Fixed a regression caused by my recent cleanup. This one would cause the

game to crash shortly after Andr� shows you the coyote stone. More
precisely, when the camera view shifts from the close-up of the
conversation back to the normal view of the caf�.

For those who enjoy reading commit messages, this was the crash I was
hunting for yesterday.

svn-id: r13954
This commit is contained in:
Torbjörn Andersson 2004-06-11 06:37:50 +00:00
parent 3c70f5a85c
commit 13024364b7

View file

@ -597,7 +597,7 @@ int32 Logic::fnSpeechProcess(int32 *params) {
ob_speech->wait_state = 1;
return IR_REPEAT;
case INS_background:
fnBackSprite(pars); // ob_graphic
fnBackSprite(params); // ob_graphic
ob_speech->command = 0;
ob_speech->wait_state = 1;