLINE void WRITE_UINT32(void *ptr, uint32 value) {
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*(uint32 *)(ptr) = value;
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}
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// test for GCC >= 4.0. these implementations will automatically use CPU-specific
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// instructions for unaligned data when they are available (eg. MIPS)
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#elif defined(__GNUC__) && (__GNUC__ >= 4)
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FORCEINLINE uint16 READ_UINT16(const void *ptr) {
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struct Unaligned16 { uint16 val; } __attribute__ ((__packed__));
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return ((const Unaligned16 *)ptr)->val;
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}
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FORCEINLINE uint32 READ_UINT32(const void *ptr) {
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struct Unaligned32 { uint32 val; } __attribute__ ((__packed__));
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return ((const Unaligned32 *)ptr)->val;
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}
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FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
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struct Unaligned16 { uint16 val; } __attribute__ ((__packed__));
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((Unaligned16 *)ptr)->val = value;
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}
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FORCEINLINE void WRITE_UINT32(void *ptr, uint32 value) {
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struct Unaligned32 { uint32 val; } __attribute__ ((__packed__));
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((Unaligned32 *)ptr)->val = value;
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}
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// use software fallback by loading each byte explicitely
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#else
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# if defined(SCUMM_LITTLE_ENDIAN)
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inline uint16 READ_UINT16(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[1] << 8) | b[0];
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}
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inline uint32 READ_UINT32(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | (b[0]);
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}
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inline void WRITE_UINT16(void *ptr, uint16 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 0);
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b[1] = (uint8)(value >> 8);
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}
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inline void WRITE_UINT32(void *ptr, uint32 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 0);
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b[1] = (uint8)(value >> 8);
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b[2] = (uint8)(value >> 16);
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b[3] = (uint8)(value >> 24);
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}
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# elif defined(SCUMM_BIG_ENDIAN)
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inline uint16 READ_UINT16(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[0] << 8) | b[1];
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}
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inline uint32 READ_UINT32(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | (b[3]);
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}
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inline void WRITE_UINT16(void *ptr, uint16 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 8);
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b[1] = (uint8)(value >> 0);
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}
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inline void WRITE_UINT32(void *ptr, uint32 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 24);
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b[1] = (uint8)(value >> 16);
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b[2] = (uint8)(value >> 8);
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b[3] = (uint8)(value >> 0);
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}
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# endif
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#endif
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// Map Funtions for reading/writing BE/LE integers depending on native endianess
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#if defined(SCUMM_LITTLE_ENDIAN)
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#define READ_UINT16(a) READ_LE_UINT16(a)
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#define READ_UINT32(a) READ_LE_UINT32(a)
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#define READ_LE_UINT16(a) READ_UINT16(a)
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#define READ_LE_UINT32(a) READ_UINT32(a)
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#define WRITE_UINT16(a, v) WRITE_LE_UINT16(a, v)
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#define WRITE_UINT32(a, v) WRITE_LE_UINT32(a, v)
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#define WRITE_LE_UINT16(a, v) WRITE_UINT16(a, v)
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#define WRITE_LE_UINT32(a, v) WRITE_UINT32(a, v)
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#define FROM_LE_32(a) ((uint32)(a))
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#define FROM_LE_16(a) ((uint16)(a))
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#define TO_BE_32(a) SWAP_BYTES_32(a)
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#define TO_BE_16(a) SWAP_BYTES_16(a)
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#define CONSTANT_LE_32(a) ((uint32)(a))
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#define CONSTANT_LE_16(a) ((uint16)(a))
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#define CONSTANT_BE_32(a) SWAP_CONSTANT_32(a)
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#define CONSTANT_BE_16(a) SWAP_CONSTANT_16(a)
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// if the unaligned load and the byteswap take alot instructions its better to directly read and invert
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# if defined(SCUMM_NEED_ALIGNMENT) && !defined(__mips__)
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inline uint16 READ_BE_UINT16(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[0] << 8) | b[1];
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}
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inline uint32 READ_BE_UINT32(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | (b[3]);
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}
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inline void WRITE_BE_UINT16(void *ptr, uint16 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 8);
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b[1] = (uint8)(value >> 0);
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}
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inline void WRITE_BE_UINT32(void *ptr, uint32 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 24);
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b[1] = (uint8)(value >> 16);
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b[2] = (uint8)(value >> 8);
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b[3] = (uint8)(value >> 0);
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}
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# else
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inline uint16 READ_BE_UINT16(const void *ptr) {
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return SWAP_BYTES_16(READ_UINT16(ptr));
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}
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inline uint32 READ_BE_UINT32(const void *ptr) {
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return SWAP_BYTES_32(READ_UINT32(ptr));
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}
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inline void WRITE_BE_UINT16(void *ptr, uint16 value) {
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WRITE_UINT16(ptr, SWAP_BYTES_16(value));
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}
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inline void WRITE_BE_UINT32(void *ptr, uint32 value) {
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WRITE_UINT32(ptr, SWAP_BYTES_32(value));
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}
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# endif // if defined(SCUMM_NEED_ALIGNMENT)
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#elif defined(SCUMM_BIG_ENDIAN)
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#define MKID(a) ((uint32)(a))
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#define MKID_BE(a) ((uint32)(a))
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#define READ_UINT16(a) READ_BE_UINT16(a)
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#define READ_UINT32(a) READ_BE_UINT32(a)
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#define READ_BE_UINT16(a) READ_UINT16(a)
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#define READ_BE_UINT32(a) READ_UINT32(a)
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#define WRITE_UINT16(a, v) WRITE_BE_UINT16(a, v)
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#define WRITE_UINT32(a, v) WRITE_BE_UINT32(a, v)
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#define WRITE_BE_UINT16(a, v) WRITE_UINT16(a, v)
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#define WRITE_BE_UINT32(a, v) WRITE_UINT32(a, v)
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#define FROM_LE_32(a) SWAP_BYTES_32(a)
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#define FROM_LE_16(a) SWAP_BYTES_16(a)
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#define TO_BE_32(a) ((uint32)(a))
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#define TO_BE_16(a) ((uint16)(a))
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#else
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#define CONSTANT_LE_32(a) SWAP_CONSTANT_32(a)
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#define CONSTANT_LE_16(a) SWAP_CONSTANT_16(a)
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#error No endianness defined
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#define CONSTANT_BE_32(a) ((uint32)(a))
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#define CONSTANT_BE_16(a) ((uint16)(a))
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// if the unaligned load and the byteswap take alot instructions its better to directly read and invert
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# if defined(SCUMM_NEED_ALIGNMENT) && !defined(__mips__)
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#endif
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inline uint16 READ_LE_UINT16(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[1] << 8) | b[0];
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}
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inline uint32 READ_LE_UINT32(const void *ptr) {
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const uint8 *b = (const uint8 *)ptr;
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return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | (b[0]);
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}
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inline void WRITE_LE_UINT16(void *ptr, uint16 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 0);
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b[1] = (uint8)(value >> 8);
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}
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inline void WRITE_LE_UINT32(void *ptr, uint32 value) {
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uint8 *b = (uint8 *)ptr;
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b[0] = (uint8)(value >> 0);
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b[1] = (uint8)(value >> 8);
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b[2] = (uint8)(value >> 16);
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b[3] = (uint8)(value >> 24);
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}
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# else
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inline uint16 READ_LE_UINT16(const void *ptr) {
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return SWAP_BYTES_16(READ_UINT16(ptr));
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}
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inline uint32 READ_LE_UINT32(const void *ptr) {
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return SWAP_BYTES_32(READ_UINT32(ptr));
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}
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inline void WRITE_LE_UINT16(void *ptr, uint16 value) {
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WRITE_UINT16(ptr, SWAP_BYTES_16(value));
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}
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inline void WRITE_LE_UINT32(void *ptr, uint32 value) {
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WRITE_UINT32(ptr, SWAP_BYTES_32(value));
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}
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# endif // if defined(SCUMM_NEED_ALIGNMENT)
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#if defined(SCUMM_NEED_ALIGNMENT) || !defined(SCUMM_LITTLE_ENDIAN)
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FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
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const byte *b = (const byte *)ptr;
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return (b[1] << 8) + b[0];
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}
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FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
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const byte *b = (const byte *)ptr;
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return (b[3] << 24) + (b[2] << 16) + (b[1] << 8) + (b[0]);
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}
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FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
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byte *b = (byte *)ptr;
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b[0] = (byte)(value >> 0);
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b[1] = (byte)(value >> 8);
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}
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FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
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byte *b = (byte *)ptr;
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b[0] = (byte)(value >> 0);
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b[1] = (byte)(value >> 8);
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b[2] = (byte)(value >> 16);
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b[3] = (byte)(value >> 24);
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}
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#else
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FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
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return *(const uint16 *)(ptr);
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}
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FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
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return *(const uint32 *)(ptr);
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}
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FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
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*(uint16 *)(ptr) = value;
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}
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FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
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*(uint32 *)(ptr) = value;
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}
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#endif
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#endif // if defined(SCUMM_LITTLE_ENDIAN)
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#if defined(SCUMM_NEED_ALIGNMENT) || !defined(SCUMM_BIG_ENDIAN)
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FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
|
||||
const byte *b = (const byte *)ptr;
|
||||
return (b[0] << 8) + b[1];
|
||||
}
|
||||
FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
|
||||
const byte *b = (const byte*)ptr;
|
||||
return (b[0] << 24) + (b[1] << 16) + (b[2] << 8) + (b[3]);
|
||||
}
|
||||
FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
|
||||
byte *b = (byte *)ptr;
|
||||
b[0] = (byte)(value >> 8);
|
||||
b[1] = (byte)(value >> 0);
|
||||
}
|
||||
FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
|
||||
byte *b = (byte *)ptr;
|
||||
b[0] = (byte)(value >> 24);
|
||||
b[1] = (byte)(value >> 16);
|
||||
b[2] = (byte)(value >> 8);
|
||||
b[3] = (byte)(value >> 0);
|
||||
}
|
||||
#else
|
||||
FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
|
||||
return *(const uint16 *)(ptr);
|
||||
}
|
||||
FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
|
||||
return *(const uint32 *)(ptr);
|
||||
}
|
||||
FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
|
||||
*(uint16 *)(ptr) = value;
|
||||
}
|
||||
FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
|
||||
*(uint32 *)(ptr) = value;
|
||||
}
|
||||
#endif
|
||||
|
||||
FORCEINLINE uint32 READ_LE_UINT24(const void *ptr) {
|
||||
const byte *b = (const byte *)ptr;
|
||||
return (b[2] << 16) + (b[1] << 8) + (b[0]);
|
||||
inline uint32 READ_LE_UINT24(const void *ptr) {
|
||||
const uint8 *b = (const uint8 *)ptr;
|
||||
return (b[2] << 16) | (b[1] << 8) | (b[0]);
|
||||
}
|
||||
|
||||
FORCEINLINE uint32 READ_BE_UINT24(const void *ptr) {
|
||||
const byte *b = (const byte*)ptr;
|
||||
return (b[0] << 16) + (b[1] << 8) + (b[2]);
|
||||
inline uint32 READ_BE_UINT24(const void *ptr) {
|
||||
const uint8 *b = (const uint8 *)ptr;
|
||||
return (b[0] << 16) | (b[1] << 8) | (b[2]);
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
|
|
@ -202,7 +202,7 @@
|
|||
|
||||
#ifndef __GNUC__
|
||||
#define FORCEINLINE __forceinline
|
||||
#define NORETURN _declspec(noreturn)
|
||||
#define NORETURN __declspec(noreturn)
|
||||
#endif
|
||||
#define PLUGIN_EXPORT __declspec(dllexport)
|
||||
|
||||
|
@ -224,7 +224,7 @@
|
|||
#define SCUMM_LITTLE_ENDIAN
|
||||
|
||||
#define FORCEINLINE __forceinline
|
||||
#define NORETURN _declspec(noreturn)
|
||||
#define NORETURN __declspec(noreturn)
|
||||
#define PLUGIN_EXPORT __declspec(dllexport)
|
||||
|
||||
typedef signed char int8_t;
|
||||
|
@ -380,8 +380,12 @@
|
|||
//
|
||||
#if defined(__GNUC__)
|
||||
#define NORETURN __attribute__((__noreturn__))
|
||||
#define PACKED_STRUCT __attribute__((packed))
|
||||
#define GCC_PRINTF(x,y) __attribute__((format(printf, x, y)))
|
||||
#define PACKED_STRUCT __attribute__((__packed__))
|
||||
#define GCC_PRINTF(x,y) __attribute__((__format__(printf, x, y)))
|
||||
|
||||
#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
|
||||
#define FORCEINLINE __attribute__((__always_inline__)) inline
|
||||
#endif
|
||||
#else
|
||||
#define PACKED_STRUCT
|
||||
#define GCC_PRINTF(x,y)
|
||||
|
|
105
common/stream.h
105
common/stream.h
|
@ -27,6 +27,7 @@
|
|||
#define COMMON_STREAM_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/endian.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
|
@ -106,38 +107,38 @@ public:
|
|||
}
|
||||
|
||||
void writeUint16LE(uint16 value) {
|
||||
writeByte((byte)(value & 0xff));
|
||||
writeByte((byte)(value >> 8));
|
||||
value = TO_LE_16(value);
|
||||
write(&value, 2);
|
||||
}
|
||||
|
||||
void writeUint32LE(uint32 value) {
|
||||
writeUint16LE((uint16)(value & 0xffff));
|
||||
writeUint16LE((uint16)(value >> 16));
|
||||
value = TO_LE_32(value);
|
||||
write(&value, 4);
|
||||
}
|
||||
|
||||
void writeUint16BE(uint16 value) {
|
||||
writeByte((byte)(value >> 8));
|
||||
writeByte((byte)(value & 0xff));
|
||||
value = TO_BE_16(value);
|
||||
write(&value, 2);
|
||||
}
|
||||
|
||||
void writeUint32BE(uint32 value) {
|
||||
writeUint16BE((uint16)(value >> 16));
|
||||
writeUint16BE((uint16)(value & 0xffff));
|
||||
value = TO_BE_32(value);
|
||||
write(&value, 4);
|
||||
}
|
||||
|
||||
void writeSint16LE(int16 value) {
|
||||
FORCEINLINE void writeSint16LE(int16 value) {
|
||||
writeUint16LE((uint16)value);
|
||||
}
|
||||
|
||||
void writeSint32LE(int32 value) {
|
||||
FORCEINLINE void writeSint32LE(int32 value) {
|
||||
writeUint32LE((uint32)value);
|
||||
}
|
||||
|
||||
void writeSint16BE(int16 value) {
|
||||
FORCEINLINE void writeSint16BE(int16 value) {
|
||||
writeUint16BE((uint16)value);
|
||||
}
|
||||
|
||||
void writeSint32BE(int32 value) {
|
||||
FORCEINLINE void writeSint32BE(int32 value) {
|
||||
writeUint32BE((uint32)value);
|
||||
}
|
||||
|
||||
|
@ -188,7 +189,7 @@ public:
|
|||
* calling err() and eos() ).
|
||||
*/
|
||||
byte readByte() {
|
||||
byte b = 0;
|
||||
byte b = 0; // FIXME: remove initialisation
|
||||
read(&b, 1);
|
||||
return b;
|
||||
}
|
||||
|
@ -199,10 +200,8 @@ public:
|
|||
* if a read error occurred (for which client code can check by
|
||||
* calling err() and eos() ).
|
||||
*/
|
||||
int8 readSByte() {
|
||||
int8 b = 0;
|
||||
read(&b, 1);
|
||||
return b;
|
||||
FORCEINLINE int8 readSByte() {
|
||||
return (int8)readByte();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -213,9 +212,9 @@ public:
|
|||
* calling err() and eos() ).
|
||||
*/
|
||||
uint16 readUint16LE() {
|
||||
uint16 a = readByte();
|
||||
uint16 b = readByte();
|
||||
return a | (b << 8);
|
||||
uint16 val;
|
||||
read(&val, 2);
|
||||
return FROM_LE_16(val);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -226,9 +225,9 @@ public:
|
|||
* calling err() and eos() ).
|
||||
*/
|
||||
uint32 readUint32LE() {
|
||||
uint32 a = readUint16LE();
|
||||
uint32 b = readUint16LE();
|
||||
return (b << 16) | a;
|
||||
uint32 val;
|
||||
read(&val, 4);
|
||||
return FROM_LE_32(val);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -239,9 +238,9 @@ public:
|
|||
* calling err() and eos() ).
|
||||
*/
|
||||
uint16 readUint16BE() {
|
||||
uint16 b = readByte();
|
||||
uint16 a = readByte();
|
||||
return a | (b << 8);
|
||||
uint16 val;
|
||||
read(&val, 2);
|
||||
return FROM_BE_16(val);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -252,9 +251,9 @@ public:
|
|||
* calling err() and eos() ).
|
||||
*/
|
||||
uint32 readUint32BE() {
|
||||
uint32 b = readUint16BE();
|
||||
uint32 a = readUint16BE();
|
||||
return (b << 16) | a;
|
||||
uint32 val;
|
||||
read(&val, 4);
|
||||
return FROM_BE_32(val);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -264,7 +263,7 @@ public:
|
|||
* if a read error occurred (for which client code can check by
|
||||
* calling err() and eos() ).
|
||||
*/
|
||||
int16 readSint16LE() {
|
||||
FORCEINLINE int16 readSint16LE() {
|
||||
return (int16)readUint16LE();
|
||||
}
|
||||
|
||||
|
@ -275,7 +274,7 @@ public:
|
|||
* if a read error occurred (for which client code can check by
|
||||
* calling err() and eos() ).
|
||||
*/
|
||||
int32 readSint32LE() {
|
||||
FORCEINLINE int32 readSint32LE() {
|
||||
return (int32)readUint32LE();
|
||||
}
|
||||
|
||||
|
@ -286,7 +285,7 @@ public:
|
|||
* if a read error occurred (for which client code can check by
|
||||
* calling err() and eos() ).
|
||||
*/
|
||||
int16 readSint16BE() {
|
||||
FORCEINLINE int16 readSint16BE() {
|
||||
return (int16)readUint16BE();
|
||||
}
|
||||
|
||||
|
@ -297,7 +296,7 @@ public:
|
|||
* if a read error occurred (for which client code can check by
|
||||
* calling err() and eos() ).
|
||||
*/
|
||||
int32 readSint32BE() {
|
||||
FORCEINLINE int32 readSint32BE() {
|
||||
return (int32)readUint32BE();
|
||||
}
|
||||
|
||||
|
@ -460,26 +459,31 @@ public:
|
|||
* @see SubReadStream
|
||||
*/
|
||||
class SeekableSubReadStreamEndian : public SeekableSubReadStream {
|
||||
public:
|
||||
bool _bigEndian;
|
||||
private:
|
||||
const bool _bigEndian;
|
||||
|
||||
public:
|
||||
SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian = false, bool disposeParentStream = false)
|
||||
: SeekableSubReadStream(parentStream, begin, end, disposeParentStream), _bigEndian(bigEndian) {
|
||||
}
|
||||
|
||||
inline uint16 readUint16() {
|
||||
return (_bigEndian) ? readUint16BE() : readUint16LE();
|
||||
uint16 readUint16() {
|
||||
uint16 val;
|
||||
read(&val, 2);
|
||||
return (_bigEndian) ? TO_BE_16(val) : TO_LE_16(val);
|
||||
}
|
||||
|
||||
inline uint32 readUint32() {
|
||||
return (_bigEndian) ? readUint32BE() : readUint32LE();
|
||||
uint32 readUint32() {
|
||||
uint32 val;
|
||||
read(&val, 4);
|
||||
return (_bigEndian) ? TO_BE_32(val) : TO_LE_32(val);
|
||||
}
|
||||
|
||||
inline int16 readSint16() {
|
||||
FORCEINLINE int16 readSint16() {
|
||||
return (int16)readUint16();
|
||||
}
|
||||
|
||||
inline int32 readSint32() {
|
||||
FORCEINLINE int32 readSint32() {
|
||||
return (int32)readUint32();
|
||||
}
|
||||
};
|
||||
|
@ -582,23 +586,28 @@ public:
|
|||
*/
|
||||
class MemoryReadStreamEndian : public Common::MemoryReadStream {
|
||||
private:
|
||||
const bool _bigEndian;
|
||||
|
||||
public:
|
||||
bool _bigEndian;
|
||||
MemoryReadStreamEndian(const byte *buf, uint32 len, bool bigEndian = false) : MemoryReadStream(buf, len), _bigEndian(bigEndian) {}
|
||||
|
||||
inline uint16 readUint16() {
|
||||
return (_bigEndian) ? readUint16BE() : readUint16LE();
|
||||
uint16 readUint16() {
|
||||
uint16 val;
|
||||
read(&val, 2);
|
||||
return (_bigEndian) ? TO_BE_16(val) : TO_LE_16(val);
|
||||
}
|
||||
|
||||
inline uint32 readUint32() {
|
||||
return (_bigEndian) ? readUint32BE() : readUint32LE();
|
||||
uint32 readUint32() {
|
||||
uint32 val;
|
||||
read(&val, 4);
|
||||
return (_bigEndian) ? TO_BE_32(val) : TO_LE_32(val);
|
||||
}
|
||||
|
||||
inline int16 readSint16() {
|
||||
FORCEINLINE int16 readSint16() {
|
||||
return (int16)readUint16();
|
||||
}
|
||||
|
||||
inline int32 readSint32() {
|
||||
FORCEINLINE int32 readSint32() {
|
||||
return (int32)readUint32();
|
||||
}
|
||||
};
|
||||
|
|
|
@ -826,12 +826,10 @@ int Anim::fillFrameOffsets(AnimationData *anim, bool reallyFill) {
|
|||
int i;
|
||||
bool longData = isLongData();
|
||||
|
||||
MemoryReadStreamEndian readS(anim->resourceData, anim->resourceLength, _vm->isBigEndian());
|
||||
MemoryReadStreamEndian readS(anim->resourceData, anim->resourceLength, !_vm->isBigEndian()); // RLE has inversion BE<>LE
|
||||
|
||||
readS.seek(12);
|
||||
|
||||
readS._bigEndian = !_vm->isBigEndian(); // RLE has inversion BE<>LE
|
||||
|
||||
while (readS.pos() != readS.size()) {
|
||||
if (reallyFill) {
|
||||
anim->frameOffsets[currentFrame] = readS.pos();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue