Cleanup.
svn-id: r45987
This commit is contained in:
parent
f9a1a5751e
commit
113c720ee1
3 changed files with 87 additions and 74 deletions
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@ -25,33 +25,33 @@
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// Filename creation
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void createFilename(char *dstFilename, const int gid, const int lang, const int platform, const int special, const char *filename);
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void createFilename(char *dstFilename, const ExtractInformation *info, const char *filename);
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namespace {
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void createLangFilename(char *dstFilename, const int gid, const int lang, const int platform, const int special, const char *filename);
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void createLangFilename(char *dstFilename, const ExtractInformation *info, const char *filename);
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// Extraction function prototypes
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bool extractRaw(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractStrings10(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRooms(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractShapes(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractAmigaSfx(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractWdSfx(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRaw(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractStrings(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractStrings10(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRooms(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractShapes(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractAmigaSfx(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractWdSfx(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractHofShapeAnimDataV1(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractHofShapeAnimDataV2(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractHofSeqData(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractHofShapeAnimDataV1(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractHofShapeAnimDataV2(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractStringsWoSuffix(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractPaddedStrings(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRaw16to8(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractMrShapeAnimData(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRaw16(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRaw32(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractLolButtonDefs(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractStringsWoSuffix(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractPaddedStrings(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRaw16to8(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractMrShapeAnimData(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRaw16(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractRaw32(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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bool extractLolButtonDefs(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang);
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// Extraction type table
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@ -83,14 +83,14 @@ const ExtractType extractTypeTable[] = {
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} // end of anonymous namespace
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void createFilename(char *dstFilename, const int gid, const int lang, const int platform, const int special, const char *filename) {
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void createFilename(char *dstFilename, const ExtractInformation *info, const char *filename) {
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strcpy(dstFilename, filename);
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static const char *gidExtensions[] = { "", ".K2", ".K3", 0, ".LOL" };
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strcat(dstFilename, gidExtensions[gid]);
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strcat(dstFilename, gidExtensions[info->gid]);
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for (const SpecialExtension *specialE = specialTable; specialE->special != -1; ++specialE) {
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if (specialE->special == special) {
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if (specialE->special == info->special) {
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strcat(dstFilename, ".");
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strcat(dstFilename, specialE->ext);
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break;
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@ -98,7 +98,7 @@ void createFilename(char *dstFilename, const int gid, const int lang, const int
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}
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for (const PlatformExtension *platformE = platformTable; platformE->platform != -1; ++platformE) {
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if (platformE->platform == platform) {
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if (platformE->platform == info->platform) {
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strcat(dstFilename, ".");
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strcat(dstFilename, platformE->ext);
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}
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@ -107,11 +107,11 @@ void createFilename(char *dstFilename, const int gid, const int lang, const int
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namespace {
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void createLangFilename(char *dstFilename, const int gid, const int lang, const int platform, const int special, const char *filename) {
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void createLangFilename(char *dstFilename, const ExtractInformation *info, const char *filename) {
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strcpy(dstFilename, filename);
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for (const Language *langE = languageTable; langE->lang != -1; ++langE) {
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if (langE->lang == lang) {
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if (langE->lang == info->lang) {
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strcat(dstFilename, ".");
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strcat(dstFilename, langE->ext);
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break;
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@ -122,7 +122,7 @@ void createLangFilename(char *dstFilename, const int gid, const int lang, const
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strcat(dstFilename, gidExtensions[gid]);
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for (const SpecialExtension *specialE = specialTable; specialE->special != -1; ++specialE) {
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if (specialE->special == special) {
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if (specialE->special == info->special) {
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strcat(dstFilename, ".");
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strcat(dstFilename, specialE->ext);
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break;
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@ -130,7 +130,7 @@ void createLangFilename(char *dstFilename, const int gid, const int lang, const
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}
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for (const PlatformExtension *platformE = platformTable; platformE->platform != -1; ++platformE) {
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if (platformE->platform == platform) {
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if (platformE->platform == info->platform) {
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strcat(dstFilename, ".");
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strcat(dstFilename, platformE->ext);
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}
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@ -153,7 +153,7 @@ const ExtractType *findExtractType(const int type) {
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namespace {
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bool extractRaw(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractRaw(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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uint8 *buffer = new uint8[size];
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assert(buffer);
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memcpy(buffer, data, size);
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@ -161,10 +161,10 @@ bool extractRaw(PAKFile &out, const Game *g, const byte *data, const uint32 size
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return out.addFile(filename, buffer, size);
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}
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bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractStrings(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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int fmtPatch = 0;
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// FM Towns files that need addional patches
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if (g->platform == kPlatformFMTowns) {
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if (info->platform == kPlatformFMTowns) {
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if (id == kTakenStrings || id == kNoDropStrings || id == kPoisonGoneString ||
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id == kThePoisonStrings || id == kFluteStrings || id == kWispJewelStrings)
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fmtPatch = 1;
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@ -172,7 +172,7 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32
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fmtPatch = 2;
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else if (id == k2SeqplayStrings)
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fmtPatch = 3;
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} else if (g->platform == kPlatformPC && g->special == kFile2) {
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} else if (info->platform == kPlatformPC && info->special == kFile2) {
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if (id == k2IngamePakFiles)
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fmtPatch = 4;
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}
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@ -181,7 +181,7 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32
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uint32 targetsize = size + 4;
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for (uint32 i = 0; i < size; ++i) {
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if (!data[i]) {
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if (g->platform == kPlatformAmiga) {
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if (info->platform == kPlatformAmiga) {
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if (i + 1 >= size)
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++entries;
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else if (!data[i+1] && !(i & 1))
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@ -192,7 +192,7 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32
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++entries;
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}
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if (g->platform == kPlatformFMTowns) {
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if (info->platform == kPlatformFMTowns) {
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// prevents creation of empty entries (which we have mostly between all strings in the FM-TOWNS version)
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while (!data[++i]) {
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if (i == size)
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@ -222,10 +222,10 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32
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}
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if (fmtPatch == 2) {
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if (g->lang == EN_ANY) {
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if (info->lang == EN_ANY) {
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targetsize--;
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entries += 1;
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} else if (g->lang == JA_JPN) {
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} else if (info->lang == JA_JPN) {
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targetsize += 2;
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entries += 2;
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}
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@ -247,7 +247,7 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32
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const uint8 *input = (const uint8*) data;
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WRITE_BE_UINT32(output, entries); output += 4;
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if (g->platform == kPlatformFMTowns) {
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if (info->platform == kPlatformFMTowns) {
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const byte *c = data + size;
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do {
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if (fmtPatch == 2 && input - data == 0x3C0 && input[0x10] == 0x32) {
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@ -262,15 +262,15 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32
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while (!*input) {
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// Write one empty string into intro strings file
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if (fmtPatch == 2) {
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if ((g->lang == EN_ANY && input - data == 0x260) ||
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(g->lang == JA_JPN && (input - data == 0x2BD || input - data == 0x2BE)))
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if ((info->lang == EN_ANY && input - data == 0x260) ||
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(info->lang == JA_JPN && (input - data == 0x2BD || input - data == 0x2BE)))
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*output++ = *input;
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}
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// insert one dummy string at hof sequence strings position 59
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if (fmtPatch == 3) {
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if ((g->lang == EN_ANY && input - data == 0x695) ||
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(g->lang == JA_JPN && input - data == 0x598))
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if ((info->lang == EN_ANY && input - data == 0x695) ||
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(info->lang == JA_JPN && input - data == 0x598))
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*output++ = *input;
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}
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@ -293,7 +293,7 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32
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}
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} while (input < c);
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} else if (g->platform == kPlatformAmiga) {
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} else if (info->platform == kPlatformAmiga) {
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// we need to strip some aligment zeros out here
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int dstPos = 0;
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for (uint32 i = 0; i < size; ++i) {
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return out.addFile(filename, buffer, targetsize);
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}
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bool extractStrings10(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractStrings10(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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const int strSize = 10;
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uint32 entries = (size + (strSize - 1)) / strSize;
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@ -347,9 +347,9 @@ bool extractStrings10(PAKFile &out, const Game *g, const byte *data, const uint3
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return out.addFile(filename, buffer, output - buffer);
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}
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bool extractRooms(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractRooms(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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// different entry size for the FM-TOWNS version
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const int roomEntrySize = (g->platform == kPlatformFMTowns) ? (0x69) : ((g->platform == kPlatformAmiga) ? 0x52 : 0x51);
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const int roomEntrySize = (info->platform == kPlatformFMTowns) ? (0x69) : ((info->platform == kPlatformAmiga) ? 0x52 : 0x51);
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const int countRooms = size / roomEntrySize;
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uint8 *buffer = new uint8[countRooms * 9 + 4];
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WRITE_BE_UINT32(output, countRooms); output += 4;
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const byte *src = data;
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if (g->platform == kPlatformAmiga) {
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if (info->platform == kPlatformAmiga) {
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for (int i = 0; i < countRooms; ++i) {
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*output++ = *src++; assert(*src == 0); ++src;
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memcpy(output, src, 8); output += 0x8;
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return out.addFile(filename, buffer, countRooms * 9 + 4);
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}
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bool extractShapes(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractShapes(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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byte *buffer = new byte[size + 1 * 4];
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assert(buffer);
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byte *output = buffer;
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return out.addFile(filename, buffer, size + 1 * 4);
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}
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bool extractAmigaSfx(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractAmigaSfx(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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const uint32 entries = size / 8;
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byte *buffer = new byte[entries * 6 + 1 * 4];
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return out.addFile(filename, buffer, entries * 6 + 1 * 4);
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}
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bool extractWdSfx(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractWdSfx(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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const int bufferSize = 0x12602;
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uint8 *buffer = new uint8[0x12602];
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}
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int extractHofSeqData_checkString(const void *ptr, uint8 checkSize);
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int extractHofSeqData_isSequence(const void *ptr, const Game *g, uint32 maxCheckSize);
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int extractHofSeqData_isSequence(const void *ptr, const ExtractInformation *info, uint32 maxCheckSize);
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int extractHofSeqData_isControl(const void *ptr, uint32 size);
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bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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bool extractHofSeqData(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
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int numSequences = 0;
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int numNestedSequences = 0;
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return false;
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}
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int v = extractHofSeqData_isSequence(ptr, g, endOffs - ptr);
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int v = extractHofSeqData_isSequence(ptr, info, endOffs - ptr);
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if (cycle == 0 && v == 1) {
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if ((g->platform == kPlatformPC && g->special == kFile1 && *ptr == 5) || (g->special == kDemoVersion && (ptr - data == 312))) {
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if ((info->platform == kPlatformPC && info->special == kFile1 && *ptr == 5) || (info->special == kDemoVersion && (ptr - data == 312))) {
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// patch for floppy version: skips invalid ferb sequence
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// patch for demo: skips invalid title sequence
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ptr += 54;
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@ -477,7 +477,7 @@ bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint
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ptr += 28;
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output += 28;
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if (g->platform == kPlatformFMTowns) { // startupCommand + finalCommand
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if (info->platform == kPlatformFMTowns) { // startupCommand + finalCommand
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memcpy(output , ptr, 2);
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ptr += 2;
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output += 2;
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@ -506,7 +506,7 @@ bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint
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const byte *ctrStart = ptr;
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while (v && v != -2) {
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ptr++;
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v = extractHofSeqData_isSequence(ptr, g, endOffs - ptr);
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v = extractHofSeqData_isSequence(ptr, info, endOffs - ptr);
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}
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if (v == -2)
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@ -514,7 +514,7 @@ bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint
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ctrSize = (uint16)(ptr - ctrStart);
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if (g->special != kDemoVersion &&
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if (info->special != kDemoVersion &&
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extractHofSeqData_isControl(ctrStart, ctrSize)) {
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controlOffs = (uint16) (output - buffer);
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*output++ = ctrSize >> 2;
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@ -565,11 +565,11 @@ bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint
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controlOffs = 0;
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WRITE_BE_UINT16(output, controlOffs);
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if (g->special != kDemoVersion)
|
||||
if (info->special != kDemoVersion)
|
||||
ptr += 4;
|
||||
output += 2;
|
||||
|
||||
if (g->special != kDemoVersion) {
|
||||
if (info->special != kDemoVersion) {
|
||||
for (int w = 0; w < 2; w++) { //startupCommand, finalCommand
|
||||
WRITE_BE_UINT16(output, READ_LE_UINT16(ptr));
|
||||
ptr += 2;
|
||||
|
@ -580,13 +580,13 @@ bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint
|
|||
output += 4;
|
||||
}
|
||||
|
||||
if (g->platform == kPlatformFMTowns)
|
||||
if (info->platform == kPlatformFMTowns)
|
||||
ptr += 2;
|
||||
|
||||
} else if (cycle == 0) {
|
||||
while (v != 1 && v != -2) {
|
||||
ptr++;
|
||||
v = extractHofSeqData_isSequence(ptr, g, endOffs - ptr);
|
||||
v = extractHofSeqData_isSequence(ptr, info, endOffs - ptr);
|
||||
}
|
||||
|
||||
if (v == -2)
|
||||
|
@ -596,7 +596,7 @@ bool extractHofSeqData(PAKFile &out, const Game *g, const byte *data, const uint
|
|||
} else if (cycle == 1) {
|
||||
while (v == 1 && v != -2) {
|
||||
ptr++;
|
||||
v = extractHofSeqData_isSequence(ptr, g, endOffs - ptr);
|
||||
v = extractHofSeqData_isSequence(ptr, info, endOffs - ptr);
|
||||
}
|
||||
|
||||
if (v == -2)
|
||||
|
@ -658,7 +658,7 @@ int extractHofSeqData_checkString(const void *ptr, uint8 checkSize) {
|
|||
return (sum) ? -1 : 0;
|
||||
}
|
||||
|
||||
int extractHofSeqData_isSequence(const void *ptr, const Game *g, uint32 maxCheckSize) {
|
||||
int extractHofSeqData_isSequence(const void *ptr, const ExtractInformation *info, uint32 maxCheckSize) {
|
||||
// return values: 1 = Sequence; 0 = Nested Sequence; -1 = other; -2 = overflow
|
||||
|
||||
if (maxCheckSize < 30)
|
||||
|
@ -676,7 +676,7 @@ int extractHofSeqData_isSequence(const void *ptr, const Game *g, uint32 maxCheck
|
|||
if (maxCheckSize < 41)
|
||||
return -2;
|
||||
|
||||
if (g->platform == kPlatformFMTowns) {
|
||||
if (info->platform == kPlatformFMTowns) {
|
||||
if (!(s[37] | s[39]) && s[38] > s[36])
|
||||
return 1;
|
||||
} else {
|
||||
|
@ -712,7 +712,7 @@ int extractHofSeqData_isControl(const void *ptr, uint32 size) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
bool extractHofShapeAnimDataV1(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractHofShapeAnimDataV1(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
int outsize = 1;
|
||||
uint8 *buffer = new uint8[size + 1];
|
||||
const uint8 *src = data;
|
||||
|
@ -741,7 +741,7 @@ bool extractHofShapeAnimDataV1(PAKFile &out, const Game *g, const byte *data, co
|
|||
return out.addFile(filename, buffer, outsize);
|
||||
}
|
||||
|
||||
bool extractHofShapeAnimDataV2(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractHofShapeAnimDataV2(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
int outsize = 1;
|
||||
uint8 *buffer = new uint8[size + 1];
|
||||
const uint8 *src = data;
|
||||
|
@ -780,7 +780,7 @@ bool extractHofShapeAnimDataV2(PAKFile &out, const Game *g, const byte *data, co
|
|||
return out.addFile(filename, buffer, outsize);
|
||||
}
|
||||
|
||||
bool extractStringsWoSuffix(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractStringsWoSuffix(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
int outsize = size + 4;
|
||||
uint8 *buffer = new uint8[outsize];
|
||||
const uint8 *src = data;
|
||||
|
@ -809,7 +809,7 @@ bool extractStringsWoSuffix(PAKFile &out, const Game *g, const byte *data, const
|
|||
return out.addFile(filename, buffer, outsize);
|
||||
}
|
||||
|
||||
bool extractPaddedStrings(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractPaddedStrings(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
int outsize = size + 4;
|
||||
uint8 *buffer = new uint8[outsize];
|
||||
const uint8 *src = data;
|
||||
|
@ -833,7 +833,7 @@ bool extractPaddedStrings(PAKFile &out, const Game *g, const byte *data, const u
|
|||
return out.addFile(filename, buffer, outsize);
|
||||
}
|
||||
|
||||
bool extractRaw16to8(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractRaw16to8(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
int outsize = size >> 1;
|
||||
uint8 *buffer = new uint8[outsize];
|
||||
const uint8 *src = data;
|
||||
|
@ -847,7 +847,7 @@ bool extractRaw16to8(PAKFile &out, const Game *g, const byte *data, const uint32
|
|||
return out.addFile(filename, buffer, outsize);
|
||||
}
|
||||
|
||||
bool extractRaw16(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractRaw16(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
uint8 *buffer = new uint8[size];
|
||||
const uint8 *src = data;
|
||||
uint8 *dst = buffer;
|
||||
|
@ -861,7 +861,7 @@ bool extractRaw16(PAKFile &out, const Game *g, const byte *data, const uint32 si
|
|||
return out.addFile(filename, buffer, size);
|
||||
}
|
||||
|
||||
bool extractRaw32(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractRaw32(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
uint8 *buffer = new uint8[size];
|
||||
const uint8 *src = data;
|
||||
uint8 *dst = buffer;
|
||||
|
@ -875,7 +875,7 @@ bool extractRaw32(PAKFile &out, const Game *g, const byte *data, const uint32 si
|
|||
return out.addFile(filename, buffer, size);
|
||||
}
|
||||
|
||||
bool extractLolButtonDefs(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractLolButtonDefs(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
int num = size / 22;
|
||||
uint8 *buffer = new uint8[size];
|
||||
uint32 outsize = num * 18;
|
||||
|
@ -906,7 +906,7 @@ bool extractLolButtonDefs(PAKFile &out, const Game *g, const byte *data, const u
|
|||
return out.addFile(filename, buffer, outsize);
|
||||
}
|
||||
|
||||
bool extractMrShapeAnimData(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
bool extractMrShapeAnimData(PAKFile &out, const ExtractInformation *info, const byte *data, const uint32 size, const char *filename, int id, int lang) {
|
||||
int outsize = 1;
|
||||
uint8 *buffer = new uint8[size + 1];
|
||||
const uint8 *src2 = data;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue