Various fix in insane

svn-id: r3830
This commit is contained in:
Vincent Hamm 2002-03-25 17:45:55 +00:00
parent c13853de28
commit 11cb8db187
5 changed files with 11 additions and 157 deletions

156
sdl.cpp
View file

@ -938,158 +938,6 @@ int main(int argc, char* argv[]) {
scumm = new Scumm_v6;
else
scumm = new Scumm_v5;
/* All those stuff should be moved to the constructor.... */
for (i=0;i<17;i++)
{
scumm->res.address[i]=0;
scumm->res.flags[i]=0;
scumm->res.mode[i]=0;
scumm->res.name[i]=0;
scumm->res.num[i]=0;
scumm->res.roomno[i]=0;
scumm->res.roomoffs[i]=0;
scumm->res.tags[i]=0;
}
scumm->_resFilePath=0;
scumm->_resFilePrefix=0;
for (i=1; i<NUM_SCRIPT_SLOT; i++)
{
scumm->vm.slot[i].status=0;
scumm->vm.slot[i].cutsceneOverride=0;
scumm->vm.slot[i].delay=0;
scumm->vm.slot[i].didexec=0;
scumm->vm.slot[i].freezeCount=0;
scumm->vm.slot[i].newfield=0;
scumm->vm.slot[i].number=0;
scumm->vm.slot[i].offs=0;
scumm->vm.slot[i].unk1=0;
scumm->vm.slot[i].unk2=0;
scumm->vm.slot[i].unk5=0;
scumm->vm.slot[i].where=0;
}
for (i=0; i<5;i++)
{
scumm->vm.cutScenePtr[i]=0;
scumm->vm.cutSceneScript[i]=0;
scumm->vm.cutSceneData[i]=0;
}
scumm->vm.cutSceneScriptIndex=0;
scumm->vm.cutSceneStackPointer=0;
scumm->_scummStackPos=0;
scumm->_verbMouseOver=0;
scumm->_palDirtyMax=0;
scumm->_palDirtyMin=0;
scumm->_debugger=0;
scumm->camera._cur.x=0;
scumm->camera._cur.y=0;
scumm->camera._dest.x=0;
scumm->camera._dest.y=0;
scumm->camera._accel.x=0;
scumm->camera._accel.y=0;
scumm->camera._last.x=0;
scumm->camera._last.y=0;
scumm->camera._leftTrigger=0;
scumm->camera._rightTrigger=0;
scumm->camera._follows=0;
scumm->camera._mode=0;
scumm->camera._movingToActor=0;
scumm->mouse.x=0;
scumm->mouse.y=0;
scumm->_xPos = 0;
scumm->_yPos = 0;
scumm->_dir = 0;
scumm->_resultVarNumber = 0;
scumm->delta=0;
scumm->_soundEngine=0;
scumm->_gui=0;
scumm->_verbs=0;
scumm->_objs=0;
scumm->_debugger=0;
scumm->_inventory=0;
scumm->_arrays=0;
scumm->_newNames=0;
scumm->_vars=0;
scumm->_varwatch=0;
scumm->_bitVars=0;
scumm->_talk_sound_mode=0;
scumm->_talk_sound_a = 0;
scumm->_talk_sound_b = 0;
scumm->_curActor = 0;
scumm->_curExecScript = 0;
scumm->_curPalIndex = 0;
scumm->_curVerb = 0;
scumm->_curVerbSlot = 0;
scumm->_currentScript = 0;
scumm->_currentRoom = 0;
scumm->_midi_driver = 0;
scumm->_curSoundPos = 0;
scumm->_soundQuePos = 0;
scumm->_soundQue2Pos = 0;
scumm->_soundParam = 0;
scumm->_soundParam2 = 0;
scumm->_soundParam3 = 0;
scumm->current_cd_sound = 0;
scumm->num_sound_effects = 0;
scumm->_noSubtitles = 0;
scumm->_screenEffectFlag = 0;
scumm->_switchRoomEffect = 0;
scumm->_switchRoomEffect2 = 0;
scumm->_screenLeft = 0;
scumm->_screenTop = 0;
scumm->_enqueue_b = 0;
scumm->_enqueue_c = 0;
scumm->_enqueue_d = 0;
scumm->_enqueue_e = 0;
scumm->_palManipCounter = 0;
scumm->_palManipStart = 0;
scumm->_palManipEnd = 0;
memset(scumm->_colorCycle, 0, sizeof(scumm->_colorCycle));
scumm->_CLUT_offs = 0;
scumm->_ENCD_offs = 0;
scumm->_EPAL_offs = 0;
scumm->_IM00_offs = 0;
scumm->_PALS_offs = 0;
scumm->_fastMode = 0;
for (i=0; i<6; i++) {
scumm->string[i].t_center = 0;
scumm->string[i].t_xpos = 0;
scumm->string[i].t_ypos = 0;
scumm->string[i].t_color = 0;
scumm->string[i].t_overhead =0;
scumm->string[i].t_charset = 0;
scumm->string[i].t_right = 0;
}
scumm->_charsetColor = 0;
scumm->_insaneFlag = 12;
scumm->_insaneState = 0;
/* */
scumm->_fullScreen = detector._fullScreen;
scumm->_debugMode = detector._debugMode;
@ -1113,11 +961,13 @@ int main(int argc, char* argv[]) {
scumm->delta=0;
scumm->_system = &_system;
_system.last_time = SDL_GetTicks();
scumm->launch();
_system.last_time = SDL_GetTicks();
scumm->runScript(1,0,0,&scumm->_bootParam);
// scumm->runScript(1,0,0,&scumm->_bootParam);
// scumm->scummMain(argc, argv); // Todo: need to change that as well