SHERLOCK: Let listSaves return list sorted on slot numbers
This commit is contained in:
parent
8ed5969ea1
commit
114bedc5fe
1 changed files with 1 additions and 1 deletions
|
@ -93,7 +93,6 @@ SaveStateList SaveManager::getSavegameList(const Common::String &target) {
|
||||||
SherlockSavegameHeader header;
|
SherlockSavegameHeader header;
|
||||||
|
|
||||||
filenames = saveFileMan->listSavefiles(pattern);
|
filenames = saveFileMan->listSavefiles(pattern);
|
||||||
sort(filenames.begin(), filenames.end()); // Sort to get the files in numerical order
|
|
||||||
|
|
||||||
SaveStateList saveList;
|
SaveStateList saveList;
|
||||||
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
||||||
|
@ -116,6 +115,7 @@ SaveStateList SaveManager::getSavegameList(const Common::String &target) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
|
||||||
return saveList;
|
return saveList;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue