PSP: Update README.PSP.in with the latest changes to README.PSP.
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@ -6,6 +6,7 @@ Installation
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- Copy the relevant game datafiles to your memory stick (location doesn't matter).
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- Install ScummVM like any other homebrew.
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- Run ScummVM and use the launcher to add games and run them.
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- Press Start to return to the launcher and play another game.
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Controls
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========
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@ -20,9 +21,10 @@ Cross - Left Mouse Button (usually the main button)
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Circle - Right Mouse Button (secondary button in some games)
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Square - '.' (skip dialogue in some games e.g. Scumm)
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Right trigger + Square - Spacebar (useful in Gobli*ns and SCI games)
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Start - Global Menu. Allows you to 'Return To Launcher' to play another game
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Right trigger + Start - F5 (Main Menu in some games)
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Select - Show/Hide Virtual Keyboard. Hold down to move keyboard onscreen (with D-Pad).
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Right trigger + Select - Show Image Viewer (see below)
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Start - Global Menu. Allows you to 'Return To Launcher' to play another game
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Virtual Keyboard Mode
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=====================
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@ -37,6 +39,34 @@ Buttons/Triggers - Choose a specific character in the square. The four center c
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Analog - Moves in a direction (left/right/up/down) (Useful to keep moving
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while typing in AGI games among other things)
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Image Viewer
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============
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For your convenience, I've included a simple image viewer in the PSP port.
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You can view anything you want while playing a game.
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There are a few simple rules to follow:
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- Images must be of PNG format. If you have images in another format, many
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graphics utilities will convert them for you.
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- Images must be named psp_image1.png, psp_image2.png etc. This is to make
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sure there's no possible conflict between image files and game files.
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- Images must be placed in the game directories. When using the image viewer,
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only the images of the particular game being played will be available for viewing.
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- Don't place any images in the ScummVM directory, or you won't be able to see
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the images in the game directories.
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- There's no guarantee that you'll be able to view your image. This is because
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big images take a lot of memory (more than the size of the image on disk). If there
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isn't enough memory left to show the image, ScummVM will tell you so. Try to make the
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image smaller by either shrinking it or reducing the colors to 256 color palette mode.
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Image Viewer Controls:
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=====================
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Left/Right - previous/next image (e.g. go from psp_image1.png to psp_image2.png)
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Up/down - zoom in/out
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Analog - move around the image
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Triggers, Start: - exit image viewer
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1st Person Game Mode (Can be ignored by most users)
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====================
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This is a special mode built for 1st person games like Lands of Lore. If you don't have these games you can
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@ -49,9 +79,12 @@ Square - Is the modifier key instead of Right Trigger.
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Left/Right Trigger - Strafe left/right
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D-Pad Left/Right - Turn left/right
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Square + D-Pad - F1/F2/F3/F4
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Square + Select - Image Viewer
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Square + Start - Esc (shows game menu)
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Notes
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=====
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- Notice that you can switch between games! This is much faster than quitting
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