Slightly modified version of Patch #2838562: Improve endian.h and stream.h

svn-id: r44027
This commit is contained in:
Max Horn 2009-09-11 08:55:47 +00:00
parent 7cf23a2c4d
commit 1011508325
4 changed files with 366 additions and 163 deletions

View file

@ -28,28 +28,115 @@
#include "common/scummsys.h"
//
// Endian conversion functions, macros etc., follow from here!
//
/**
* \file endian.h
* Endian conversion and byteswap conversion functions or macros
*
* SWAP_BYTES_??(a) - inverse byte order
* SWAP_CONSTANT_??(a) - inverse byte order, implemented as macro.
* Use with compiletime-constants only, the result will be a compiletime-constant aswell.
* Unlike most other functions these can be used for eg. switch-case labels
*
* READ_UINT??(a) - read native value from pointer a
* READ_??_UINT??(a) - read LE/BE value from pointer a and convert it to native
* WRITE_??_UINT??(a, v) - write native value v to pointer a with LE/BE encoding
* TO_??_??(a) - convert native value v to LE/BE
* FROM_??_??(a) - convert LE/BE value v to native
* CONSTANT_??_??(a) - convert LE/BE value v to native, implemented as macro.
* Use with compiletime-constants only, the result will be a compiletime-constant aswell.
* Unlike most other functions these can be used for eg. switch-case labels
*/
// Sanity check
#if !defined(SCUMM_LITTLE_ENDIAN) && !defined(SCUMM_BIG_ENDIAN)
# error No endianness defined
#endif
#define SWAP_CONSTANT_32(a) \
((uint32)((((a) >> 24) & 0x00FF) | \
(((a) >> 8) & 0xFF00) | \
(((a) & 0xFF00) << 8) | \
(((a) & 0x00FF) << 24) ))
#define SWAP_CONSTANT_16(a) \
((uint16)((((a) >> 8) & 0x00FF) | \
(((a) << 8) & 0xFF00) ))
/**
* Swap the bytes in a 32 bit word in order to convert LE encoded data to BE
* and vice versa.
*/
FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
return ((a >> 24) & 0x000000FF) |
((a >> 8) & 0x0000FF00) |
((a << 8) & 0x00FF0000) |
((a << 24) & 0xFF000000);
}
// machine/compiler-specific variants come first, fallback last
// Test for GCC and if the target has the MIPS rel.2 instructions (we know the psp does)
#if defined(__GNUC__) && (defined(__psp__) || defined(_MIPS_ARCH_MIPS32R2) || defined(_MIPS_ARCH_MIPS64R2))
FORCEINLINE uint32 SWAP_BYTES_32(const uint32 a) {
if (__builtin_constant_p(a)) {
return SWAP_CONSTANT_32(a);
} else {
uint32 result;
# if defined(__psp__)
// use special allegrex instruction
__asm__ ("wsbw %0,%1" : "=r" (result) : "r" (a));
# else
__asm__ ("wsbh %0,%1\n"
"rotr %0,%0,16" : "=r" (result) : "r" (a));
# endif
return result;
}
}
// Test for GCC >= 4.3.0 as this version added the bswap builtin
#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
return __builtin_bswap32(a);
}
// test for MSVC 7 or newer
#elif defined(_MSC_VER) && _MSC_VER >= 1300
FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
return _byteswap_ulong(a);
}
// generic fallback
#else
inline uint32 SWAP_BYTES_32(uint32 a) {
const uint16 low = (uint16)a, high = (uint16)(a >> 16);
return ((uint32)(uint16)((low >> 8) | (low << 8)) << 16)
| (uint16)((high >> 8) | (high << 8));
}
#endif
/**
* Swap the bytes in a 16 bit word in order to convert LE encoded data to BE
* and vice versa.
*/
FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
return ((a >> 8) & 0x00FF) + ((a << 8) & 0xFF00);
}
// compilerspecific variants come first, fallback last
// Test for GCC and if the target has the MIPS rel.2 instructions (we know the psp does)
#if defined(__GNUC__) && (defined(__psp__) || defined(_MIPS_ARCH_MIPS32R2) || defined(_MIPS_ARCH_MIPS64R2))
FORCEINLINE uint16 SWAP_BYTES_16(const uint16 a) {
if (__builtin_constant_p(a)) {
return SWAP_CONSTANT_16(a);
} else {
uint16 result;
__asm__ ("wsbh %0,%1" : "=r" (result) : "r" (a));
return result;
}
}
#else
inline uint16 SWAP_BYTES_16(const uint16 a) {
return (a >> 8) | (a << 8);
}
#endif
/**
@ -70,25 +157,119 @@ FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
* For the latter systems we provide the INVERSE_MKID override.
*/
#if defined(INVERSE_MKID)
#define MKID_BE(a) ((uint32) \
(((a) >> 24) & 0x000000FF) | \
(((a) >> 8) & 0x0000FF00) | \
(((a) << 8) & 0x00FF0000) | \
(((a) << 24) & 0xFF000000))
#define MKID_BE(a) SWAP_CONSTANT_32(a)
#else
# define MKID_BE(a) ((uint32)(a))
#endif
// Functions for reading/writing native Integers,
// this transparently handles the need for alignment
#if !defined(SCUMM_NEED_ALIGNMENT)
FORCEINLINE uint16 READ_UINT16(const void *ptr) {
return *(const uint16 *)(ptr);
}
FORCEINLINE uint32 READ_UINT32(const void *ptr) {
return *(const uint32 *)(ptr);
}
FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
*(uint16 *)(ptr) = value;
}
FORCEINLINE void WRITE_UINT32(void *ptr, uint32 value) {
*(uint32 *)(ptr) = value;
}
// test for GCC >= 4.0. these implementations will automatically use CPU-specific
// instructions for unaligned data when they are available (eg. MIPS)
#elif defined(__GNUC__) && (__GNUC__ >= 4)
FORCEINLINE uint16 READ_UINT16(const void *ptr) {
struct Unaligned16 { uint16 val; } __attribute__ ((__packed__));
return ((const Unaligned16 *)ptr)->val;
}
FORCEINLINE uint32 READ_UINT32(const void *ptr) {
struct Unaligned32 { uint32 val; } __attribute__ ((__packed__));
return ((const Unaligned32 *)ptr)->val;
}
FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
struct Unaligned16 { uint16 val; } __attribute__ ((__packed__));
((Unaligned16 *)ptr)->val = value;
}
FORCEINLINE void WRITE_UINT32(void *ptr, uint32 value) {
struct Unaligned32 { uint32 val; } __attribute__ ((__packed__));
((Unaligned32 *)ptr)->val = value;
}
// use software fallback by loading each byte explicitely
#else
# if defined(SCUMM_LITTLE_ENDIAN)
inline uint16 READ_UINT16(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[1] << 8) | b[0];
}
inline uint32 READ_UINT32(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | (b[0]);
}
inline void WRITE_UINT16(void *ptr, uint16 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 0);
b[1] = (uint8)(value >> 8);
}
inline void WRITE_UINT32(void *ptr, uint32 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 0);
b[1] = (uint8)(value >> 8);
b[2] = (uint8)(value >> 16);
b[3] = (uint8)(value >> 24);
}
# elif defined(SCUMM_BIG_ENDIAN)
inline uint16 READ_UINT16(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[0] << 8) | b[1];
}
inline uint32 READ_UINT32(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | (b[3]);
}
inline void WRITE_UINT16(void *ptr, uint16 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 8);
b[1] = (uint8)(value >> 0);
}
inline void WRITE_UINT32(void *ptr, uint32 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 24);
b[1] = (uint8)(value >> 16);
b[2] = (uint8)(value >> 8);
b[3] = (uint8)(value >> 0);
}
# endif
#endif
// Map Funtions for reading/writing BE/LE integers depending on native endianess
#if defined(SCUMM_LITTLE_ENDIAN)
#define READ_UINT16(a) READ_LE_UINT16(a)
#define READ_UINT32(a) READ_LE_UINT32(a)
#define READ_LE_UINT16(a) READ_UINT16(a)
#define READ_LE_UINT32(a) READ_UINT32(a)
#define WRITE_UINT16(a, v) WRITE_LE_UINT16(a, v)
#define WRITE_UINT32(a, v) WRITE_LE_UINT32(a, v)
#define WRITE_LE_UINT16(a, v) WRITE_UINT16(a, v)
#define WRITE_LE_UINT32(a, v) WRITE_UINT32(a, v)
#define FROM_LE_32(a) ((uint32)(a))
#define FROM_LE_16(a) ((uint16)(a))
@ -102,16 +283,61 @@ FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
#define TO_BE_32(a) SWAP_BYTES_32(a)
#define TO_BE_16(a) SWAP_BYTES_16(a)
#define CONSTANT_LE_32(a) ((uint32)(a))
#define CONSTANT_LE_16(a) ((uint16)(a))
#define CONSTANT_BE_32(a) SWAP_CONSTANT_32(a)
#define CONSTANT_BE_16(a) SWAP_CONSTANT_16(a)
// if the unaligned load and the byteswap take alot instructions its better to directly read and invert
# if defined(SCUMM_NEED_ALIGNMENT) && !defined(__mips__)
inline uint16 READ_BE_UINT16(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[0] << 8) | b[1];
}
inline uint32 READ_BE_UINT32(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | (b[3]);
}
inline void WRITE_BE_UINT16(void *ptr, uint16 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 8);
b[1] = (uint8)(value >> 0);
}
inline void WRITE_BE_UINT32(void *ptr, uint32 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 24);
b[1] = (uint8)(value >> 16);
b[2] = (uint8)(value >> 8);
b[3] = (uint8)(value >> 0);
}
# else
inline uint16 READ_BE_UINT16(const void *ptr) {
return SWAP_BYTES_16(READ_UINT16(ptr));
}
inline uint32 READ_BE_UINT32(const void *ptr) {
return SWAP_BYTES_32(READ_UINT32(ptr));
}
inline void WRITE_BE_UINT16(void *ptr, uint16 value) {
WRITE_UINT16(ptr, SWAP_BYTES_16(value));
}
inline void WRITE_BE_UINT32(void *ptr, uint32 value) {
WRITE_UINT32(ptr, SWAP_BYTES_32(value));
}
# endif // if defined(SCUMM_NEED_ALIGNMENT)
#elif defined(SCUMM_BIG_ENDIAN)
#define MKID(a) ((uint32)(a))
#define MKID_BE(a) ((uint32)(a))
#define READ_UINT16(a) READ_BE_UINT16(a)
#define READ_UINT32(a) READ_BE_UINT32(a)
#define READ_BE_UINT16(a) READ_UINT16(a)
#define READ_BE_UINT32(a) READ_UINT32(a)
#define WRITE_UINT16(a, v) WRITE_BE_UINT16(a, v)
#define WRITE_UINT32(a, v) WRITE_BE_UINT32(a, v)
#define WRITE_BE_UINT16(a, v) WRITE_UINT16(a, v)
#define WRITE_BE_UINT32(a, v) WRITE_UINT32(a, v)
#define FROM_LE_32(a) SWAP_BYTES_32(a)
#define FROM_LE_16(a) SWAP_BYTES_16(a)
@ -125,96 +351,62 @@ FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
#define TO_BE_32(a) ((uint32)(a))
#define TO_BE_16(a) ((uint16)(a))
#else
#define CONSTANT_LE_32(a) SWAP_CONSTANT_32(a)
#define CONSTANT_LE_16(a) SWAP_CONSTANT_16(a)
#error No endianness defined
#define CONSTANT_BE_32(a) ((uint32)(a))
#define CONSTANT_BE_16(a) ((uint16)(a))
// if the unaligned load and the byteswap take alot instructions its better to directly read and invert
# if defined(SCUMM_NEED_ALIGNMENT) && !defined(__mips__)
#endif
inline uint16 READ_LE_UINT16(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[1] << 8) | b[0];
}
inline uint32 READ_LE_UINT32(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | (b[0]);
}
inline void WRITE_LE_UINT16(void *ptr, uint16 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 0);
b[1] = (uint8)(value >> 8);
}
inline void WRITE_LE_UINT32(void *ptr, uint32 value) {
uint8 *b = (uint8 *)ptr;
b[0] = (uint8)(value >> 0);
b[1] = (uint8)(value >> 8);
b[2] = (uint8)(value >> 16);
b[3] = (uint8)(value >> 24);
}
# else
inline uint16 READ_LE_UINT16(const void *ptr) {
return SWAP_BYTES_16(READ_UINT16(ptr));
}
inline uint32 READ_LE_UINT32(const void *ptr) {
return SWAP_BYTES_32(READ_UINT32(ptr));
}
inline void WRITE_LE_UINT16(void *ptr, uint16 value) {
WRITE_UINT16(ptr, SWAP_BYTES_16(value));
}
inline void WRITE_LE_UINT32(void *ptr, uint32 value) {
WRITE_UINT32(ptr, SWAP_BYTES_32(value));
}
# endif // if defined(SCUMM_NEED_ALIGNMENT)
#if defined(SCUMM_NEED_ALIGNMENT) || !defined(SCUMM_LITTLE_ENDIAN)
FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
const byte *b = (const byte *)ptr;
return (b[1] << 8) + b[0];
}
FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
const byte *b = (const byte *)ptr;
return (b[3] << 24) + (b[2] << 16) + (b[1] << 8) + (b[0]);
}
FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
byte *b = (byte *)ptr;
b[0] = (byte)(value >> 0);
b[1] = (byte)(value >> 8);
}
FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
byte *b = (byte *)ptr;
b[0] = (byte)(value >> 0);
b[1] = (byte)(value >> 8);
b[2] = (byte)(value >> 16);
b[3] = (byte)(value >> 24);
}
#else
FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
return *(const uint16 *)(ptr);
}
FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
return *(const uint32 *)(ptr);
}
FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
*(uint16 *)(ptr) = value;
}
FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
*(uint32 *)(ptr) = value;
}
#endif
#endif // if defined(SCUMM_LITTLE_ENDIAN)
#if defined(SCUMM_NEED_ALIGNMENT) || !defined(SCUMM_BIG_ENDIAN)
FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
const byte *b = (const byte *)ptr;
return (b[0] << 8) + b[1];
}
FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
const byte *b = (const byte*)ptr;
return (b[0] << 24) + (b[1] << 16) + (b[2] << 8) + (b[3]);
}
FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
byte *b = (byte *)ptr;
b[0] = (byte)(value >> 8);
b[1] = (byte)(value >> 0);
}
FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
byte *b = (byte *)ptr;
b[0] = (byte)(value >> 24);
b[1] = (byte)(value >> 16);
b[2] = (byte)(value >> 8);
b[3] = (byte)(value >> 0);
}
#else
FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
return *(const uint16 *)(ptr);
}
FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
return *(const uint32 *)(ptr);
}
FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
*(uint16 *)(ptr) = value;
}
FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
*(uint32 *)(ptr) = value;
}
#endif
FORCEINLINE uint32 READ_LE_UINT24(const void *ptr) {
const byte *b = (const byte *)ptr;
return (b[2] << 16) + (b[1] << 8) + (b[0]);
inline uint32 READ_LE_UINT24(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[2] << 16) | (b[1] << 8) | (b[0]);
}
FORCEINLINE uint32 READ_BE_UINT24(const void *ptr) {
const byte *b = (const byte*)ptr;
return (b[0] << 16) + (b[1] << 8) + (b[2]);
inline uint32 READ_BE_UINT24(const void *ptr) {
const uint8 *b = (const uint8 *)ptr;
return (b[0] << 16) | (b[1] << 8) | (b[2]);
}
#endif

View file

@ -202,7 +202,7 @@
#ifndef __GNUC__
#define FORCEINLINE __forceinline
#define NORETURN _declspec(noreturn)
#define NORETURN __declspec(noreturn)
#endif
#define PLUGIN_EXPORT __declspec(dllexport)
@ -224,7 +224,7 @@
#define SCUMM_LITTLE_ENDIAN
#define FORCEINLINE __forceinline
#define NORETURN _declspec(noreturn)
#define NORETURN __declspec(noreturn)
#define PLUGIN_EXPORT __declspec(dllexport)
typedef signed char int8_t;
@ -380,8 +380,12 @@
//
#if defined(__GNUC__)
#define NORETURN __attribute__((__noreturn__))
#define PACKED_STRUCT __attribute__((packed))
#define GCC_PRINTF(x,y) __attribute__((format(printf, x, y)))
#define PACKED_STRUCT __attribute__((__packed__))
#define GCC_PRINTF(x,y) __attribute__((__format__(printf, x, y)))
#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
#define FORCEINLINE __attribute__((__always_inline__)) inline
#endif
#else
#define PACKED_STRUCT
#define GCC_PRINTF(x,y)

View file

@ -27,6 +27,7 @@
#define COMMON_STREAM_H
#include "common/scummsys.h"
#include "common/endian.h"
namespace Common {
@ -106,38 +107,38 @@ public:
}
void writeUint16LE(uint16 value) {
writeByte((byte)(value & 0xff));
writeByte((byte)(value >> 8));
value = TO_LE_16(value);
write(&value, 2);
}
void writeUint32LE(uint32 value) {
writeUint16LE((uint16)(value & 0xffff));
writeUint16LE((uint16)(value >> 16));
value = TO_LE_32(value);
write(&value, 4);
}
void writeUint16BE(uint16 value) {
writeByte((byte)(value >> 8));
writeByte((byte)(value & 0xff));
value = TO_BE_16(value);
write(&value, 2);
}
void writeUint32BE(uint32 value) {
writeUint16BE((uint16)(value >> 16));
writeUint16BE((uint16)(value & 0xffff));
value = TO_BE_32(value);
write(&value, 4);
}
void writeSint16LE(int16 value) {
FORCEINLINE void writeSint16LE(int16 value) {
writeUint16LE((uint16)value);
}
void writeSint32LE(int32 value) {
FORCEINLINE void writeSint32LE(int32 value) {
writeUint32LE((uint32)value);
}
void writeSint16BE(int16 value) {
FORCEINLINE void writeSint16BE(int16 value) {
writeUint16BE((uint16)value);
}
void writeSint32BE(int32 value) {
FORCEINLINE void writeSint32BE(int32 value) {
writeUint32BE((uint32)value);
}
@ -188,7 +189,7 @@ public:
* calling err() and eos() ).
*/
byte readByte() {
byte b = 0;
byte b = 0; // FIXME: remove initialisation
read(&b, 1);
return b;
}
@ -199,10 +200,8 @@ public:
* if a read error occurred (for which client code can check by
* calling err() and eos() ).
*/
int8 readSByte() {
int8 b = 0;
read(&b, 1);
return b;
FORCEINLINE int8 readSByte() {
return (int8)readByte();
}
/**
@ -213,9 +212,9 @@ public:
* calling err() and eos() ).
*/
uint16 readUint16LE() {
uint16 a = readByte();
uint16 b = readByte();
return a | (b << 8);
uint16 val;
read(&val, 2);
return FROM_LE_16(val);
}
/**
@ -226,9 +225,9 @@ public:
* calling err() and eos() ).
*/
uint32 readUint32LE() {
uint32 a = readUint16LE();
uint32 b = readUint16LE();
return (b << 16) | a;
uint32 val;
read(&val, 4);
return FROM_LE_32(val);
}
/**
@ -239,9 +238,9 @@ public:
* calling err() and eos() ).
*/
uint16 readUint16BE() {
uint16 b = readByte();
uint16 a = readByte();
return a | (b << 8);
uint16 val;
read(&val, 2);
return FROM_BE_16(val);
}
/**
@ -252,9 +251,9 @@ public:
* calling err() and eos() ).
*/
uint32 readUint32BE() {
uint32 b = readUint16BE();
uint32 a = readUint16BE();
return (b << 16) | a;
uint32 val;
read(&val, 4);
return FROM_BE_32(val);
}
/**
@ -264,7 +263,7 @@ public:
* if a read error occurred (for which client code can check by
* calling err() and eos() ).
*/
int16 readSint16LE() {
FORCEINLINE int16 readSint16LE() {
return (int16)readUint16LE();
}
@ -275,7 +274,7 @@ public:
* if a read error occurred (for which client code can check by
* calling err() and eos() ).
*/
int32 readSint32LE() {
FORCEINLINE int32 readSint32LE() {
return (int32)readUint32LE();
}
@ -286,7 +285,7 @@ public:
* if a read error occurred (for which client code can check by
* calling err() and eos() ).
*/
int16 readSint16BE() {
FORCEINLINE int16 readSint16BE() {
return (int16)readUint16BE();
}
@ -297,7 +296,7 @@ public:
* if a read error occurred (for which client code can check by
* calling err() and eos() ).
*/
int32 readSint32BE() {
FORCEINLINE int32 readSint32BE() {
return (int32)readUint32BE();
}
@ -460,26 +459,31 @@ public:
* @see SubReadStream
*/
class SeekableSubReadStreamEndian : public SeekableSubReadStream {
public:
bool _bigEndian;
private:
const bool _bigEndian;
public:
SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian = false, bool disposeParentStream = false)
: SeekableSubReadStream(parentStream, begin, end, disposeParentStream), _bigEndian(bigEndian) {
}
inline uint16 readUint16() {
return (_bigEndian) ? readUint16BE() : readUint16LE();
uint16 readUint16() {
uint16 val;
read(&val, 2);
return (_bigEndian) ? TO_BE_16(val) : TO_LE_16(val);
}
inline uint32 readUint32() {
return (_bigEndian) ? readUint32BE() : readUint32LE();
uint32 readUint32() {
uint32 val;
read(&val, 4);
return (_bigEndian) ? TO_BE_32(val) : TO_LE_32(val);
}
inline int16 readSint16() {
FORCEINLINE int16 readSint16() {
return (int16)readUint16();
}
inline int32 readSint32() {
FORCEINLINE int32 readSint32() {
return (int32)readUint32();
}
};
@ -582,23 +586,28 @@ public:
*/
class MemoryReadStreamEndian : public Common::MemoryReadStream {
private:
const bool _bigEndian;
public:
bool _bigEndian;
MemoryReadStreamEndian(const byte *buf, uint32 len, bool bigEndian = false) : MemoryReadStream(buf, len), _bigEndian(bigEndian) {}
inline uint16 readUint16() {
return (_bigEndian) ? readUint16BE() : readUint16LE();
uint16 readUint16() {
uint16 val;
read(&val, 2);
return (_bigEndian) ? TO_BE_16(val) : TO_LE_16(val);
}
inline uint32 readUint32() {
return (_bigEndian) ? readUint32BE() : readUint32LE();
uint32 readUint32() {
uint32 val;
read(&val, 4);
return (_bigEndian) ? TO_BE_32(val) : TO_LE_32(val);
}
inline int16 readSint16() {
FORCEINLINE int16 readSint16() {
return (int16)readUint16();
}
inline int32 readSint32() {
FORCEINLINE int32 readSint32() {
return (int32)readUint32();
}
};

View file

@ -826,12 +826,10 @@ int Anim::fillFrameOffsets(AnimationData *anim, bool reallyFill) {
int i;
bool longData = isLongData();
MemoryReadStreamEndian readS(anim->resourceData, anim->resourceLength, _vm->isBigEndian());
MemoryReadStreamEndian readS(anim->resourceData, anim->resourceLength, !_vm->isBigEndian()); // RLE has inversion BE<>LE
readS.seek(12);
readS._bigEndian = !_vm->isBigEndian(); // RLE has inversion BE<>LE
while (readS.pos() != readS.size()) {
if (reallyFill) {
anim->frameOffsets[currentFrame] = readS.pos();