Removed the reference to SciGuiCursor from EngineState
svn-id: r45660
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10 changed files with 24 additions and 35 deletions
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@ -43,7 +43,7 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
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int oldx, oldy;
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int modifier_mask = getSciVersion() <= SCI_VERSION_01 ? SCI_EVM_ALL : SCI_EVM_NO_FOOLOCK;
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SegManager *segMan = s->_segMan;
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const Common::Point mousePos = s->_cursor->getPosition();
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const Common::Point mousePos = s->_gui->getCursorPos();
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// If there's a simkey pending, and the game wants a keyboard event, use the
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// simkey instead of a normal event
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