Some more cleanup, loadFile now returns a uint8*/byte* so no casting is needed anymore.

svn-id: r6854
This commit is contained in:
Joost Peters 2003-03-24 10:55:58 +00:00
parent eb31490e39
commit 12c0a6834a
5 changed files with 83 additions and 83 deletions

View file

@ -192,8 +192,8 @@
#define START_VOICE ( delay(200), _sound->playVoice(vocBuffer, loadedVocSize) )
#define START_BG ( _sound->playBgSound(bgVocBuffer, bgVocSize) )
#define LOAD_NEW_VOICE(num) ( free (vocBuffer), vocBuffer = (byte *)loadFile(num, NULL), loadedVocSize = _lastLoadedFileSize )
#define LOAD_NEW_BG(num) ( free (bgVocBuffer), bgVocBuffer = (byte *)loadFile(num, NULL), bgVocSize = _lastLoadedFileSize )
#define LOAD_NEW_VOICE(num) ( free (vocBuffer), vocBuffer = loadFile(num, NULL), loadedVocSize = _lastLoadedFileSize )
#define LOAD_NEW_BG(num) ( free (bgVocBuffer), bgVocBuffer = loadFile(num, NULL), bgVocSize = _lastLoadedFileSize )
#define WAIT_VOICE while (_sound->_voiceHandle != 0) { delay(50); }
#define WAIT_SEQUENCE while (_tseqFrames != 0) { delay(50); }
#define WAIT_RELATIVE(x) ( delay(20 * (x)) )
@ -206,24 +206,24 @@ void SkyState::doCDIntro() {
assert(_isCDVersion);
vocBuffer = (byte *)loadFile(cdv_00, NULL);
vocBuffer = loadFile(cdv_00, NULL);
loadedVocSize = _lastLoadedFileSize;
_tempPal = (byte *)loadFile(cd_pal, NULL);
_workScreen = (byte *)loadFile(cd_1_log, NULL);
_tempPal = loadFile(cd_pal, NULL);
_workScreen = loadFile(cd_1_log, NULL);
cd2_seq_data_1 = (byte *)loadFile(cd_1, NULL);
bgVocBuffer = (byte *)loadFile(59499, NULL);
cd2_seq_data_1 = loadFile(cd_1, NULL);
bgVocBuffer = loadFile(59499, NULL);
bgVocSize = _lastLoadedFileSize;
delay(2000); //keep gibbons screen up for 2 seconds
fn_fade_down(0); //and fade out
fnFadeDown(0); //and fade out
START_VOICE;
START_BG;
free (vocBuffer);
vocBuffer = (byte *)loadFile(cdv_01, NULL);
vocBuffer = loadFile(cdv_01, NULL);
loadedVocSize = _lastLoadedFileSize;
WAIT_VOICE; //wait for the voice to finish
@ -236,7 +236,7 @@ void SkyState::doCDIntro() {
WAIT_VOICE;
START_VOICE;
START_BG;
cd2_seq_data_2 = (byte *)loadFile(cd_2, NULL); //load seq 2 while 1 is playing
cd2_seq_data_2 = loadFile(cd_2, NULL); //load seq 2 while 1 is playing
LOAD_NEW_VOICE(cdv_03);
//WAIT_SEQUENCE;
WAIT_VOICE;
@ -251,7 +251,7 @@ void SkyState::doCDIntro() {
START_BG;
free(cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_3, NULL);
cd2_seq_data_1 = loadFile(cd_3, NULL);
LOAD_NEW_VOICE(cdv_05);
WAIT_SEQUENCE; //2
@ -269,7 +269,7 @@ void SkyState::doCDIntro() {
START_BG;
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_5, NULL);
cd2_seq_data_2 = loadFile(cd_5, NULL);
LOAD_NEW_VOICE(cdv_07);
WAIT_SEQUENCE; //3
@ -289,7 +289,7 @@ void SkyState::doCDIntro() {
START_BG;
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_7, NULL);
cd2_seq_data_1 = loadFile(cd_7, NULL);
LOAD_NEW_VOICE(cdv_10);
WAIT_SEQUENCE; //5
@ -300,16 +300,16 @@ void SkyState::doCDIntro() {
START_BG;
loadFile(cd_11_pal, _tempPal);
byte *workScreen2 = (byte *)loadFile(cd_11_log, NULL); //need an extra screen or else the sequence will get messed up
byte *workScreen2 = loadFile(cd_11_log, NULL); //need an extra screen or else the sequence will get messed up
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_11, NULL);
cd2_seq_data_2 = loadFile(cd_11, NULL);
LOAD_NEW_VOICE(cdv_11);
WAIT_VOICE; //10
START_VOICE; //11
START_BG;
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -329,7 +329,7 @@ void SkyState::doCDIntro() {
START_BG;
free(cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_13, NULL);
cd2_seq_data_1 = loadFile(cd_13, NULL);
LOAD_NEW_VOICE(cdv_14);
LOAD_NEW_BG(59498);
@ -350,7 +350,7 @@ void SkyState::doCDIntro() {
START_VOICE; //15
START_BG;
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -362,7 +362,7 @@ void SkyState::doCDIntro() {
loadFile(cd_17_log, workScreen2);
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_17, NULL);
cd2_seq_data_2 = loadFile(cd_17, NULL);
LOAD_NEW_VOICE(cdv_17);
WAIT_VOICE; //16
@ -389,7 +389,7 @@ void SkyState::doCDIntro() {
WAIT_SEQUENCE; //17
WAIT_VOICE; //18
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -404,7 +404,7 @@ void SkyState::doCDIntro() {
START_VOICE; //20
START_BG;
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -417,7 +417,7 @@ void SkyState::doCDIntro() {
WAIT_VOICE; //20
START_VOICE; //21
START_BG;
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -433,7 +433,7 @@ void SkyState::doCDIntro() {
LOAD_NEW_VOICE(cdv_23);
WAIT_VOICE; //22
START_VOICE; //23
fn_fade_down(0);
fnFadeDown(0);
loadFile(cd_23_pal, _tempPal);
loadFile(cd_24_log, workScreen2);
@ -453,12 +453,12 @@ void SkyState::doCDIntro() {
START_VOICE; //26
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_27, NULL);
cd2_seq_data_1 = loadFile(cd_27, NULL);
LOAD_NEW_VOICE(cdv_27);
loadFile(cd_27_pal, _tempPal);
loadFile(cd_27_log, workScreen2);
WAIT_VOICE; //26
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -488,13 +488,13 @@ void SkyState::doCDIntro() {
START_VOICE; //35
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_35, NULL);
cd2_seq_data_2 = loadFile(cd_35, NULL);
LOAD_NEW_VOICE(cdv_36);
loadFile(cd_35_pal, _tempPal);
loadFile(cd_35_log, workScreen2);
WAIT_VOICE; //35
START_VOICE; //36
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -505,7 +505,7 @@ void SkyState::doCDIntro() {
START_VOICE; //37
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_37, NULL);
cd2_seq_data_1 = loadFile(cd_37, NULL);
LOAD_NEW_VOICE(cdv_38);
WAIT_SEQUENCE; //35
@ -521,7 +521,7 @@ void SkyState::doCDIntro() {
loadFile(cd_40_pal, _tempPal);
loadFile(cd_40_log, workScreen2);
WAIT_VOICE; //39
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -539,14 +539,14 @@ void SkyState::doCDIntro() {
loadFile(cd_43_log, workScreen2);
WAIT_VOICE; //42
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
START_VOICE; //43
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_43, NULL);
cd2_seq_data_2 = loadFile(cd_43, NULL);
WAIT_VOICE; //43
startTimerSequence(cd2_seq_data_2);
LOAD_NEW_VOICE(cdv_45);
@ -554,12 +554,12 @@ void SkyState::doCDIntro() {
loadFile(cd_45_log, workScreen2);
WAIT_SEQUENCE; //43
START_VOICE; //45
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_45, NULL);
cd2_seq_data_1 = loadFile(cd_45, NULL);
LOAD_NEW_VOICE(cdv_46);
WAIT_VOICE; //45
startTimerSequence(cd2_seq_data_1);
@ -572,7 +572,7 @@ void SkyState::doCDIntro() {
WAIT_SEQUENCE; //45
WAIT_VOICE; //46
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -582,13 +582,13 @@ void SkyState::doCDIntro() {
loadFile(cd_48_log, workScreen2);
WAIT_VOICE; //47
START_VOICE; //48
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_48, NULL);
cd2_seq_data_2 = loadFile(cd_48, NULL);
LOAD_NEW_VOICE(cdv_49);
WAIT_VOICE; //48
startTimerSequence(cd2_seq_data_2);
@ -597,7 +597,7 @@ void SkyState::doCDIntro() {
WAIT_VOICE; //49
START_VOICE; //50
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_49, NULL);
cd2_seq_data_1 = loadFile(cd_49, NULL);
LOAD_NEW_VOICE(cdv_51);
WAIT_SEQUENCE; //48
WAIT_VOICE; //50
@ -611,7 +611,7 @@ void SkyState::doCDIntro() {
START_VOICE; //53
LOAD_NEW_VOICE(cdv_54);
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_50, NULL);
cd2_seq_data_2 = loadFile(cd_50, NULL);
WAIT_VOICE; //53
WAIT_SEQUENCE; //49
@ -628,7 +628,7 @@ void SkyState::doCDIntro() {
WAIT_VOICE; //55
START_VOICE; //56
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -642,7 +642,7 @@ void SkyState::doCDIntro() {
loadFile(cd_58_log, workScreen2);
WAIT_VOICE; //57
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -651,7 +651,7 @@ void SkyState::doCDIntro() {
WAIT_VOICE; //48
START_VOICE; //59
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_58, NULL);
cd2_seq_data_1 = loadFile(cd_58, NULL);
WAIT_VOICE; //59
LOAD_NEW_VOICE(cdv_60);
START_VOICE; //60
@ -672,7 +672,7 @@ void SkyState::doCDIntro() {
WAIT_SEQUENCE; //58
WAIT_VOICE; //64
START_VOICE; //65
fn_fade_down(0);
fnFadeDown(0);
LOAD_NEW_VOICE(cdv_66);
loadFile(cd_66_pal, _tempPal);
loadFile(cd_66_log, _workScreen);
@ -685,7 +685,7 @@ void SkyState::doCDIntro() {
START_VOICE; //67
loadFile(cd_67_pal, _tempPal);
loadFile(cd_67_log, workScreen2);
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -693,13 +693,13 @@ void SkyState::doCDIntro() {
WAIT_VOICE; //67
START_VOICE; //68
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_69, NULL);
cd2_seq_data_2 = loadFile(cd_69, NULL);
LOAD_NEW_VOICE(cdv_69);
loadFile(cd_69_pal, _tempPal);
loadFile(cd_69_log, workScreen2);
WAIT_VOICE; //68
START_VOICE; //69
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -709,7 +709,7 @@ void SkyState::doCDIntro() {
START_VOICE; //70
LOAD_NEW_VOICE(cdv_71);
WAIT_VOICE; //70
fn_fade_down(0);
fnFadeDown(0);
START_VOICE; //71
loadFile(cd_72_pal, _tempPal);
loadFile(cd_72_log, _workScreen);
@ -723,7 +723,7 @@ void SkyState::doCDIntro() {
loadFile(cd_73_log, _workScreen);
LOAD_NEW_VOICE(cdv_73);
WAIT_VOICE; //72
fn_fade_down(0);
fnFadeDown(0);
showScreen();
paletteFadeUp(_tempPal);
START_VOICE; //73
@ -735,8 +735,8 @@ void SkyState::doCDIntro() {
START_VOICE; //75
loadFile(cd_76_pal, _tempPal);
free (workScreen2);
workScreen2 = (byte *)loadFile(cd_76_log, NULL);
fn_fade_down(0);
workScreen2 = loadFile(cd_76_log, NULL);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -749,13 +749,13 @@ void SkyState::doCDIntro() {
START_VOICE; //77
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_100, NULL);
cd2_seq_data_1 = loadFile(cd_100, NULL);
loadFile(cd_78_pal, _tempPal);
free (workScreen2);
workScreen2 = (byte *)loadFile(cd_78_log, NULL);
workScreen2 = loadFile(cd_78_log, NULL);
LOAD_NEW_VOICE(cdv_78);
WAIT_VOICE; //77
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -777,7 +777,7 @@ void SkyState::doCDIntro() {
WAIT_VOICE; //82
loadFile(cd_101_log, workScreen2);
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_101, NULL);
cd2_seq_data_2 = loadFile(cd_101, NULL);
WAIT_SEQUENCE; //100
COPY_SCREEN;
showScreen();
@ -793,9 +793,9 @@ void SkyState::doCDIntro() {
WAIT_VOICE; //85
free (workScreen2);
workScreen2 = (byte *)loadFile(cd_102_log, NULL);
workScreen2 = loadFile(cd_102_log, NULL);
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_102, NULL);
cd2_seq_data_1 = loadFile(cd_102, NULL);
WAIT_SEQUENCE; //101
COPY_SCREEN;
showScreen();
@ -804,11 +804,11 @@ void SkyState::doCDIntro() {
LOAD_NEW_VOICE(cdv_87);
loadFile(cd_103_pal, _tempPal);
free (workScreen2);
workScreen2 = (byte *)loadFile(cd_103_log, NULL);
workScreen2 = loadFile(cd_103_log, NULL);
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_103, NULL);
cd2_seq_data_2 = loadFile(cd_103, NULL);
WAIT_SEQUENCE; //102
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
@ -817,19 +817,19 @@ void SkyState::doCDIntro() {
START_VOICE; //87
loadFile(cd_104_pal, _tempPal);
free (workScreen2);
workScreen2 = (byte *)loadFile(cd_104_log, NULL);
workScreen2 = loadFile(cd_104_log, NULL);
free (cd2_seq_data_1);
cd2_seq_data_1 = (byte *)loadFile(cd_104, NULL);
cd2_seq_data_1 = loadFile(cd_104, NULL);
WAIT_SEQUENCE; //103
//fn_start_music(2);
fn_fade_down(0);
fnFadeDown(0);
COPY_SCREEN;
showScreen();
paletteFadeUp(_tempPal);
startTimerSequence(cd2_seq_data_1);
free (cd2_seq_data_2);
cd2_seq_data_2 = (byte *)loadFile(cd_105, NULL);
cd2_seq_data_2 = loadFile(cd_105, NULL);
WAIT_SEQUENCE; //104
startTimerSequence(cd2_seq_data_2);
WAIT_SEQUENCE; //105

View file

@ -75,7 +75,7 @@ void SkyState::initialiseDisk() {
//load in file file_nr to address dest
//if dest == NULL, then allocate memory for this file
uint16 *SkyState::loadFile(uint16 fileNr, uint8 *dest) {
uint8 *SkyState::loadFile(uint16 fileNr, uint8 *dest) {
uint8 cflag;
int32 bytesRead;
@ -89,7 +89,7 @@ uint16 *SkyState::loadFile(uint16 fileNr, uint8 *dest) {
compFile = fileNr;
debug(2, "load file %d,%d (%d)", (fileNr >> 11), (fileNr & 2047), fileNr);
filePtr = (uint8 *)getFileInfo(fileNr);
filePtr = getFileInfo(fileNr);
if (filePtr == NULL) {
printf("File %d not found!\n", fileNr);
return NULL;
@ -163,7 +163,7 @@ uint16 *SkyState::loadFile(uint16 fileNr, uint8 *dest) {
if (fixedDest == NULL)
free(compDest);
return (uint16 *)fileDest;
return fileDest;
}
if (! (uint8)(fileFlags >> (22) & 0x1) ) { // include header?
@ -182,12 +182,12 @@ uint16 *SkyState::loadFile(uint16 fileNr, uint8 *dest) {
} else
debug(2, "but not with RNC! (?!)");
} else
return (uint16 *)fileDest;
return fileDest;
return (uint16 *)compDest;
return compDest;
}
uint16 *SkyState::getFileInfo(uint16 fileNr) {
uint8 *SkyState::getFileInfo(uint16 fileNr) {
uint16 i;
uint16 *dnrTbl16Ptr = (uint16 *)dinnerTableArea;
@ -195,12 +195,12 @@ uint16 *SkyState::getFileInfo(uint16 fileNr) {
for (i = 0; i < dinnerTableEntries; i++) {
if (READ_LE_UINT16(dnrTbl16Ptr + (i * 4)) == fileNr) {
debug(2, "file %d found!", fileNr);
return (dnrTbl16Ptr + (i * 4));
return (uint8 *)(dnrTbl16Ptr + (i * 4));
}
}
// if file not found return NULL
return (uint16 *)NULL;
return (uint8 *)NULL;
}
void SkyState::dumpFile(uint16 fileNr) {
@ -208,7 +208,7 @@ void SkyState::dumpFile(uint16 fileNr) {
File out;
byte* filePtr;
filePtr = (byte *)loadFile(fileNr, NULL);
filePtr = loadFile(fileNr, NULL);
sprintf(buf, "dumps/file-%d.dmp", fileNr);
out.open(buf, "", 1);

View file

@ -218,11 +218,11 @@ uint32 *command_pointer = (uint32 *)zero_commands;
void SkyState::initVirgin() {
_tempPal = (uint8 *)loadFile(60111, NULL);
_tempPal = loadFile(60111, NULL);
if (_tempPal != NULL)
setPalette(_tempPal);
_workScreen = (uint8 *)loadFile(60110, NULL);
_workScreen = loadFile(60110, NULL);
if (_workScreen != NULL)
showScreen();
@ -234,8 +234,8 @@ void SkyState::initVirgin() {
void SkyState::intro(void) {
_workScreen = (uint8 *)loadFile(60112, NULL); //while virgin screen is up, load rev screen
_tempPal = (uint8 *)loadFile(60113, NULL);
_workScreen = loadFile(60112, NULL); //while virgin screen is up, load rev screen
_tempPal = loadFile(60113, NULL);
//loadSectionMusic(0);
@ -245,15 +245,15 @@ void SkyState::intro(void) {
// fn_start_music();
delay(3000); //and another 3 seconds.
fn_fade_down(0); //remove virgin screen
fnFadeDown(0); //remove virgin screen
showScreen();
paletteFadeUp(_tempPal);
free (_tempPal);
free (_workScreen);
//while rev is up, load gibbons screen
_workScreen = (uint8 *)loadFile(60114, NULL);
_tempPal = (uint8 *)loadFile(60115, NULL);
_workScreen = loadFile(60114, NULL);
_tempPal = loadFile(60115, NULL);
intro_text_space = (uint8 *)malloc(10000);
intro_text_save = (uint8 *)malloc(10000);
@ -262,7 +262,7 @@ void SkyState::intro(void) {
delay(8000); // keep revolution up for 8 seconds
fn_fade_down(0);
fnFadeDown(0);
showScreen();
paletteFadeUp(_tempPal);

View file

@ -97,7 +97,7 @@ void SkyState::convertPalette(uint8 *inPal, uint8* outPal) { //convert 3 byte 0.
//action = 0, simply fade out
//action = 1, scroll left
//action = 2, scroll right
void SkyState::fn_fade_down(uint8 action) {
void SkyState::fnFadeDown(uint8 action) {
if (action) {

View file

@ -92,12 +92,12 @@ protected:
void initialiseScreen();
void initialiseGrids();
void setPalette(uint8 *pal);
void fn_fade_down(uint8 action);
void fnFadeDown(uint8 action);
void palette_fadedown_helper(uint32 *pal, uint num);
void paletteFadeUp(uint8 *pal);
void palette_fadeup_helper(uint32 *realPal, uint32 *desiredPal, int num);
uint16 *loadFile(uint16 fileNr, uint8 *dest);
uint16 *getFileInfo(uint16 fileNr);
uint8 *loadFile(uint16 fileNr, uint8 *dest);
uint8 *getFileInfo(uint16 fileNr);
void dumpFile(uint16 fileNr);
void initVirgin();
void intro();