init _CJKMode properly, in all cases
svn-id: r8297
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1 changed files with 1 additions and 1 deletions
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@ -658,10 +658,10 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
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loadLanguageBundle();
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// Load CJK font
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_CJKMode = false;
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if((_gameId == GID_DIG || _gameId == GID_CMI) && (_language == KO_KOR || _language == JA_JPN || _language == ZH_TWN)) {
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File fp;
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const char *fontFile = NULL;
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_CJKMode = false;
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switch(_language) {
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case KO_KOR:
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_CJKMode = true;
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