DM: Add savegame functions
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11 changed files with 261 additions and 34 deletions
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@ -580,6 +580,7 @@ public:
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void f318_dropAllObjects(uint16 champIndex); // @ F0318_CHAMPION_DropAllObjects
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void f323_unpoison(int16 champIndex); // @ F0323_CHAMPION_Unpoison
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void f331_applyTimeEffects(); // @ F0331_CHAMPION_ApplyTimeEffects_CPSF
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void save2_PartyPart(Common::OutSaveFile *file);
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};
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