Merge from gsoc2010-plugins

This merge was extremely difficult to carry out. It wasn't entirely SVN's fault -- there were several merges to the branch that were done by hand. Please check for any issues and regressions. Also note that the DS makefile was not copied over since the "one at a time" plugin mode currently has too much fragmentation ie. it doesn't work.

svn-id: r54051
This commit is contained in:
Yotam Barnoy 2010-11-03 22:01:01 +00:00
commit 13b904d282
49 changed files with 3699 additions and 1278 deletions

View file

@ -54,6 +54,10 @@ DEPFILES =
# the build date in gScummVMBuildDate is correct.
base/version.o: $(filter-out base/libbase.a,$(OBJS))
ifdef USE_ELF_LOADER
backends/plugins/elf/version.o: $(filter-out base/libbase.a,$(filter-out backends/libbackends.a,$(OBJS)))
endif
# Replace regular output with quiet messages
ifneq ($(findstring $(MAKEFLAGS),s),s)
ifneq ($(VERBOSE_BUILD),1)

View file

@ -22,6 +22,14 @@ MODULE_OBJS := \
midi/timidity.o \
midi/dmedia.o \
midi/windows.o \
plugins/elf/elf-loader.o \
plugins/elf/mips-loader.o \
plugins/elf/shorts-segment-manager.o \
plugins/elf/ppc-loader.o \
plugins/elf/arm-loader.o \
plugins/elf/elf-provider.o \
plugins/elf/version.o \
plugins/dc/dc-provider.o \
plugins/posix/posix-provider.o \
plugins/sdl/sdl-provider.o \
plugins/win32/win32-provider.o \
@ -43,7 +51,8 @@ endif
ifeq ($(BACKEND),ds)
MODULE_OBJS += \
fs/ds/ds-fs-factory.o \
fs/ds/ds-fs.o
fs/ds/ds-fs.o \
plugins/ds/ds-provider.o
endif
ifeq ($(BACKEND),n64)
@ -54,7 +63,8 @@ endif
ifeq ($(BACKEND),ps2)
MODULE_OBJS += \
fs/ps2/ps2-fs-factory.o
fs/ps2/ps2-fs-factory.o \
plugins/ps2/ps2-provider.o
endif
ifeq ($(BACKEND),psp)
@ -68,7 +78,8 @@ endif
ifeq ($(BACKEND),wii)
MODULE_OBJS += \
fs/wii/wii-fs-factory.o
fs/wii/wii-fs-factory.o \
plugins/wii/wii-provider.o
endif
# Include common rules

View file

@ -105,6 +105,7 @@
#endif
#include "engine.h"
#include "backends/plugins/ds/ds-provider.h"
#include "backends/fs/ds/ds-fs.h"
#include "base/version.h"
#include "common/util.h"
@ -3213,6 +3214,9 @@ int main(void) {
const char *argv[] = {"/scummvmds"};
#endif
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new DSPluginProvider());
#endif
while (1) {
scummvm_main(ARRAYSIZE(argv), (char **) &argv);

View file

@ -26,6 +26,9 @@
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include <kernel.h>
#include <stdio.h>
#include <stdlib.h>
@ -62,6 +65,8 @@
#include "backends/platform/ps2/ps2debug.h"
#include "backends/fs/ps2/ps2-fs-factory.h"
#include "backends/plugins/ps2/ps2-provider.h"
#include "backends/saves/default/default-saves.h"
#include "common/config-manager.h"
@ -108,7 +113,6 @@ extern "C" int scummvm_main(int argc, char *argv[]);
extern "C" int main(int argc, char *argv[]) {
SifInitRpc(0);
ee_thread_t thisThread;
int tid = GetThreadId();
ReferThreadStatus(tid, &thisThread);
@ -133,8 +137,11 @@ extern "C" int main(int argc, char *argv[]) {
sioprintf("Creating system\n");
g_system = g_systemPs2 = new OSystem_PS2(argv[0]);
g_systemPs2->init();
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new PS2PluginProvider());
#endif
g_systemPs2->init();
sioprintf("init done. starting ScummVM.\n");
int res = scummvm_main(argc, argv);
sioprintf("scummvm_main terminated: %d\n", res);

View file

@ -67,7 +67,7 @@ endif
# Variables for common Scummvm makefile
CXX = psp-g++
CXXFLAGS = -O3 -Wall -Wno-multichar -fno-exceptions -fno-rtti
DEFINES = -D__PSP__ -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_ZLIB -DDISABLE_DOSBOX_OPL -DUSE_RGB_COLOR
DEFINES = -D__PSP__ -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_ZLIB -DDISABLE_DOSBOX_OPL -DUSE_RGB_COLOR -DUSE_ELF_LOADER -DMIPS_TARGET
LDFLAGS :=
INCDIR := $(srcdir) . $(srcdir)/engines/ $(PSPSDK)/include
@ -87,8 +87,8 @@ CXX_UPDATE_DEP_FLAG = -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP
# Variables for dynamic plugin building
PLUGIN_PREFIX =
PLUGIN_SUFFIX = .plg
PLUGIN_EXTRA_DEPS = plugin.syms scummvm-psp.elf
PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,--just-symbols=scummvm-psp.org.elf,-Tplugin.ld,--retain-symbols-file,plugin.syms -lstdc++ -lc
PLUGIN_EXTRA_DEPS = $(srcdir)/backends/plugins/elf/plugin.syms scummvm-psp.elf
PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,--just-symbols=scummvm-psp.org.elf,-T$(srcdir)/backends/plugins/psp/plugin.ld,--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms -lstdc++ -lc
# PSP-specific variables
STRIP = psp-strip
@ -128,6 +128,7 @@ PSPLIBS = -lpspprof -lpspvfpu -lpspdebug -lpspgu -lpspge -lpspdisplay -lpspctrl
-lpsputility -lpspuser -lpsppower -lpsphprm -lpspsdk -lpsprtc -lpspaudio -lpspaudiocodec \
-lpspkernel -lpspnet_inet
# Add in PSPSDK includes and libraries.
LIBS += -lpng -lz -lstdc++ -lc -lm $(PSPLIBS)
@ -142,7 +143,6 @@ OBJS := powerman.o \
input.o \
cursor.o \
trace.o \
psploader.o \
pspkeyboard.o \
audio.o \
thread.o \
@ -153,6 +153,7 @@ OBJS := powerman.o \
tests.o \
dummy.o
BACKEND := psp
# Include common Scummvm makefile

View file

@ -11,7 +11,6 @@ MODULE_OBJS := powerman.o \
input.o \
cursor.o \
trace.o \
psploader.o \
pspkeyboard.o \
audio.o \
thread.o \

View file

@ -1,239 +0,0 @@
OUTPUT_FORMAT("elf32-littlemips", "elf32-bigmips",
"elf32-littlemips")
OUTPUT_ARCH(mips:allegrex)
PHDRS
{
plugin PT_LOAD ;
shorts PT_LOAD ;
}
/* Do we need any of these for elf?
__DYNAMIC = 0; */
SECTIONS
{
/* Read-only sections, merged into text segment: */
. = 0;
.interp : { *(.interp) } : plugin
.reginfo : { *(.reginfo) } : plugin
.dynamic : { *(.dynamic) }
.hash : { *(.hash) }
.dynsym : { *(.dynsym) }
.dynstr : { *(.dynstr) }
.gnu.version : { *(.gnu.version) }
.gnu.version_d : { *(.gnu.version_d) }
.gnu.version_r : { *(.gnu.version_r) }
.rel.init : { *(.rel.init) }
.rela.init : { *(.rela.init) }
.rel.text : { *(.rel.text .rel.text.* .rel.gnu.linkonce.t.*) }
.rela.text : { *(.rela.text .rela.text.* .rela.gnu.linkonce.t.*) }
.rel.fini : { *(.rel.fini) }
.rela.fini : { *(.rela.fini) }
/* PSP-specific relocations. */
.rel.sceStub.text : { *(.rel.sceStub.text) *(SORT(.rel.sceStub.text.*)) }
.rel.lib.ent.top : { *(.rel.lib.ent.top) }
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.rel.plt : { *(.rel.plt) }
.rela.plt : { *(.rela.plt) }
.init :
{
KEEP (*(.init))
} =0
.plt : { *(.plt) }
.text :
{
_ftext = . ;
*(.text .stub .text.* .gnu.linkonce.t.*)
KEEP (*(.text.*personality*))
/* .gnu.warning sections are handled specially by elf32.em. */
*(.gnu.warning)
*(.mips16.fn.*) *(.mips16.call.*)
} =0
.fini :
{
KEEP (*(.fini))
} =0
/* PSP library stub functions. */
.sceStub.text : { *(.sceStub.text) *(SORT(.sceStub.text.*)) }
PROVIDE (__etext = .);
PROVIDE (_etext = .);
PROVIDE (etext = .);
/* PSP library entry table and library stub table. */
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.lib.ent : { *(.lib.ent) }
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.lib.stub.top : { *(.lib.stub.top) }
.lib.stub : { *(.lib.stub) }
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/* PSP read-only data for module info, NIDs, and Vstubs. The
.rodata.sceModuleInfo section must appear before the .rodata section
otherwise it would get absorbed into .rodata and the PSP bootloader
would be unable to locate the module info structure. */
.rodata.sceModuleInfo : { *(.rodata.sceModuleInfo) }
.rodata.sceResident : { *(.rodata.sceResident) }
.rodata.sceNid : { *(.rodata.sceNid) }
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/* Adjust the address for the data segment. We want to adjust up to
the same address within the page on the next page up. */
. = ALIGN(256) + (. & (256 - 1));
/* Exception handling */
.eh_frame : ONLY_IF_RW { KEEP (*(.eh_frame)) }
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/* Thread Local Storage sections */
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.tbss : { *(.tbss .tbss.* .gnu.linkonce.tb.*) *(.tcommon) }
/* Ensure the __preinit_array_start label is properly aligned. We
could instead move the label definition inside the section, but
the linker would then create the section even if it turns out to
be empty, which isn't pretty. */
. = ALIGN(32 / 8);
PROVIDE (__preinit_array_start = .);
.preinit_array : { KEEP (*(.preinit_array)) }
PROVIDE (__preinit_array_end = .);
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/* DWARF debug sections.
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/DISCARD/ : { *(.comment) *(.pdr) }
/DISCARD/ : { *(.note.GNU-stack) }
. = __plugin_hole_start;
.got : { *(.got.plt) *(.got) } : shorts
/* We want the small data sections together, so single-instruction offsets
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}

View file

@ -1,8 +0,0 @@
PLUGIN_getVersion
PLUGIN_getType
PLUGIN_getTypeVersion
PLUGIN_getObject
___plugin_ctors
___plugin_ctors_end
___plugin_dtors
___plugin_dtors_end

View file

@ -1,732 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DYNAMIC_MODULES) && defined(__PSP__)
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <malloc.h>
#include <unistd.h>
#include <sys/_default_fcntl.h>
#include <psputils.h>
#include "backends/platform/psp/psploader.h"
#include "backends/platform/psp/powerman.h"
//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
//#define __PSP_DEBUG_PRINT__
#include "backends/platform/psp/trace.h"
extern char __plugin_hole_start; // Indicates start of hole in program file for shorts
extern char __plugin_hole_end; // Indicates end of hole in program file
extern char _gp[]; // Value of gp register
DECLARE_SINGLETON(ShortSegmentManager) // For singleton
// Get rid of symbol table in memory
void DLObject::discard_symtab() {
DEBUG_ENTER_FUNC();
free(_symtab);
free(_strtab);
_symtab = NULL;
_strtab = NULL;
_symbol_cnt = 0;
}
// Unload all objects from memory
void DLObject::unload() {
DEBUG_ENTER_FUNC();
discard_symtab();
free(_segment);
_segment = NULL;
if (_shortsSegment) {
ShortsMan.deleteSegment(_shortsSegment);
_shortsSegment = NULL;
}
}
/**
* Follow the instruction of a relocation section.
*
* @param fd File Descriptor
* @param offset Offset into the File
* @param size Size of relocation section
* @param relSegment Base address of relocated segment in memory (memory offset)
*
*/
bool DLObject::relocate(int fd, unsigned long offset, unsigned long size, void *relSegment) {
DEBUG_ENTER_FUNC();
Elf32_Rel *rel = NULL; // relocation entry
// Allocate memory for relocation table
if (!(rel = (Elf32_Rel *)malloc(size))) {
PSP_ERROR("Out of memory.");
return false;
}
// Read in our relocation table
if (lseek(fd, offset, SEEK_SET) < 0 ||
read(fd, rel, size) != (ssize_t)size) {
PSP_ERROR("Relocation table load failed.");
free(rel);
return false;
}
// Treat each relocation entry. Loop over all of them
int cnt = size / sizeof(*rel);
PSP_DEBUG_PRINT("Loaded relocation table. %d entries. base address=%p\n", cnt, relSegment);
bool seenHi16 = false; // For treating HI/LO16 commands
int firstHi16 = -1; // Mark the point of the first hi16 seen
Elf32_Addr ahl = 0; // Calculated addend
int a = 0; // Addend: taken from the target
unsigned int *lastTarget = 0; // For processing hi16 when lo16 arrives
unsigned int relocation = 0;
int debugRelocs[10] = {0}; // For debugging
int extendedHi16 = 0; // Count extended hi16 treatments
Elf32_Addr lastHiSymVal = 0;
bool hi16InShorts = false;
#define DEBUG_NUM 2
// Loop over relocation entries
for (int i = 0; i < cnt; i++) {
// Get the symbol this relocation entry is referring to
Elf32_Sym *sym = (Elf32_Sym *)(_symtab) + (REL_INDEX(rel[i].r_info));
// Get the target instruction in the code
unsigned int *target = (unsigned int *)((char *)relSegment + rel[i].r_offset);
PSP_DEBUG_DO(unsigned int origTarget = *target); // Save for debugging
// Act differently based on the type of relocation
switch (REL_TYPE(rel[i].r_info)) {
case R_MIPS_HI16: // Absolute addressing.
if (sym->st_shndx < SHN_LOPROC && // Only shift for plugin section (ie. has a real section index)
firstHi16 < 0) { // Only process first in block of HI16s
firstHi16 = i; // Keep the first Hi16 we saw
seenHi16 = true;
ahl = (*target & 0xffff) << 16; // Take lower 16 bits shifted up
lastHiSymVal = sym->st_value;
hi16InShorts = (ShortsMan.inGeneralSegment((char *)sym->st_value)); // Fix for problem with switching btw segments
if (debugRelocs[0]++ < DEBUG_NUM) // Print only a set number
PSP_DEBUG_PRINT("R_MIPS_HI16: i=%d, offset=%x, ahl = %x, target = %x\n",
i, rel[i].r_offset, ahl, *target);
}
break;
case R_MIPS_LO16: // Absolute addressing. Needs a HI16 to come before it
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section. (ie. has a real section index)
if (!seenHi16) { // We MUST have seen HI16 first
PSP_ERROR("R_MIPS_LO16 w/o preceding R_MIPS_HI16 at relocation %d!\n", i);
free(rel);
return false;
}
// Fix: bug in gcc makes LO16s connect to wrong HI16s sometimes (shorts and regular segment)
// Note that we can check the entire shorts segment because the executable's shorts don't belong to this plugin section
// and will be screened out above
bool lo16InShorts = ShortsMan.inGeneralSegment((char *)sym->st_value);
// Correct the bug by getting the proper value in ahl (taken from the current symbol)
if ((hi16InShorts && !lo16InShorts) || (!hi16InShorts && lo16InShorts)) {
ahl -= (lastHiSymVal & 0xffff0000); // We assume gcc meant the same offset
ahl += (sym->st_value & 0xffff0000);
}
ahl &= 0xffff0000; // Clean lower 16 bits for repeated LO16s
a = *target & 0xffff; // Take lower 16 bits of the target
a = (a << 16) >> 16; // Sign extend them
ahl += a; // Add lower 16 bits. AHL is now complete
// Fix: we can have LO16 access to the short segment sometimes
if (lo16InShorts) {
relocation = ahl + _shortsSegment->getOffset(); // Add in the short segment offset
} else // It's in the regular segment
relocation = ahl + (Elf32_Addr)_segment; // Add in the new offset for the segment
if (firstHi16 >= 0) { // We haven't treated the HI16s yet so do it now
for (int j = firstHi16; j < i; j++) {
if (REL_TYPE(rel[j].r_info) != R_MIPS_HI16) continue; // Skip over non-Hi16s
lastTarget = (unsigned int *)((char *)relSegment + rel[j].r_offset); // get hi16 target
*lastTarget &= 0xffff0000; // Clear the lower 16 bits of the last target
*lastTarget |= (relocation >> 16) & 0xffff; // Take the upper 16 bits of the relocation
if (relocation & 0x8000)(*lastTarget)++; // Subtle: we need to add 1 to the HI16 in this case
}
firstHi16 = -1; // Reset so we'll know we treated it
} else {
extendedHi16++;
}
*target &= 0xffff0000; // Clear the lower 16 bits of current target
*target |= relocation & 0xffff; // Take the lower 16 bits of the relocation
if (debugRelocs[1]++ < DEBUG_NUM)
PSP_DEBUG_PRINT("R_MIPS_LO16: i=%d, offset=%x, a=%x, ahl = %x, lastTarget = %x, origt = %x, target = %x\n",
i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
if (lo16InShorts && debugRelocs[2]++ < DEBUG_NUM)
PSP_DEBUG_PRINT("R_MIPS_LO16s: i=%d, offset=%x, a=%x, ahl = %x, lastTarget = %x, origt = %x, target = %x\n",
i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
}
break;
case R_MIPS_26: // Absolute addressing (for jumps and branches only)
if (sym->st_shndx < SHN_LOPROC) { // Only relocate for main segment
a = *target & 0x03ffffff; // Get 26 bits' worth of the addend
a = (a << 6) >> 6; // Sign extend a
relocation = ((a << 2) + (Elf32_Addr)_segment) >> 2; // a already points to the target. Subtract our offset
*target &= 0xfc000000; // Clean lower 26 target bits
*target |= (relocation & 0x03ffffff);
if (debugRelocs[3]++ < DEBUG_NUM)
PSP_DEBUG_PRINT("R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, a=%x, origTarget=%x, target=%x\n",
i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
} else {
if (debugRelocs[4]++ < DEBUG_NUM)
PSP_DEBUG_PRINT("R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, a=%x, origTarget=%x, target=%x\n",
i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
}
break;
case R_MIPS_GPREL16: // GP Relative addressing
if (_shortsSegment->getOffset() != 0 && // Only relocate if we shift the shorts section
ShortsMan.inGeneralSegment((char *)sym->st_value)) { // Only relocate things in the plugin hole
a = *target & 0xffff; // Get 16 bits' worth of the addend
a = (a << 16) >> 16; // Sign extend it
relocation = a + _shortsSegment->getOffset();
*target &= 0xffff0000; // Clear the lower 16 bits of the target
*target |= relocation & 0xffff;
if (debugRelocs[5]++ < DEBUG_NUM)
PSP_DEBUG_PRINT("R_MIPS_GPREL16: i=%d, a=%x, gpVal=%x, origTarget=%x, target=%x, offset=%x\n",
i, a, _gpVal, origTarget, *target, _shortsSegment->getOffset());
}
break;
case R_MIPS_32: // Absolute addressing
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
a = *target; // Get full 32 bits of addend
if (ShortsMan.inGeneralSegment((char *)sym->st_value)) // Check if we're in the shorts segment
relocation = a + _shortsSegment->getOffset(); // Shift by shorts offset
else // We're in the main section
relocation = a + (Elf32_Addr)_segment; // Shift by main offset
*target = relocation;
if (debugRelocs[6]++ < DEBUG_NUM)
PSP_DEBUG_PRINT("R_MIPS_32: i=%d, a=%x, origTarget=%x, target=%x\n", i, a, origTarget, *target);
}
break;
default:
PSP_ERROR("Unknown relocation type %x at relocation %d.\n", REL_TYPE(rel[i].r_info), i);
free(rel);
return false;
}
}
PSP_DEBUG_PRINT("Done with relocation. extendedHi16=%d\n\n", extendedHi16);
free(rel);
return true;
}
bool DLObject::readElfHeader(int fd, Elf32_Ehdr *ehdr) {
DEBUG_ENTER_FUNC();
// Start reading the elf header. Check for errors
if (read(fd, ehdr, sizeof(*ehdr)) != sizeof(*ehdr) ||
memcmp(ehdr->e_ident, ELFMAG, SELFMAG) || // Check MAGIC
ehdr->e_type != ET_EXEC || // Check for executable
ehdr->e_machine != EM_MIPS || // Check for MIPS machine type
ehdr->e_phentsize < sizeof(Elf32_Phdr) || // Check for size of program header
ehdr->e_shentsize != sizeof(Elf32_Shdr)) { // Check for size of section header
PSP_ERROR("Invalid file type.");
return false;
}
PSP_DEBUG_PRINT("phoff = %d, phentsz = %d, phnum = %d\n",
ehdr->e_phoff, ehdr->e_phentsize, ehdr->e_phnum);
return true;
}
bool DLObject::readProgramHeaders(int fd, Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, int num) {
DEBUG_ENTER_FUNC();
// Read program header
if (lseek(fd, ehdr->e_phoff + sizeof(*phdr)*num, SEEK_SET) < 0 ||
read(fd, phdr, sizeof(*phdr)) != sizeof(*phdr)) {
PSP_ERROR("Program header load failed.");
return false;
}
// Check program header values
if (phdr->p_type != PT_LOAD || phdr->p_filesz > phdr->p_memsz) {
PSP_ERROR("Invalid program header.");
return false;
}
PSP_DEBUG_PRINT("offs = %x, filesz = %x, memsz = %x, align = %x\n",
phdr->p_offset, phdr->p_filesz, phdr->p_memsz, phdr->p_align);
return true;
}
bool DLObject::loadSegment(int fd, Elf32_Phdr *phdr) {
DEBUG_ENTER_FUNC();
char *baseAddress = 0;
// We need to take account of non-allocated segment for shorts
if (phdr->p_flags & PF_X) { // This is a relocated segment
// Attempt to allocate memory for segment
int extra = phdr->p_vaddr % phdr->p_align; // Get extra length TODO: check logic here
PSP_DEBUG_PRINT("extra mem is %x\n", extra);
if (phdr->p_align < 0x10000) phdr->p_align = 0x10000; // Fix for wrong alignment on e.g. AGI
if (!(_segment = (char *)memalign(phdr->p_align, phdr->p_memsz + extra))) {
PSP_ERROR("Out of memory.\n");
return false;
}
PSP_DEBUG_PRINT("allocated segment @ %p\n", _segment);
// Get offset to load segment into
baseAddress = (char *)_segment + phdr->p_vaddr;
_segmentSize = phdr->p_memsz + extra;
} else { // This is a shorts section.
_shortsSegment = ShortsMan.newSegment(phdr->p_memsz, (char *)phdr->p_vaddr);
baseAddress = _shortsSegment->getStart();
PSP_DEBUG_PRINT("shorts segment @ %p to %p. Segment wants to be at %x. Offset=%x\n",
_shortsSegment->getStart(), _shortsSegment->getEnd(), phdr->p_vaddr, _shortsSegment->getOffset());
}
// Set bss segment to 0 if necessary (assumes bss is at the end)
if (phdr->p_memsz > phdr->p_filesz) {
PSP_DEBUG_PRINT("Setting %p to %p to 0 for bss\n", baseAddress + phdr->p_filesz, baseAddress + phdr->p_memsz);
memset(baseAddress + phdr->p_filesz, 0, phdr->p_memsz - phdr->p_filesz);
}
// Read the segment into memory
if (lseek(fd, phdr->p_offset, SEEK_SET) < 0 ||
read(fd, baseAddress, phdr->p_filesz) != (ssize_t)phdr->p_filesz) {
PSP_ERROR("Segment load failed.");
return false;
}
return true;
}
Elf32_Shdr * DLObject::loadSectionHeaders(int fd, Elf32_Ehdr *ehdr) {
DEBUG_ENTER_FUNC();
Elf32_Shdr *shdr = NULL;
// Allocate memory for section headers
if (!(shdr = (Elf32_Shdr *)malloc(ehdr->e_shnum * sizeof(*shdr)))) {
PSP_ERROR("Out of memory.");
return NULL;
}
// Read from file into section headers
if (lseek(fd, ehdr->e_shoff, SEEK_SET) < 0 ||
read(fd, shdr, ehdr->e_shnum * sizeof(*shdr)) !=
(ssize_t)(ehdr->e_shnum * sizeof(*shdr))) {
PSP_ERROR("Section headers load failed.");
return NULL;
}
return shdr;
}
int DLObject::loadSymbolTable(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
DEBUG_ENTER_FUNC();
// Loop over sections, looking for symbol table linked to a string table
for (int i = 0; i < ehdr->e_shnum; i++) {
PSP_DEBUG_PRINT("Section %d: type = %x, size = %x, entsize = %x, link = %x\n",
i, shdr[i].sh_type, shdr[i].sh_size, shdr[i].sh_entsize, shdr[i].sh_link);
if (shdr[i].sh_type == SHT_SYMTAB &&
shdr[i].sh_entsize == sizeof(Elf32_Sym) &&
shdr[i].sh_link < ehdr->e_shnum &&
shdr[shdr[i].sh_link].sh_type == SHT_STRTAB &&
_symtab_sect < 0) {
_symtab_sect = i;
}
}
// Check for no symbol table
if (_symtab_sect < 0) {
PSP_ERROR("No symbol table.");
return -1;
}
PSP_DEBUG_PRINT("Symbol section at section %d, size %x\n", _symtab_sect, shdr[_symtab_sect].sh_size);
// Allocate memory for symbol table
if (!(_symtab = malloc(shdr[_symtab_sect].sh_size))) {
PSP_ERROR("Out of memory.");
return -1;
}
// Read symbol table into memory
if (lseek(fd, shdr[_symtab_sect].sh_offset, SEEK_SET) < 0 ||
read(fd, _symtab, shdr[_symtab_sect].sh_size) !=
(ssize_t)shdr[_symtab_sect].sh_size) {
PSP_ERROR("Symbol table load failed.");
return -1;
}
// Set number of symbols
_symbol_cnt = shdr[_symtab_sect].sh_size / sizeof(Elf32_Sym);
PSP_DEBUG_PRINT("Loaded %d symbols.\n", _symbol_cnt);
return _symtab_sect;
}
bool DLObject::loadStringTable(int fd, Elf32_Shdr *shdr) {
DEBUG_ENTER_FUNC();
int string_sect = shdr[_symtab_sect].sh_link;
// Allocate memory for string table
if (!(_strtab = (char *)malloc(shdr[string_sect].sh_size))) {
PSP_ERROR("Out of memory.");
return false;
}
// Read string table into memory
if (lseek(fd, shdr[string_sect].sh_offset, SEEK_SET) < 0 ||
read(fd, _strtab, shdr[string_sect].sh_size) !=
(ssize_t)shdr[string_sect].sh_size) {
PSP_ERROR("Symbol table strings load failed.");
return false;
}
return true;
}
void DLObject::relocateSymbols(Elf32_Addr offset, Elf32_Addr shortsOffset) {
DEBUG_ENTER_FUNC();
int shortsCount = 0, othersCount = 0;
PSP_DEBUG_PRINT("Relocating symbols by %x. Shorts offset=%x\n", offset, shortsOffset);
// Loop over symbols, add relocation offset
Elf32_Sym *s = (Elf32_Sym *)_symtab;
for (int c = _symbol_cnt; c--; s++) {
// Make sure we don't relocate special valued symbols
if (s->st_shndx < SHN_LOPROC) {
if (!ShortsMan.inGeneralSegment((char *)s->st_value)) {
othersCount++;
s->st_value += offset;
if (s->st_value < (Elf32_Addr)_segment || s->st_value > (Elf32_Addr)_segment + _segmentSize)
PSP_ERROR("Symbol out of bounds! st_value = %x\n", s->st_value);
} else { // shorts section
shortsCount++;
s->st_value += shortsOffset;
if (!_shortsSegment->inSegment((char *)s->st_value))
PSP_ERROR("Symbol out of bounds! st_value = %x\n", s->st_value);
}
}
}
PSP_DEBUG_PRINT("Relocated %d short symbols, %d others.\n", shortsCount, othersCount);
}
bool DLObject::relocateRels(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
DEBUG_ENTER_FUNC();
// Loop over sections, finding relocation sections
for (int i = 0; i < ehdr->e_shnum; i++) {
Elf32_Shdr *curShdr = &(shdr[i]);
//Elf32_Shdr *linkShdr = &(shdr[curShdr->sh_info]);
if (curShdr->sh_type == SHT_REL && // Check for a relocation section
curShdr->sh_entsize == sizeof(Elf32_Rel) && // Check for proper relocation size
(int)curShdr->sh_link == _symtab_sect && // Check that the sh_link connects to our symbol table
curShdr->sh_info < ehdr->e_shnum && // Check that the relocated section exists
(shdr[curShdr->sh_info].sh_flags & SHF_ALLOC)) { // Check if relocated section resides in memory
if (!ShortsMan.inGeneralSegment((char *)shdr[curShdr->sh_info].sh_addr)) { // regular segment
if (!relocate(fd, curShdr->sh_offset, curShdr->sh_size, _segment)) {
return false;
}
} else { // In Shorts segment
if (!relocate(fd, curShdr->sh_offset, curShdr->sh_size, (void *)_shortsSegment->getOffset())) {
return false;
}
}
}
}
return true;
}
bool DLObject::load(int fd) {
DEBUG_ENTER_FUNC();
Elf32_Ehdr ehdr; // ELF header
Elf32_Phdr phdr; // Program header
Elf32_Shdr *shdr; // Section header
bool ret = true;
if (readElfHeader(fd, &ehdr) == false) {
return false;
}
for (int i = 0; i < ehdr.e_phnum; i++) { // Load our 2 segments
PSP_DEBUG_PRINT("Loading segment %d\n", i);
if (readProgramHeaders(fd, &ehdr, &phdr, i) == false)
return false;
if (!loadSegment(fd, &phdr))
return false;
}
if ((shdr = loadSectionHeaders(fd, &ehdr)) == NULL)
ret = false;
if (ret && ((_symtab_sect = loadSymbolTable(fd, &ehdr, shdr)) < 0))
ret = false;
if (ret && (loadStringTable(fd, shdr) == false))
ret = false;
if (ret)
relocateSymbols((Elf32_Addr)_segment, _shortsSegment->getOffset()); // Offset by our segment allocated address
if (ret && (relocateRels(fd, &ehdr, shdr) == false))
ret = false;
free(shdr);
return ret;
}
bool DLObject::open(const char *path) {
DEBUG_ENTER_FUNC();
int fd;
void *ctors_start, *ctors_end;
PSP_DEBUG_PRINT("open(\"%s\")\n", path);
// Get the address of the global pointer
_gpVal = (unsigned int) & _gp;
PSP_DEBUG_PRINT("_gpVal is %x\n", _gpVal);
PowerMan.beginCriticalSection();
if ((fd = ::open(path, O_RDONLY)) < 0) {
PSP_ERROR("%s not found.", path);
return false;
}
// Try to load and relocate
if (!load(fd)) {
::close(fd);
unload();
return false;
}
::close(fd);
PowerMan.endCriticalSection();
// flush data cache
sceKernelDcacheWritebackAll();
// Get the symbols for the global constructors and destructors
ctors_start = symbol("___plugin_ctors");
ctors_end = symbol("___plugin_ctors_end");
_dtors_start = symbol("___plugin_dtors");
_dtors_end = symbol("___plugin_dtors_end");
if (ctors_start == NULL || ctors_end == NULL || _dtors_start == NULL ||
_dtors_end == NULL) {
PSP_ERROR("Missing ctors/dtors.");
_dtors_start = _dtors_end = NULL;
unload();
return false;
}
PSP_DEBUG_PRINT("Calling constructors.\n");
for (void (**f)(void) = (void (**)(void))ctors_start; f != ctors_end; f++)
(**f)();
PSP_DEBUG_PRINT("%s opened ok.\n", path);
return true;
}
bool DLObject::close() {
DEBUG_ENTER_FUNC();
if (_dtors_start != NULL && _dtors_end != NULL)
for (void (**f)(void) = (void (**)(void))_dtors_start; f != _dtors_end; f++)
(**f)();
_dtors_start = _dtors_end = NULL;
unload();
return true;
}
void *DLObject::symbol(const char *name) {
DEBUG_ENTER_FUNC();
PSP_DEBUG_PRINT("symbol(\"%s\")\n", name);
if (_symtab == NULL || _strtab == NULL || _symbol_cnt < 1) {
PSP_ERROR("No symbol table loaded.");
return NULL;
}
Elf32_Sym *s = (Elf32_Sym *)_symtab;
for (int c = _symbol_cnt; c--; s++) {
// We can only import symbols that are global or weak in the plugin
if ((SYM_BIND(s->st_info) == STB_GLOBAL || SYM_BIND(s->st_info) == STB_WEAK) &&
/*_strtab[s->st_name] == '_' && */ // Try to make this more efficient
!strcmp(name, _strtab + s->st_name)) {
// We found the symbol
PSP_DEBUG_PRINT("=> %p\n", (void*)s->st_value);
return (void*)s->st_value;
}
}
PSP_ERROR("Symbol \"%s\" not found.", name);
return NULL;
}
ShortSegmentManager::ShortSegmentManager() {
DEBUG_ENTER_FUNC();
_shortsStart = &__plugin_hole_start ;
_shortsEnd = &__plugin_hole_end;
}
ShortSegmentManager::Segment *ShortSegmentManager::newSegment(int size, char *origAddr) {
DEBUG_ENTER_FUNC();
char *lastAddress = origAddr;
Common::List<Segment *>::iterator i;
// Find a block that fits, starting from the beginning
for (i = _list.begin(); i != _list.end(); ++i) {
char *currAddress = (*i)->getStart();
if ((int)(currAddress - lastAddress) >= size) break;
lastAddress = (*i)->getEnd();
}
if ((Elf32_Addr)lastAddress & 3)
lastAddress += 4 - ((Elf32_Addr)lastAddress & 3); // Round up to multiple of 4
if (lastAddress + size > _shortsEnd) {
PSP_ERROR("No space in shorts segment for %x bytes. Last address is %p, max address is %p.\n",
size, lastAddress, _shortsEnd);
return NULL;
}
Segment *seg = new Segment(lastAddress, size, origAddr); // Create a new segment
if (lastAddress + size > _highestAddress) _highestAddress = lastAddress + size; // Keep track of maximum
_list.insert(i, seg);
PSP_DEBUG_PRINT("Shorts segment size %x allocated. End = %p. Remaining space = %x. Highest so far is %p.\n",
size, lastAddress + size, _shortsEnd - _list.back()->getEnd(), _highestAddress);
return seg;
}
void ShortSegmentManager::deleteSegment(ShortSegmentManager::Segment *seg) {
DEBUG_ENTER_FUNC();
PSP_DEBUG_PRINT("Deleting shorts segment from %p to %p.\n\n", seg->getStart(), seg->getEnd());
_list.remove(seg);
delete seg;
}
static char dlerr[MAXDLERRLEN];
void *dlopen(const char *filename, int flags) {
DLObject *obj = new DLObject(dlerr);
if (obj->open(filename))
return (void *)obj;
delete obj;
return NULL;
}
int dlclose(void *handle) {
DLObject *obj = (DLObject *)handle;
if (obj == NULL) {
strcpy(dlerr, "Handle is NULL.");
return -1;
}
if (obj->close()) {
delete obj;
return 0;
}
return -1;
}
void *dlsym(void *handle, const char *symbol) {
if (handle == NULL) {
strcpy(dlerr, "Handle is NULL.");
return NULL;
}
return ((DLObject *)handle)->symbol(symbol);
}
const char *dlerror() {
return dlerr;
}
void dlforgetsyms(void *handle) {
if (handle != NULL)
((DLObject *)handle)->discard_symtab();
}
#endif /* DYNAMIC_MODULES && __PSP__ */

View file

@ -1,137 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef PSPLOADER_H
#define PSPLOADER_H
#include "elf32.h"
#include "common/list.h"
#include "common/singleton.h"
#define MAXDLERRLEN 80
#define ShortsMan ShortSegmentManager::instance()
class ShortSegmentManager : public Common::Singleton<ShortSegmentManager> {
private:
char *_shortsStart;
char *_shortsEnd;
public:
char *getShortsStart() {
return _shortsStart;
}
bool inGeneralSegment(char *addr) {
return ((char *)addr >= _shortsStart && (char *)addr < _shortsEnd);
}
class Segment {
private:
friend class ShortSegmentManager;
Segment(char *start, int size, char *origAddr) : _startAddress(start), _size(size), _origAddress(origAddr) {}
~Segment() {}
char *_startAddress; // Start of shorts segment in memory
int _size; // Size of shorts segment
char *_origAddress; // Original address this segment was supposed to be at
public:
char *getStart() {
return _startAddress;
}
char *getEnd() {
return (_startAddress + _size);
}
Elf32_Addr getOffset() {
return (Elf32_Addr)(_startAddress - _origAddress);
}
bool inSegment(char *addr) {
return ((char *)addr >= _startAddress && (char *)addr <= _startAddress + _size);
}
};
Segment *newSegment(int size, char *origAddr);
void deleteSegment(Segment *);
private:
ShortSegmentManager();
friend class Common::Singleton<ShortSegmentManager>;
Common::List<Segment *> _list;
char *_highestAddress;
};
class DLObject {
protected:
char *_errbuf; /* For error messages, at least MAXDLERRLEN in size */
ShortSegmentManager::Segment *_shortsSegment; // For assigning shorts ranges
void *_segment, *_symtab;
char *_strtab;
int _symbol_cnt;
int _symtab_sect;
void *_dtors_start, *_dtors_end;
unsigned int _gpVal; // Value of Global Pointer
int _segmentSize;
void seterror(const char *fmt, ...);
void unload();
bool relocate(int fd, unsigned long offset, unsigned long size, void *);
bool load(int fd);
bool readElfHeader(int fd, Elf32_Ehdr *ehdr);
bool readProgramHeaders(int fd, Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, int num);
bool loadSegment(int fd, Elf32_Phdr *phdr);
Elf32_Shdr *loadSectionHeaders(int fd, Elf32_Ehdr *ehdr);
int loadSymbolTable(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
bool loadStringTable(int fd, Elf32_Shdr *shdr);
void relocateSymbols(Elf32_Addr offset, Elf32_Addr shortsOffset);
bool relocateRels(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
public:
bool open(const char *path);
bool close();
void *symbol(const char *name);
void discard_symtab();
DLObject(char *errbuf = NULL) : _errbuf(_errbuf), _shortsSegment(NULL), _segment(NULL), _symtab(NULL),
_strtab(NULL), _symbol_cnt(0), _symtab_sect(-1), _dtors_start(NULL), _dtors_end(NULL), _gpVal(0) ,
_segmentSize(0) {}
};
#define RTLD_LAZY 0
extern "C" {
void *dlopen(const char *filename, int flags);
int dlclose(void *handle);
void *dlsym(void *handle, const char *symbol);
const char *dlerror();
void dlforgetsyms(void *handle);
}
#endif /* PSPLOADER_H */

View file

@ -25,6 +25,7 @@
#include <unistd.h>
#include "osystem.h"
#include "backends/plugins/wii/wii-provider.h"
#include <ogc/machine/processor.h>
#include <fat.h>
@ -210,6 +211,10 @@ int main(int argc, char *argv[]) {
g_system = new OSystem_Wii();
assert(g_system);
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new WiiPluginProvider());
#endif
res = scummvm_main(argc, argv);
g_system->quit();

View file

@ -31,6 +31,10 @@ else
$(STRIP) $(EXECUTABLE) -o wiidist/scummvm/boot.elf
$(CP) $(srcdir)/dists/wii/icon.png wiidist/scummvm/
sed "s/@REVISION@/$(VER_SVNREV)/;s/@TIMESTAMP@/`date +%Y%m%d%H%M%S`/" < $(srcdir)/dists/wii/meta.xml > wiidist/scummvm/meta.xml
endif
ifeq ($(DYNAMIC_MODULES),1)
$(MKDIR) wiidist/scummvm/plugins
for i in $(PLUGINS); do $(STRIP) --strip-debug $$i -o wiidist/scummvm/plugins/`basename $$i`; done
endif
sed 's/$$/\r/' < $(srcdir)/dists/wii/READMII > wiidist/scummvm/READMII.txt
for i in $(DIST_FILES_DOCS); do sed 's/$$/\r/' < $$i > wiidist/scummvm/`basename $$i`.txt; done

View file

@ -1 +1,75 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DYNAMIC_MODULES) && defined(__DS__)
#include <malloc.h>
#include <nds.h>
#include "backends/plugins/ds/ds-provider.h"
#include "backends/plugins/elf/arm-loader.h"
class DSDLObject : public ARMDLObject {
public:
DSDLObject() :
ARMDLObject() {
}
virtual ~DSDLObject() {
unload();
}
protected:
virtual void *allocSegment(size_t boundary, size_t size) const {
return memalign(boundary, size);
}
virtual void freeSegment(void *segment) const {
free(segment);
}
virtual void flushDataCache(void *ptr, uint32 len) const {
DC_FlushRange(ptr, len);
IC_InvalidateRange(ptr, len);
}
};
class DSPlugin : public ELFPlugin {
public:
DSPlugin(const Common::String &filename) :
ELFPlugin(filename) {
}
virtual DLObject *makeDLObject() {
return new DSDLObject();
}
};
Plugin *DSPluginProvider::createPlugin(const Common::FSNode &node) const {
return new DSPlugin(node.getPath());
}
#endif // defined(DYNAMIC_MODULES) && defined(__DS__)

View file

@ -1 +1,41 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DYNAMIC_MODULES) && defined(__DS__)
#ifndef BACKENDS_PLUGINS_DS_PROVIDER_H
#define BACKENDS_PLUGINS_DS_PROVIDER_H
#include "backends/plugins/elf/elf-provider.h"
class DSPluginProvider : public ELFPluginProvider {
public:
Plugin *createPlugin(const Common::FSNode &node) const;
};
#endif // BACKENDS_PLUGINS_DS_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__DS__)

View file

@ -1 +1,217 @@
dummy
OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
OUTPUT_ARCH(arm)
/* PHDRS specifies ELF Program Headers (or segments) to the plugin linker */
PHDRS {
plugin PT_LOAD ; /* Specifies that the plugin segment should be loaded from file */
}
SECTIONS
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*(.rel.init)
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*(.rel.data .rel.data.* .rel.gnu.linkonce.d.*)
*(.rel.tdata .rel.tdata.* .rel.gnu.linkonce.td.*)
*(.rel.tbss .rel.tbss.* .rel.gnu.linkonce.tb.*)
*(.rel.ctors)
*(.rel.dtors)
*(.rel.got)
*(.rel.bss .rel.bss.* .rel.gnu.linkonce.b.*)
PROVIDE_HIDDEN (__rel_iplt_start = .);
*(.rel.iplt)
PROVIDE_HIDDEN (__rel_iplt_end = .);
PROVIDE_HIDDEN (__rela_iplt_start = .);
PROVIDE_HIDDEN (__rela_iplt_end = .);
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*(.rela.init)
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PROVIDE_HIDDEN (__rel_iplt_start = .);
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PROVIDE_HIDDEN (__rela_iplt_start = .);
*(.rela.iplt)
PROVIDE_HIDDEN (__rela_iplt_end = .);
}
.rel.plt :
{
*(.rel.plt)
}
.rela.plt :
{
*(.rela.plt)
}
.init :
{
KEEP (*(.init))
} =0
.plt : { *(.plt) }
.iplt : { *(.iplt) }
.text :
{
*(.text.unlikely .text.*_unlikely)
*(.text .stub .text.* .gnu.linkonce.t.*)
/* .gnu.warning sections are handled specially by elf32.em. */
*(.gnu.warning)
*(.glue_7t) *(.glue_7) *(.vfp11_veneer) *(.v4_bx)
} =0
.fini :
{
KEEP (*(.fini))
} =0
PROVIDE (__etext = .);
PROVIDE (_etext = .);
PROVIDE (etext = .);
.rodata : { *(.rodata .rodata.* .gnu.linkonce.r.*) }
.rodata1 : { *(.rodata1) }
.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) }
__exidx_start = .;
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__exidx_end = .;
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.eh_frame : ONLY_IF_RO { KEEP (*(.eh_frame)) }
.gcc_except_table : ONLY_IF_RO { *(.gcc_except_table .gcc_except_table.*) }
/* Adjust the address for the data segment. We want to adjust up to
the same address within the page on the next page up. */
. = ALIGN(CONSTANT (MAXPAGESIZE)) + (. & (CONSTANT (MAXPAGESIZE) - 1));
/* Exception handling */
.eh_frame : ONLY_IF_RW { KEEP (*(.eh_frame)) }
.gcc_except_table : ONLY_IF_RW { *(.gcc_except_table .gcc_except_table.*) }
/* Thread Local Storage sections */
.tdata : { *(.tdata .tdata.* .gnu.linkonce.td.*) }
.tbss : { *(.tbss .tbss.* .gnu.linkonce.tb.*) *(.tcommon) }
.preinit_array :
{
PROVIDE_HIDDEN (__preinit_array_start = .);
KEEP (*(.preinit_array))
PROVIDE_HIDDEN (__preinit_array_end = .);
}
.init_array :
{
PROVIDE_HIDDEN (__init_array_start = .);
KEEP (*(SORT(.init_array.*)))
KEEP (*(.init_array))
PROVIDE_HIDDEN (__init_array_end = .);
}
.fini_array :
{
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP (*(.fini_array))
KEEP (*(SORT(.fini_array.*)))
PROVIDE_HIDDEN (__fini_array_end = .);
}
.ctors :
{
___plugin_ctors = .;
KEEP (*(SORT(.ctors.*)))
KEEP (*(.ctors))
___plugin_ctors_end = .;
}
.dtors :
{
___plugin_dtors = .;
KEEP (*(SORT(.dtors.*)))
KEEP (*(.dtors))
___plugin_dtors_end = .;
}
.jcr : { KEEP (*(.jcr)) }
.data.rel.ro : { *(.data.rel.ro.local* .gnu.linkonce.d.rel.ro.local.*) *(.data.rel.ro* .gnu.linkonce.d.rel.ro.*) }
.dynamic : { *(.dynamic) }
.got : { *(.got.plt) *(.igot.plt) *(.got) *(.igot) }
.data :
{
__data_start = . ;
*(.data .data.* .gnu.linkonce.d.*)
SORT(CONSTRUCTORS)
}
.data1 : { *(.data1) }
_edata = .; PROVIDE (edata = .);
__bss_start = .;
__bss_start__ = .;
.bss :
{
*(.dynbss)
*(.bss .bss.* .gnu.linkonce.b.*)
*(COMMON)
/* Align here to ensure that the .bss section occupies space up to
_end. Align after .bss to ensure correct alignment even if the
.bss section disappears because there are no input sections.
FIXME: Why do we need it? When there is no .bss section, we don't
pad the .data section. */
. = ALIGN(. != 0 ? 32 / 8 : 1);
}
_bss_end__ = . ; __bss_end__ = . ;
. = ALIGN(32 / 8);
. = ALIGN(32 / 8);
__end__ = . ;
_end = .; PROVIDE (end = .);
/* Stabs debugging sections. */
.stab 0 : { *(.stab) }
.stabstr 0 : { *(.stabstr) }
.stab.excl 0 : { *(.stab.excl) }
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.stab.index 0 : { *(.stab.index) }
.stab.indexstr 0 : { *(.stab.indexstr) }
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/* DWARF debug sections.
Symbols in the DWARF debugging sections are relative to the beginning
of the section so we begin them at 0. */
/* DWARF 1 */
.debug 0 : { *(.debug) }
.line 0 : { *(.line) }
/* GNU DWARF 1 extensions */
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/* DWARF 1.1 and DWARF 2 */
.debug_aranges 0 : { *(.debug_aranges) }
.debug_pubnames 0 : { *(.debug_pubnames) }
/* DWARF 2 */
.debug_info 0 : { *(.debug_info .gnu.linkonce.wi.*) }
.debug_abbrev 0 : { *(.debug_abbrev) }
.debug_line 0 : { *(.debug_line) }
.debug_frame 0 : { *(.debug_frame) }
.debug_str 0 : { *(.debug_str) }
.debug_loc 0 : { *(.debug_loc) }
.debug_macinfo 0 : { *(.debug_macinfo) }
/* SGI/MIPS DWARF 2 extensions */
.debug_weaknames 0 : { *(.debug_weaknames) }
.debug_funcnames 0 : { *(.debug_funcnames) }
.debug_typenames 0 : { *(.debug_typenames) }
.debug_varnames 0 : { *(.debug_varnames) }
/* DWARF 3 */
.debug_pubtypes 0 : { *(.debug_pubtypes) }
.debug_ranges 0 : { *(.debug_ranges) }
.stack 0x80000 :
{
_stack = .;
*(.stack)
}
.ARM.attributes 0 : { KEEP (*(.ARM.attributes)) KEEP (*(.gnu.attributes)) }
.note.gnu.arm.ident 0 : { KEEP (*(.note.gnu.arm.ident)) }
/DISCARD/ : { *(.note.GNU-stack) *(.gnu_debuglink) *(.gnu.lto_*) }
}

View file

@ -1 +1,133 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET)
#include "backends/plugins/elf/arm-loader.h"
#include "common/debug.h"
bool ARMDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) {
Elf32_Rel *rel = 0; //relocation entry
// Allocate memory for relocation table
if (!(rel = (Elf32_Rel *)malloc(size))) {
warning("elfloader: Out of memory.");
return false;
}
// Read in our relocation table
if (!_file->seek(offset, SEEK_SET) || _file->read(rel, size) != size) {
warning("elfloader: Relocation table load failed.");
free(rel);
return false;
}
// Treat each relocation entry. Loop over all of them
uint32 cnt = size / sizeof(*rel);
debug(2, "elfloader: Loaded relocation table. %d entries. base address=%p", cnt, relSegment);
int32 a = 0;
uint32 relocation = 0;
// Loop over relocation entries
for (uint32 i = 0; i < cnt; i++) {
// Get the symbol this relocation entry is referring to
Elf32_Sym *sym = _symtab + (REL_INDEX(rel[i].r_info));
// Get the target instruction in the code. TODO: repect _segmentVMA
uint32 *target = (uint32 *)((byte *)relSegment + rel[i].r_offset);
uint32 origTarget = *target; //Save for debugging
// Act differently based on the type of relocation
switch (REL_TYPE(rel[i].r_info)) {
case R_ARM_ABS32:
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
a = *target; // Get full 32 bits of addend
relocation = a + Elf32_Addr(_segment); // Shift by main offset
*target = relocation;
debug(8, "elfloader: R_ARM_ABS32: i=%d, a=%x, origTarget=%x, target=%x", i, a, origTarget, *target);
}
break;
case R_ARM_THM_CALL:
debug(8, "elfloader: R_ARM_THM_CALL: PC-relative jump, ld takes care of necessary relocation work for us.");
break;
case R_ARM_CALL:
debug(8, "elfloader: R_ARM_CALL: PC-relative jump, ld takes care of necessary relocation work for us.");
break;
case R_ARM_JUMP24:
debug(8, "elfloader: R_ARM_JUMP24: PC-relative jump, ld takes care of all relocation work for us.");
break;
case R_ARM_V4BX:
debug(8, "elfloader: R_ARM_V4BX: No relocation calculation necessary.");
break;
default:
warning("elfloader: Unknown relocation type %d.", REL_TYPE(rel[i].r_info));
free(rel);
return false;
}
}
free(rel);
return true;
}
bool ARMDLObject::relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
// Loop over sections, finding relocation sections
for (uint32 i = 0; i < ehdr->e_shnum; i++) {
Elf32_Shdr *curShdr = &(shdr[i]);
if ((curShdr->sh_type == SHT_REL || curShdr->sh_type == SHT_RELA) && // Check for a relocation section
curShdr->sh_entsize == sizeof(Elf32_Rel) && // Check for proper relocation size
int32(curShdr->sh_link) == _symtab_sect && // Check that the sh_link connects to our symbol table
curShdr->sh_info < ehdr->e_shnum && // Check that the relocated section exists
(shdr[curShdr->sh_info].sh_flags & SHF_ALLOC)) { // Check if relocated section resides in memory
if (curShdr->sh_type == SHT_RELA) {
warning("elfloader: RELA entries not supported yet!");
return false;
}
if (!relocate(curShdr->sh_offset, curShdr->sh_size, _segment))
return false;
}
}
return true;
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET) */

View file

@ -1 +1,49 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BACKENDS_PLUGINS_ARM_LOADER_H
#define BACKENDS_PLUGINS_ARM_LOADER_H
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET)
#include "backends/plugins/elf/elf-loader.h"
class ARMDLObject : public DLObject {
protected:
virtual bool relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment);
virtual bool relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
public:
ARMDLObject() :
DLObject() {
}
};
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(ARM_TARGET) */
#endif /* BACKENDS_PLUGINS_ARM_LOADER_H */

View file

@ -1 +1,429 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#include "backends/plugins/elf/elf-loader.h"
#include "common/debug.h"
#include "common/file.h"
#include "common/fs.h"
#include "common/ptr.h"
DLObject::DLObject() :
_file(0),
_segment(0),
_symtab(0),
_strtab(0),
_segmentSize(0),
_segmentOffset(0),
_segmentVMA(0),
_symbol_cnt(0),
_symtab_sect(-1),
_dtors_start(0),
_dtors_end(0) {
}
DLObject::~DLObject() {
}
// Expel the symbol table from memory
void DLObject::discard_symtab() {
free(_symtab);
_symtab = 0;
free(_strtab);
_strtab = 0;
_symbol_cnt = 0;
}
// Unload all objects from memory
void DLObject::unload() {
discard_symtab();
freeSegment(_segment);
_segment = 0;
_segmentSize = 0;
_segmentOffset = 0;
_segmentVMA = 0;
}
bool DLObject::readElfHeader(Elf32_Ehdr *ehdr) {
assert(_file);
// Start reading the elf header. Check for errors and magic
if (_file->read(ehdr, sizeof(*ehdr)) != sizeof(*ehdr) ||
memcmp(ehdr->e_ident, ELFMAG, SELFMAG)) {
warning("elfloader: No ELF file.");
return false;
}
if (ehdr->e_ident[EI_CLASS] != ELFCLASS32) {
warning("elfloader: Wrong ELF file class.");
return false;
}
if (ehdr->e_ident[EI_DATA] !=
#ifdef SCUMM_BIG_ENDIAN
ELFDATA2MSB
#else
ELFDATA2LSB
#endif
) {
warning("elfloader: Wrong ELF file endianess.");
return false;
}
if (ehdr->e_ident[EI_VERSION] != EV_CURRENT) {
warning("elfloader: Wrong ELF file version.");
return false;
}
if (ehdr->e_type != ET_EXEC) {
warning("elfloader: No executable ELF file.");
return false;
}
if (ehdr->e_machine !=
#ifdef ARM_TARGET
EM_ARM
#endif
#ifdef MIPS_TARGET
EM_MIPS
#endif
#ifdef PPC_TARGET
EM_PPC
#endif
) {
warning("elfloader: Wrong ELF file architecture.");
return false;
}
if (ehdr->e_phentsize < sizeof(Elf32_Phdr) || // Check for size of program header
ehdr->e_shentsize != sizeof(Elf32_Shdr)) { // Check for size of section header
warning("elfloader: Invalid ELF structure sizes.");
return false;
}
debug(2, "elfloader: phoff = %d, phentsz = %d, phnum = %d",
ehdr->e_phoff, ehdr->e_phentsize, ehdr->e_phnum);
return true;
}
bool DLObject::readProgramHeaders(Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, Elf32_Half num) {
assert(_file);
// Read program header
if (!_file->seek(ehdr->e_phoff + sizeof(*phdr) * num, SEEK_SET) ||
_file->read(phdr, sizeof(*phdr)) != sizeof(*phdr)) {
warning("elfloader: Program header load failed.");
return false;
}
// Check program header values
if (phdr->p_type != PT_LOAD || phdr->p_filesz > phdr->p_memsz) {
warning("elfloader: Invalid program header.");
return false;
}
debug(2, "elfloader: offs = %x, filesz = %x, memsz = %x, align = %x",
phdr->p_offset, phdr->p_filesz, phdr->p_memsz, phdr->p_align);
return true;
}
bool DLObject::loadSegment(Elf32_Phdr *phdr) {
_segment = (byte *)allocSegment(phdr->p_align, phdr->p_memsz);
if (!_segment) {
warning("elfloader: Out of memory.");
return false;
}
debug(2, "elfloader: Allocated segment @ %p", _segment);
// Get offset to load segment into
_segmentSize = phdr->p_memsz;
_segmentVMA = phdr->p_vaddr;
// Set .bss segment to 0 if necessary
if (phdr->p_memsz > phdr->p_filesz) {
debug(2, "elfloader: Setting %p to %p to 0 for bss",
_segment + phdr->p_filesz, _segment + phdr->p_memsz);
memset(_segment + phdr->p_filesz, 0, phdr->p_memsz - phdr->p_filesz);
}
debug(2, "elfloader: Reading the segment into memory");
// Read the segment into memory
if (!_file->seek(phdr->p_offset, SEEK_SET) ||
_file->read(_segment, phdr->p_filesz) != phdr->p_filesz) {
warning("elfloader: Segment load failed.");
return false;
}
debug(2, "elfloader: Segment has been read into memory");
return true;
}
Elf32_Shdr * DLObject::loadSectionHeaders(Elf32_Ehdr *ehdr) {
assert(_file);
Elf32_Shdr *shdr = 0;
// Allocate memory for section headers
if (!(shdr = (Elf32_Shdr *)malloc(ehdr->e_shnum * sizeof(*shdr)))) {
warning("elfloader: Out of memory.");
return 0;
}
// Read from file into section headers
if (!_file->seek(ehdr->e_shoff, SEEK_SET) ||
_file->read(shdr, ehdr->e_shnum * sizeof(*shdr)) !=
ehdr->e_shnum * sizeof(*shdr)) {
warning("elfloader: Section headers load failed.");
free(shdr);
return 0;
}
return shdr;
}
int DLObject::loadSymbolTable(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
assert(_file);
// Loop over sections, looking for symbol table linked to a string table
for (uint32 i = 0; i < ehdr->e_shnum; i++) {
if (shdr[i].sh_type == SHT_SYMTAB &&
shdr[i].sh_entsize == sizeof(Elf32_Sym) &&
shdr[i].sh_link < ehdr->e_shnum &&
shdr[shdr[i].sh_link].sh_type == SHT_STRTAB &&
_symtab_sect < 0) {
_symtab_sect = i;
}
}
// Check for no symbol table
if (_symtab_sect < 0) {
warning("elfloader: No symbol table.");
return -1;
}
debug(2, "elfloader: Symbol section at section %d, size %x",
_symtab_sect, shdr[_symtab_sect].sh_size);
// Allocate memory for symbol table
if (!(_symtab = (Elf32_Sym *)malloc(shdr[_symtab_sect].sh_size))) {
warning("elfloader: Out of memory.");
return -1;
}
// Read symbol table into memory
if (!_file->seek(shdr[_symtab_sect].sh_offset, SEEK_SET) ||
_file->read(_symtab, shdr[_symtab_sect].sh_size) !=
shdr[_symtab_sect].sh_size) {
warning("elfloader: Symbol table load failed.");
free(_symtab);
_symtab = 0;
return -1;
}
// Set number of symbols
_symbol_cnt = shdr[_symtab_sect].sh_size / sizeof(Elf32_Sym);
debug(2, "elfloader: Loaded %d symbols.", _symbol_cnt);
return _symtab_sect;
}
bool DLObject::loadStringTable(Elf32_Shdr *shdr) {
assert(_file);
uint32 string_sect = shdr[_symtab_sect].sh_link;
// Allocate memory for string table
if (!(_strtab = (char *)malloc(shdr[string_sect].sh_size))) {
warning("elfloader: Out of memory.");
return false;
}
// Read string table into memory
if (!_file->seek(shdr[string_sect].sh_offset, SEEK_SET) ||
_file->read(_strtab, shdr[string_sect].sh_size) !=
shdr[string_sect].sh_size) {
warning("elfloader: Symbol table strings load failed.");
free(_strtab);
_strtab = 0;
return false;
}
return true;
}
void DLObject::relocateSymbols(ptrdiff_t offset) {
// Loop over symbols, add relocation offset
Elf32_Sym *s = _symtab;
for (uint32 c = _symbol_cnt; c--; s++) {
// Make sure we don't relocate special valued symbols
if (s->st_shndx < SHN_LOPROC) {
s->st_value += offset;
if (s->st_value < Elf32_Addr(_segment) ||
s->st_value > Elf32_Addr(_segment) + _segmentSize)
warning("elfloader: Symbol out of bounds! st_value = %x", s->st_value);
}
}
}
bool DLObject::load() {
Elf32_Ehdr ehdr;
Elf32_Phdr phdr;
if (readElfHeader(&ehdr) == false)
return false;
for (uint32 i = 0; i < ehdr.e_phnum; i++) { //Load our segments
debug(2, "elfloader: Loading segment %d", i);
if (readProgramHeaders(&ehdr, &phdr, i) == false)
return false;
if (!loadSegment(&phdr))
return false;
}
Common::ScopedPtrC<Elf32_Shdr> shdr(loadSectionHeaders(&ehdr));
if (!shdr)
return false;
_symtab_sect = loadSymbolTable(&ehdr, shdr);
if (_symtab_sect < 0)
return false;
if (!loadStringTable(shdr))
return false;
// Offset by our segment allocated address
// must use _segmentVMA here for multiple segments (MIPS)
_segmentOffset = ptrdiff_t(_segment) - _segmentVMA;
relocateSymbols(_segmentOffset);
if (!relocateRels(&ehdr, shdr))
return false;
return true;
}
bool DLObject::open(const char *path) {
void *ctors_start, *ctors_end;
debug(2, "elfloader: open(\"%s\")", path);
_file = Common::FSNode(path).createReadStream();
if (!_file) {
warning("elfloader: File %s not found.", path);
return false;
}
debug(2, "elfloader: %s found!", path);
/*Try to load and relocate*/
if (!load()) {
unload();
return false;
}
debug(2, "elfloader: Loaded!");
delete _file;
_file = 0;
flushDataCache(_segment, _segmentSize);
ctors_start = symbol("___plugin_ctors");
ctors_end = symbol("___plugin_ctors_end");
_dtors_start = symbol("___plugin_dtors");
_dtors_end = symbol("___plugin_dtors_end");
if (!ctors_start || !ctors_end || !_dtors_start || !_dtors_end) {
warning("elfloader: Missing ctors/dtors.");
_dtors_start = _dtors_end = 0;
unload();
return false;
}
debug(2, "elfloader: Calling constructors.");
for (void (**f)(void) = (void (**)(void))ctors_start; f != ctors_end; f++)
(**f)();
debug(2, "elfloader: %s opened ok.", path);
return true;
}
bool DLObject::close() {
if (_dtors_start && _dtors_end)
for (void (**f)(void) = (void (**)(void))_dtors_start; f != _dtors_end; f++)
(**f)();
_dtors_start = _dtors_end = 0;
unload();
return true;
}
void *DLObject::symbol(const char *name) {
debug(2, "elfloader: Symbol(\"%s\")", name);
if (!_symtab || !_strtab || _symbol_cnt < 1) {
warning("elfloader: No symbol table loaded.");
return 0;
}
Elf32_Sym *s = _symtab;
for (uint32 c = _symbol_cnt; c--; s++)
// We can only import symbols that are global or weak in the plugin
if ((SYM_BIND(s->st_info) == STB_GLOBAL ||
SYM_BIND(s->st_info) == STB_WEAK) &&
!strcmp(name, _strtab + s->st_name)) {
// We found the symbol
debug(2, "elfloader: => 0x%08x", s->st_value);
return (void*)s->st_value;
}
// We didn't find the symbol
warning("elfloader: Symbol \"%s\" not found.", name);
return 0;
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */

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@ -1 +1,104 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BACKENDS_PLUGINS_ELF_LOADER_H
#define BACKENDS_PLUGINS_ELF_LOADER_H
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#include <stddef.h>
#include "backends/plugins/elf/elf32.h"
#include "backends/plugins/dynamic-plugin.h"
#include "common/stream.h"
/**
* DLObject
*
* Class that most directly handles operations on a plugin file
* (opening it for reading, loading/unloading it in memory, finding a specific symbol in the file, etc.)
* Subclasses have the same functionality, but implementations specific to different processors/platforms.
*/
class DLObject {
protected:
Common::SeekableReadStream *_file;
byte *_segment;
Elf32_Sym *_symtab;
char *_strtab;
uint32 _segmentSize;
ptrdiff_t _segmentOffset;
uint32 _segmentVMA;
uint32 _symbol_cnt;
int32 _symtab_sect;
void *_dtors_start, *_dtors_end;
virtual void unload();
bool load();
bool readElfHeader(Elf32_Ehdr *ehdr);
bool readProgramHeaders(Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, Elf32_Half num);
virtual bool loadSegment(Elf32_Phdr *phdr);
Elf32_Shdr *loadSectionHeaders(Elf32_Ehdr *ehdr);
int loadSymbolTable(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
bool loadStringTable(Elf32_Shdr *shdr);
virtual void relocateSymbols(ptrdiff_t offset);
// architecture specific
/**
* Follow the instruction of a relocation section.
*
* @param fileOffset Offset into the File
* @param size Size of relocation section
* @param relSegment Base address of relocated segment in memory (memory offset)
*/
virtual bool relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) = 0;
virtual bool relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) = 0;
// platform specific
virtual void *allocSegment(size_t boundary, size_t size) const = 0;
virtual void freeSegment(void *segment) const = 0;
virtual void flushDataCache(void *ptr, uint32 len) const = 0;
public:
DLObject();
virtual ~DLObject();
bool open(const char *path);
bool close();
void *symbol(const char *name);
void discard_symtab();
};
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
#endif /* BACKENDS_PLUGINS_ELF_LOADER_H */

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@ -1 +1,177 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#ifdef ELF_LOADER_CXA_ATEXIT
#include <cxxabi.h>
#endif
#include "backends/plugins/elf/elf-provider.h"
#include "backends/plugins/dynamic-plugin.h"
#include "common/debug.h"
#include "common/fs.h"
/* Note about ELF_LOADER_CXA_ATEXIT:
*
* consider the code:
*
* class Foobar {
* const char *work() {
* static String foo = "bar";
* return s.c_str();
* }
* }
*
* When instantiating Foobar and calling work() for the first time the String
* foo will be constructed. GCC automatically registers its destruction via
* either atexit() or __cxa_atexit(). Only the latter will add information
* about which DSO did the construction (Using &__dso_handle).
*
* __cxa_atexit allows plugins to reference C++ ABI symbols in the main
* executable without code duplication (No need to link the plugin against
* libstdc++), since we can distinguish which registered exit functions belong
* to a specific DSO. When unloading a plugin, we just use the C++ ABI call
* __cxa_finalize(&__dso_handle) to call all destructors of only that DSO.
*
* Prerequisites:
* - The used libc needs to support __cxa_atexit
* - -fuse-cxa-atexit in CXXFLAGS
* - Every plugin needs its own hidden __dso_handle symbol
* This is automatically done via REGISTER_PLUGIN_DYNAMIC, see base/plugins.h
*
* When __cxa_atexit can not be used, each plugin needs to link against
* libstdc++ to embed its own set of C++ ABI symbols. When not doing so,
* registered destructors of already unloaded plugins will crash the
* application upon returning from main().
*
* See "3.3.5 DSO Object Destruction API" of the C++ ABI
*/
DynamicPlugin::VoidFunc ELFPlugin::findSymbol(const char *symbol) {
void *func = 0;
if (_dlHandle)
func = _dlHandle->symbol(symbol);
if (!func) {
if (!_dlHandle)
warning("elfloader: Failed loading symbol '%s' from plugin '%s' (Handle is NULL)", symbol, _filename.c_str());
else
warning("elfloader: Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str());
}
// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
// standard and POSIX: ISO C++ disallows casting between function pointers
// and data pointers, but dlsym always returns a void pointer. For details,
// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
assert(sizeof(VoidFunc) == sizeof(func));
VoidFunc tmp;
memcpy(&tmp, &func, sizeof(VoidFunc));
return tmp;
}
bool ELFPlugin::loadPlugin() {
assert(!_dlHandle);
DLObject *obj = makeDLObject();
if (obj->open(_filename.c_str())) {
_dlHandle = obj;
} else {
delete obj;
_dlHandle = 0;
}
if (!_dlHandle) {
warning("elfloader: Failed loading plugin '%s'", _filename.c_str());
return false;
}
CharFunc buildDateFunc = (CharFunc)findSymbol("PLUGIN_getBuildDate");
if (!buildDateFunc) {
unloadPlugin();
warning("elfloader: plugin '%s' is missing symbols", _filename.c_str());
return false;
}
if (strncmp(gScummVMPluginBuildDate, buildDateFunc(), strlen(gScummVMPluginBuildDate))) {
unloadPlugin();
warning("elfloader: plugin '%s' has a different build date", _filename.c_str());
return false;
}
bool ret = DynamicPlugin::loadPlugin();
#ifdef ELF_LOADER_CXA_ATEXIT
if (ret) {
// FIXME HACK: Reverse HACK of findSymbol() :P
VoidFunc tmp;
tmp = findSymbol("__dso_handle");
memcpy(&_dso_handle, &tmp, sizeof(VoidFunc));
debug(2, "elfloader: __dso_handle is %p", _dso_handle);
}
#endif
_dlHandle->discard_symtab();
return ret;
}
void ELFPlugin::unloadPlugin() {
DynamicPlugin::unloadPlugin();
if (_dlHandle) {
#ifdef ELF_LOADER_CXA_ATEXIT
if (_dso_handle) {
debug(2, "elfloader: calling __cxa_finalize");
__cxxabiv1::__cxa_finalize(_dso_handle);
_dso_handle = 0;
}
#endif
if (!_dlHandle->close())
warning("elfloader: Failed unloading plugin '%s'", _filename.c_str());
delete _dlHandle;
_dlHandle = 0;
}
}
bool ELFPluginProvider::isPluginFilename(const Common::FSNode &node) const {
// Check the plugin suffix
Common::String filename = node.getName();
if (!filename.hasSuffix(".PLG") && !filename.hasSuffix(".plg") &&
!filename.hasSuffix(".PLUGIN") && !filename.hasSuffix(".plugin"))
return false;
return true;
}
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)

View file

@ -1 +1,84 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BACKENDS_PLUGINS_ELF_PROVIDER_H
#define BACKENDS_PLUGINS_ELF_PROVIDER_H
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#include "backends/plugins/elf/elf-loader.h"
#include "common/fs.h"
/**
* ELFPlugin
*
* Objects of this class are returned when the PluginManager calls
* getPlugins() on an ELFPluginProvider. An intermediary class for
* dealing with plugin files, ELFPlugin is responsible for creating/destroying
* a DLObject that handles the opening/loading/unloading of the plugin file whose
* path in the target backend's file system is "_filename".
*/
class ELFPlugin : public DynamicPlugin {
protected:
typedef const char *(*CharFunc)();
DLObject *_dlHandle;
Common::String _filename;
void *_dso_handle;
virtual VoidFunc findSymbol(const char *symbol);
public:
ELFPlugin(const Common::String &filename) :
_dlHandle(0),
_filename(filename),
_dso_handle(0) {
}
virtual ~ELFPlugin() {
if (_dlHandle)
unloadPlugin();
}
virtual DLObject *makeDLObject() = 0;
bool loadPlugin();
void unloadPlugin();
};
class ELFPluginProvider : public FilePluginProvider {
protected:
virtual Plugin *createPlugin(const Common::FSNode &node) const = 0;
bool isPluginFilename(const Common::FSNode &node) const;
};
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#endif /* BACKENDS_PLUGINS_ELF_PROVIDER_H */

View file

@ -1 +1,258 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BACKENDS_ELF_H
#define BACKENDS_ELF_H
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
/**
* ELF stuff:
* The contents of this file were gathered mainly from the SYSTEM V APPLICATION BINARY INTERFACE.
* Processor-specific things were garnered from processor-specific supplements to the abi.
*/
typedef uint16 Elf32_Half, Elf32_Section;
typedef uint32 Elf32_Word, Elf32_Addr, Elf32_Off;
typedef int32 Elf32_Sword;
typedef Elf32_Half Elf32_Versym;
#define EI_NIDENT (16)
#define SELFMAG 4
/* ELF File format structures. Look up ELF structure for more details */
// ELF header (contains info about the file)
typedef struct {
byte e_ident[EI_NIDENT]; /* Magic number and other info */
Elf32_Half e_type; /* Object file type */
Elf32_Half e_machine; /* Architecture */
Elf32_Word e_version; /* Object file version */
Elf32_Addr e_entry; /* Entry point virtual address */
Elf32_Off e_phoff; /* Program header table file offset */
Elf32_Off e_shoff; /* Section header table file offset */
Elf32_Word e_flags; /* Processor-specific flags */
Elf32_Half e_ehsize; /* ELF header size in bytes */
Elf32_Half e_phentsize; /* Program header table entry size */
Elf32_Half e_phnum; /* Program header table entry count */
Elf32_Half e_shentsize; /* Section header table entry size */
Elf32_Half e_shnum; /* Section header table entry count */
Elf32_Half e_shstrndx; /* Section header string table index */
} Elf32_Ehdr;
// Should be in e_ident
#define ELFMAG "\177ELF" /* ELF Magic number */
#define EI_CLASS 4 /* File class byte index */
#define ELFCLASS32 1 /* 32-bit objects */
#define EI_DATA 5 /* Data encoding byte index */
#define ELFDATA2LSB 1 /* 2's complement, little endian */
#define ELFDATA2MSB 2 /* 2's complement, big endian */
#define EI_VERSION 6
#define EV_CURRENT 1 /* Current version */
// e_type values
#define ET_NONE 0 /* no file type */
#define ET_REL 1 /* relocatable */
#define ET_EXEC 2 /* executable */
#define ET_DYN 3 /* shared object */
#define ET_CORE 4 /* core file */
// e_machine values
#define EM_MIPS 8
#define EM_PPC 20
#define EM_ARM 40
// Program header (contains info about segment)
typedef struct {
Elf32_Word p_type; /* Segment type */
Elf32_Off p_offset; /* Segment file offset */
Elf32_Addr p_vaddr; /* Segment virtual address */
Elf32_Addr p_paddr; /* Segment physical address */
Elf32_Word p_filesz; /* Segment size in file */
Elf32_Word p_memsz; /* Segment size in memory */
Elf32_Word p_flags; /* Segment flags */
Elf32_Word p_align; /* Segment alignment */
} Elf32_Phdr;
// p_type values
#define PT_NULL 0 /* ignored */
#define PT_LOAD 1 /* loadable segment */
#define PT_DYNAMIC 2 /* dynamic linking info */
#define PT_INTERP 3 /* info about interpreter */
#define PT_NOTE 4 /* note segment */
#define PT_SHLIB 5 /* reserved */
#define PT_PHDR 6 /* Program header table */
#define PT_MIPS_REGINFO 0x70000000 /* Register usage info for MIPS */
#define PT_ARM_ARCHEXT 0x70000000 /* Platform architecture compatibility info for ARM */
#define PT_ARM_EXIDX 0x70000001 /* Exception unwind tables for ARM */
// p_flags value
#define PF_X 1 /* execute */
#define PF_W 2 /* write */
#define PF_R 4 /* read */
// Section header (contains info about section)
typedef struct {
Elf32_Word sh_name; /* Section name (string tbl index) */
Elf32_Word sh_type; /* Section type */
Elf32_Word sh_flags; /* Section flags */
Elf32_Addr sh_addr; /* Section virtual addr at execution */
Elf32_Off sh_offset; /* Section file offset */
Elf32_Word sh_size; /* Section size in bytes */
Elf32_Word sh_link; /* Link to another section */
Elf32_Word sh_info; /* Additional section information */
Elf32_Word sh_addralign; /* Section alignment */
Elf32_Word sh_entsize; /* Entry size if section holds table */
} Elf32_Shdr;
// sh_type values
#define SHT_NULL 0 /* Inactive section */
#define SHT_PROGBITS 1 /* Proprietary */
#define SHT_SYMTAB 2 /* Symbol table */
#define SHT_STRTAB 3 /* String table */
#define SHT_RELA 4 /* Relocation entries with addend */
#define SHT_HASH 5 /* Symbol hash table */
#define SHT_DYNAMIC 6 /* Info for dynamic linking */
#define SHT_NOTE 7 /* Note section */
#define SHT_NOBITS 8 /* Occupies no space */
#define SHT_REL 9 /* Relocation entries without addend */
#define SHT_SHLIB 10 /* Reserved */
#define SHT_DYNSYM 11 /* Minimal set of dynamic linking symbols */
#define SHT_MIPS_LIBLSIT 0x70000000 /* Info about dynamic shared object libs for MIPS*/
#define SHT_MIPS_CONFLICT 0x70000002 /* Conflicts btw executables and shared objects for MIPS */
#define SHT_MIPS_GPTAB 0x70000003 /* Global pointer table for MIPS*/
#define SHT_ARM_EXIDX 0x70000001 /* Exception Index table for ARM*/
#define SHT_ARM_PREEMPTMAP 0x70000002 /* BPABI DLL dynamic linking pre-emption map for ARM */
#define SHT_ARM_ATTRIBUTES 0x70000003 /* Object file compatibility attributes for ARM*/
// sh_flags values
#define SHF_WRITE 0 /* writable section */
#define SHF_ALLOC 2 /* section occupies memory */
#define SHF_EXECINSTR 4 /* machine instructions */
#define SHF_MIPS_GPREL 0x10000000 /* Must be made part of global data area for MIPS */
// Symbol entry (contain info about a symbol)
typedef struct {
Elf32_Word st_name; /* Symbol name (string tbl index) */
Elf32_Addr st_value; /* Symbol value */
Elf32_Word st_size; /* Symbol size */
byte st_info; /* Symbol type and binding */
byte st_other; /* Symbol visibility */
Elf32_Section st_shndx; /* Section index */
} Elf32_Sym;
// Extract from the st_info
#define SYM_TYPE(x) ((x) & 0xf)
#define SYM_BIND(x) ((x) >> 4)
// Symbol binding values from st_info
#define STB_LOCAL 0 /* Symbol not visible outside object */
#define STB_GLOBAL 1 /* Symbol visible to all object files */
#define STB_WEAK 2 /* Similar to STB_GLOBAL */
// Symbol type values from st_info
#define STT_NOTYPE 0 /* Not specified */
#define STT_OBJECT 1 /* Data object e.g. variable */
#define STT_FUNC 2 /* Function */
#define STT_SECTION 3 /* Section */
#define STT_FILE 4 /* Source file associated with object file */
// Special section header index values from st_shndex
#define SHN_UNDEF 0
#define SHN_LOPROC 0xFF00 /* Extended values */
#define SHN_ABS 0xFFF1 /* Absolute value: don't relocate */
#define SHN_COMMON 0xFFF2 /* Common block. Not allocated yet */
#define SHN_HIPROC 0xFF1F
#define SHN_HIRESERVE 0xFFFF
// Relocation entry with implicit addend (info about how to relocate)
typedef struct {
Elf32_Addr r_offset; /* Address */
Elf32_Word r_info; /* Relocation type and symbol index */
} Elf32_Rel;
// Relocation entry with explicit addend (info about how to relocate)
typedef struct {
Elf32_Addr r_offset; /* Address */
Elf32_Word r_info; /* Relocation type and symbol index */
Elf32_Sword r_addend; /* Addend */
} Elf32_Rela;
// Access macros for the relocation info
#define REL_TYPE(x) ((byte) (x)) /* Extract relocation type */
#define REL_INDEX(x) ((x)>>8) /* Extract relocation index into symbol table */
//MIPS relocation types
#define R_MIPS_NONE 0
#define R_MIPS_16 1
#define R_MIPS_32 2
#define R_MIPS_REL32 3
#define R_MIPS_26 4
#define R_MIPS_HI16 5
#define R_MIPS_LO16 6
#define R_MIPS_GPREL16 7
#define R_MIPS_LITERAL 8
#define R_MIPS_GOT16 9
#define R_MIPS_PC16 10
#define R_MIPS_CALL16 11
#define R_MIPS_GPREL32 12
#define R_MIPS_GOTHI16 13
#define R_MIPS_GOTLO16 14
#define R_MIPS_CALLHI16 15
#define R_MIPS_CALLLO16 16
// ARM relocation types
#define R_ARM_NONE 0
#define R_ARM_ABS32 2
#define R_ARM_THM_CALL 10
#define R_ARM_CALL 28
#define R_ARM_JUMP24 29
#define R_ARM_TARGET1 38
#define R_ARM_V4BX 40
// PPC relocation types
#define R_PPC_ADDR32 1
#define R_PPC_ADDR16_LO 4
#define R_PPC_ADDR16_HI 5
#define R_PPC_ADDR16_HA 6
#define R_PPC_REL24 10
#define R_PPC_REL32 26
// Mock function to get value of global pointer for MIPS
#define getGP() { \
uint32 __valgp; \
__asm__ ("add %0, $gp, $0" : "=r"(__valgp) : ); \
__valgp; \
}
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
#endif /* BACKENDS_ELF_H */

View file

@ -1 +1,339 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
#include "backends/plugins/elf/mips-loader.h"
#include "common/debug.h"
#define DEBUG_NUM 2
bool MIPSDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) {
Elf32_Rel *rel = 0; // relocation entry
// Allocate memory for relocation table
if (!(rel = (Elf32_Rel *)malloc(size))) {
warning("elfloader: Out of memory.");
return false;
}
// Read in our relocation table
if (!_file->seek(offset, SEEK_SET) || _file->read(rel, size) != size) {
warning("elfloader: Relocation table load failed.");
free(rel);
return false;
}
// Treat each relocation entry. Loop over all of them
uint32 cnt = size / sizeof(*rel);
debug(2, "elfloader: Loaded relocation table. %d entries. base address=%p", cnt, relSegment);
Elf32_Addr adjustedMainSegment = Elf32_Addr(_segment) - _segmentVMA; // adjust for VMA offset
bool seenHi16 = false; // For treating HI/LO16 commands
int32 firstHi16 = -1; // Mark the point of the first hi16 seen
Elf32_Addr ahl = 0; // Calculated addend
int32 a = 0; // Addend: taken from the target
uint32 *lastTarget = 0; // For processing hi16 when lo16 arrives
uint32 relocation = 0;
uint debugRelocs[10] = { 0 }; // For debugging
uint extendedHi16 = 0; // Count extended hi16 treatments
Elf32_Addr lastHiSymVal = 0;
bool hi16InShorts = false;
// Loop over relocation entries
for (uint32 i = 0; i < cnt; i++) {
// Get the symbol this relocation entry is referring to
Elf32_Sym *sym = _symtab + (REL_INDEX(rel[i].r_info));
// Get the target instruction in the code.
uint32 *target = (uint32 *)((byte *)relSegment + rel[i].r_offset);
uint32 origTarget = *target; // Save for debugging
// Act differently based on the type of relocation
switch (REL_TYPE(rel[i].r_info)) {
case R_MIPS_HI16: // Absolute addressing.
if (sym->st_shndx < SHN_LOPROC && // Only shift for plugin section (ie. has a real section index)
firstHi16 < 0) { // Only process first in block of HI16s
firstHi16 = i; // Keep the first Hi16 we saw
seenHi16 = true;
ahl = (*target & 0xffff) << 16; // Take lower 16 bits shifted up
lastHiSymVal = sym->st_value;
hi16InShorts = ShortsMan.inGeneralSegment((char *)sym->st_value); // Fix for problem with switching btw segments
if (debugRelocs[0]++ < DEBUG_NUM) // Print only a set number
debug(8, "elfloader: R_MIPS_HI16: i=%d, offset=%x, ahl = %x, target = %x",
i, rel[i].r_offset, ahl, *target);
}
break;
case R_MIPS_LO16: // Absolute addressing. Needs a HI16 to come before it
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section. (ie. has a real section index)
if (!seenHi16) { // We MUST have seen HI16 first
debug(8, "elfloader: R_MIPS_LO16 w/o preceding R_MIPS_HI16 at relocation %d!", i);
free(rel);
return false;
}
// Fix: bug in gcc makes LO16s connect to wrong HI16s sometimes (shorts and regular segment)
// Note that we can check the entire shorts segment because the executable's shorts don't belong to this plugin section
// and will be screened out above
bool lo16InShorts = ShortsMan.inGeneralSegment((char *)sym->st_value);
// Correct the bug by getting the proper value in ahl (taken from the current symbol)
if ((hi16InShorts && !lo16InShorts) || (!hi16InShorts && lo16InShorts)) {
ahl -= (lastHiSymVal & 0xffff0000); // We assume gcc meant the same offset
ahl += (sym->st_value & 0xffff0000);
}
ahl &= 0xffff0000; // Clean lower 16 bits for repeated LO16s
a = *target & 0xffff; // Take lower 16 bits of the target
a = (a << 16) >> 16; // Sign extend them
ahl += a; // Add lower 16 bits. AHL is now complete
// Fix: we can have LO16 access to the short segment sometimes
if (lo16InShorts)
relocation = ahl + _shortsSegment->getOffset(); // Add in the short segment offset
else // It's in the regular segment
relocation = ahl + adjustedMainSegment; // Add in the new offset for the segment
if (firstHi16 >= 0) { // We haven't treated the HI16s yet so do it now
for (uint32 j = firstHi16; j < i; j++) {
if (REL_TYPE(rel[j].r_info) != R_MIPS_HI16)
continue; // Skip over non-Hi16s
lastTarget = (uint32 *)((char *)relSegment + rel[j].r_offset); // get hi16 target
*lastTarget &= 0xffff0000; // Clear the lower 16 bits of the last target
*lastTarget |= (relocation >> 16) & 0xffff; // Take the upper 16 bits of the relocation
if (relocation & 0x8000)
(*lastTarget)++; // Subtle: we need to add 1 to the HI16 in this case
}
firstHi16 = -1; // Reset so we'll know we treated it
} else {
extendedHi16++;
}
*target &= 0xffff0000; // Clear the lower 16 bits of current target
*target |= relocation & 0xffff; // Take the lower 16 bits of the relocation
if (debugRelocs[1]++ < DEBUG_NUM)
debug(8, "elfloader: R_MIPS_LO16: i=%d, offset=%x, a=%x, ahl = %x, "
"lastTarget = %x, origt = %x, target = %x",
i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
if (lo16InShorts && debugRelocs[2]++ < DEBUG_NUM)
debug(8, "elfloader: R_MIPS_LO16s: i=%d, offset=%x, a=%x, ahl = %x, "
"lastTarget = %x, origt = %x, target = %x",
i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
}
break;
case R_MIPS_26: // Absolute addressing (for jumps and branches only)
if (sym->st_shndx < SHN_LOPROC) { // Only relocate for main segment
a = *target & 0x03ffffff; // Get 26 bits' worth of the addend
a = (a << 6) >> 6; // Sign extend a
relocation = ((a << 2) + adjustedMainSegment) >> 2; // a already points to the target. Add our offset
*target &= 0xfc000000; // Clean lower 26 target bits
*target |= (relocation & 0x03ffffff);
if (debugRelocs[3]++ < DEBUG_NUM)
debug(8, "elfloader: R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, "
"a=%x, origTarget=%x, target=%x",
i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
} else {
if (debugRelocs[4]++ < DEBUG_NUM)
debug(8, "elfloader: R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, "
"a=%x, origTarget=%x, target=%x",
i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
}
break;
case R_MIPS_GPREL16: // GP Relative addressing
if (_shortsSegment->getOffset() != 0 && // Only relocate if we shift the shorts section
ShortsMan.inGeneralSegment((char *) sym->st_value)) { // Only relocate things in the plugin hole
a = *target & 0xffff; // Get 16 bits' worth of the addend
a = (a << 16) >> 16; // Sign extend it
relocation = a + _shortsSegment->getOffset();
*target &= 0xffff0000; // Clear the lower 16 bits of the target
*target |= relocation & 0xffff;
if (debugRelocs[5]++ < DEBUG_NUM)
debug(8, "elfloader: R_MIPS_GPREL16: i=%d, a=%x, gpVal=%x, origTarget=%x, "
"target=%x, offset=%x",
i, a, _gpVal, origTarget, *target, _shortsSegment->getOffset());
}
break;
case R_MIPS_32: // Absolute addressing
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
a = *target; // Get full 32 bits of addend
if (ShortsMan.inGeneralSegment((char *)sym->st_value)) // Check if we're in the shorts segment
relocation = a + _shortsSegment->getOffset(); // Shift by shorts offset
else // We're in the main section
relocation = a + adjustedMainSegment; // Shift by main offset
*target = relocation;
if (debugRelocs[6]++ < DEBUG_NUM)
debug(8, "elfloader: R_MIPS_32: i=%d, a=%x, origTarget=%x, target=%x",
i, a, origTarget, *target);
}
break;
default:
warning("elfloader: Unknown relocation type %x at relocation %d.", REL_TYPE(rel[i].r_info), i);
free(rel);
return false;
}
}
debug(2, "elfloader: Done with relocation. extendedHi16=%d", extendedHi16);
free(rel);
return true;
}
bool MIPSDLObject::relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
// Loop over sections, finding relocation sections
for (uint32 i = 0; i < ehdr->e_shnum; i++) {
Elf32_Shdr *curShdr = &(shdr[i]);
//Elf32_Shdr *linkShdr = &(shdr[curShdr->sh_info]);
if (curShdr->sh_type == SHT_REL && // Check for a relocation section
curShdr->sh_entsize == sizeof(Elf32_Rel) && // Check for proper relocation size
int32(curShdr->sh_link) == _symtab_sect && // Check that the sh_link connects to our symbol table
curShdr->sh_info < ehdr->e_shnum && // Check that the relocated section exists
(shdr[curShdr->sh_info].sh_flags & SHF_ALLOC)) { // Check if relocated section resides in memory
if (!ShortsMan.inGeneralSegment((char *)shdr[curShdr->sh_info].sh_addr)) { // regular segment
if (!relocate(curShdr->sh_offset, curShdr->sh_size, _segment - _segmentVMA))
return false;
} else { // In Shorts segment
if (!relocate(curShdr->sh_offset, curShdr->sh_size, (byte *)_shortsSegment->getOffset()))
return false;
}
}
}
return true;
}
void MIPSDLObject::relocateSymbols(ptrdiff_t offset) {
// Loop over symbols, add relocation offset
Elf32_Sym *s = _symtab;
for (uint32 c = _symbol_cnt; c--; s++) {
// Make sure we don't relocate special valued symbols
if (s->st_shndx < SHN_LOPROC) {
if (!ShortsMan.inGeneralSegment((char *)s->st_value)) {
if (s->st_value < _segmentVMA)
s->st_value = _segmentVMA; // deal with symbols referring to sections, which start before the VMA
s->st_value += offset;
if (s->st_value < Elf32_Addr(_segment) || s->st_value > Elf32_Addr(_segment) + _segmentSize)
warning("elfloader: Symbol out of bounds! st_value = %x", s->st_value);
} else { // shorts section
s->st_value += _shortsSegment->getOffset();
if (!_shortsSegment->inSegment((char *)s->st_value))
warning("elfloader: Symbol out of bounds! st_value = %x", s->st_value);
}
}
}
}
bool MIPSDLObject::loadSegment(Elf32_Phdr *phdr) {
byte *baseAddress = 0;
// We need to take account of non-allocated segment for shorts
if (phdr->p_flags & PF_X) { // This is a relocated segment
// Attempt to allocate memory for segment
_segment = (byte *)allocSegment(phdr->p_align, phdr->p_memsz);
if (!_segment) {
warning("elfloader: Out of memory.");
return false;
}
debug(2, "elfloader: Allocated segment @ %p", _segment);
// Get offset to load segment into
baseAddress = _segment;
_segmentSize = phdr->p_memsz;
_segmentVMA = phdr->p_vaddr;
} else { // This is a shorts section.
_shortsSegment = ShortsMan.newSegment(phdr->p_memsz, (char *)phdr->p_vaddr);
baseAddress = (byte *)_shortsSegment->getStart();
debug(2, "elfloader: Shorts segment @ %p to %p. Segment wants to be at %x. Offset=%x",
_shortsSegment->getStart(), _shortsSegment->getEnd(), phdr->p_vaddr,
_shortsSegment->getOffset());
}
// Set .sbss segment to 0 if necessary
if (phdr->p_memsz > phdr->p_filesz) {
debug(2, "elfloader: Setting %p to %p to 0 for bss", baseAddress + phdr->p_filesz,
baseAddress + phdr->p_memsz);
memset(baseAddress + phdr->p_filesz, 0, phdr->p_memsz - phdr->p_filesz);
}
debug(2, "elfloader: Reading the segment into memory");
// Read the segment into memory
if (!_file->seek(phdr->p_offset, SEEK_SET) ||
_file->read(baseAddress, phdr->p_filesz) != phdr->p_filesz) {
warning("elfloader: Segment load failed.");
return false;
}
debug(2, "elfloader: Segment has been read into memory");
return true;
}
// Unload all objects from memory
void MIPSDLObject::unload() {
DLObject::unload();
if (_shortsSegment) {
ShortsMan.deleteSegment(_shortsSegment);
_shortsSegment = 0;
}
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET) */

View file

@ -1 +1,59 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BACKENDS_PLUGINS_MIPS_LOADER_H
#define BACKENDS_PLUGINS_MIPS_LOADER_H
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
#include "backends/plugins/elf/elf-loader.h"
#include "backends/plugins/elf/shorts-segment-manager.h"
class MIPSDLObject : public DLObject {
protected:
ShortSegmentManager::Segment *_shortsSegment; // For assigning shorts ranges
uint32 _gpVal; // Value of Global Pointer
virtual bool relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment);
virtual bool relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
virtual void relocateSymbols(ptrdiff_t offset);
virtual bool loadSegment(Elf32_Phdr *phdr);
virtual void unload();
public:
MIPSDLObject() :
DLObject() {
_shortsSegment = NULL;
_gpVal = 0;
}
};
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET) */
#endif /* BACKENDS_PLUGINS_MIPS_LOADER_H */

View file

@ -1 +1,9 @@
dummy
PLUGIN_getBuildDate
PLUGIN_getVersion
PLUGIN_getType
PLUGIN_getTypeVersion
PLUGIN_getObject
___plugin_ctors
___plugin_ctors_end
___plugin_dtors
___plugin_dtors_end

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@ -1 +1,129 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(PPC_TARGET)
#include "backends/plugins/elf/elf-loader.h"
#include "backends/plugins/elf/ppc-loader.h"
#include "common/debug.h"
bool PPCDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) {
Elf32_Rela *rel = NULL;
if (!(rel = (Elf32_Rela *)malloc(size))) {
warning("elfloader: Out of memory.");
return false;
}
if (!_file->seek(offset, SEEK_SET) || _file->read(rel, size) != size) {
warning("elfloader: Relocation table load failed.");
free(rel);
return false;
}
uint32 cnt = size / sizeof(*rel);
debug(2, "elfloader: Loaded relocation table. %d entries. base address=%p", cnt, relSegment);
uint32 *src;
uint32 value;
for (uint32 i = 0; i < cnt; i++) {
// Get the symbol this relocation entry is referring to
Elf32_Sym *sym = _symtab + (REL_INDEX(rel[i].r_info));
// Get the target instruction in the code
src = (uint32 *)((char *)relSegment + rel[i].r_offset - _segmentVMA);
value = sym->st_value + rel[i].r_addend;
//debug(8, "elfloader: i=%05d %p +0x%04x: (0x%08x) 0x%08x ", i, src, rel[i].r_addend, sym->st_value, *src);
switch (REL_TYPE(rel[i].r_info)) {
case R_PPC_ADDR32:
*src = value;
debug(8, "elfloader: R_PPC_ADDR32 -> 0x%08x", *src);
break;
case R_PPC_ADDR16_LO:
*(uint16 *)src = value;
debug(8, "elfloader: R_PPC_ADDR16_LO -> 0x%08x", *src);
break;
case R_PPC_ADDR16_HI:
*(uint16 *)src = value >> 16;
debug(8, "elfloader: R_PPC_ADDR16_HA -> 0x%08x", *src);
break;
case R_PPC_ADDR16_HA:
*(uint16 *)src = (value + 0x8000) >> 16;
debug(8, "elfloader: R_PPC_ADDR16_HA -> 0x%08x", *src);
break;
case R_PPC_REL24:
*src = (*src & ~0x03fffffc) | ((value - (uint32)src) & 0x03fffffc);
debug(8, "elfloader: R_PPC_REL24 -> 0x%08x", *src);
break;
case R_PPC_REL32:
*src = value - (uint32)src;
debug(8, "elfloader: R_PPC_REL32 -> 0x%08x", *src);
break;
default:
warning("elfloader: Unknown relocation type %d", REL_TYPE(rel[i].r_info));
free(rel);
return false;
}
}
free(rel);
return true;
}
bool PPCDLObject::relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
for (uint32 i = 0; i < ehdr->e_shnum; i++) {
Elf32_Shdr *curShdr = &(shdr[i]);
if ((curShdr->sh_type == SHT_REL) &&
curShdr->sh_entsize == sizeof(Elf32_Rel) &&
int32(curShdr->sh_link) == _symtab_sect &&
curShdr->sh_info < ehdr->e_shnum &&
(shdr[curShdr->sh_info].sh_flags & SHF_ALLOC)) {
warning("elfloader: REL entries not supported!");
return false;
}
if ((curShdr->sh_type == SHT_RELA) &&
curShdr->sh_entsize == sizeof(Elf32_Rela) &&
int32(curShdr->sh_link) == _symtab_sect &&
curShdr->sh_info < ehdr->e_shnum &&
(shdr[curShdr->sh_info].sh_flags & SHF_ALLOC)) {
if (!relocate(curShdr->sh_offset, curShdr->sh_size, _segment))
return false;
}
}
return true;
}
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(PPC_TARGET) */

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@ -1 +1,49 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BACKENDS_PLUGINS_PPC_LOADER_H
#define BACKENDS_PLUGINS_PPC_LOADER_H
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(PPC_TARGET)
#include "backends/plugins/elf/elf-loader.h"
class PPCDLObject : public DLObject {
protected:
virtual bool relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment);
virtual bool relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
public:
PPCDLObject() :
DLObject() {
}
};
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(PPC_TARGET) */
#endif /* BACKENDS_PLUGINS_PPC_LOADER_H */

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@ -1 +1,90 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
#include "backends/plugins/elf/shorts-segment-manager.h"
#include "common/debug.h"
#include "common/textconsole.h"
extern char __plugin_hole_start; // Indicates start of hole in program file for shorts
extern char __plugin_hole_end; // Indicates end of hole in program file
extern char _gp[]; // Value of gp register
DECLARE_SINGLETON(ShortSegmentManager); // For singleton
ShortSegmentManager::ShortSegmentManager() {
_shortsStart = &__plugin_hole_start ; //shorts segment begins at the plugin hole we made when linking
_shortsEnd = &__plugin_hole_end; //and ends at the end of that hole.
}
ShortSegmentManager::Segment *ShortSegmentManager::newSegment(uint32 size, char *origAddr) {
char *lastAddress = origAddr;
Common::List<Segment *>::iterator i;
// Find a block that fits, starting from the beginning
for (i = _list.begin(); i != _list.end(); ++i) {
char *currAddress = (*i)->getStart();
if (uint32(currAddress) - uint32(lastAddress) >= size)
break;
lastAddress = (*i)->getEnd();
}
if ((Elf32_Addr)lastAddress & 3)
lastAddress += 4 - ((Elf32_Addr)lastAddress & 3); // Round up to multiple of 4
if (lastAddress + size > _shortsEnd) {
warning("elfloader: No space in shorts segment for %x bytes. Last address is %p, max address is %p.",
size, lastAddress, _shortsEnd);
return 0;
}
Segment *seg = new Segment(lastAddress, size, origAddr); // Create a new segment
if (lastAddress + size > _highestAddress)
_highestAddress = lastAddress + size; // Keep track of maximum
_list.insert(i, seg);
debug(2, "elfloader: Shorts segment size %x allocated. End = %p. Remaining space = %x. Highest so far is %p.",
size, lastAddress + size, _shortsEnd - _list.back()->getEnd(), _highestAddress);
return seg;
}
void ShortSegmentManager::deleteSegment(ShortSegmentManager::Segment *seg) {
debug(2, "elfloader: Deleting shorts segment from %p to %p.", seg->getStart(), seg->getEnd());
_list.remove(seg);
delete seg;
}
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)

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@ -1 +1,117 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SHORTS_SEGMENT_MANAGER_H
#define SHORTS_SEGMENT_MANAGER_H
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
#include "backends/plugins/elf/elf32.h"
#include "common/singleton.h"
#include "common/list.h"
#define ShortsMan ShortSegmentManager::instance()
/**
* ShortSegmentManager
*
* Since MIPS is limited to 32 bits per instruction, loading data that's further away than 16 bits
* takes several instructions. Thus, small global data (which is likely to be accessed a lot from
* multiple locations) is often put into a GP-relative area (GP standing for the global pointer register)
* in MIPS processors. This class manages these segments of small global data, and is used by the
* member functions of MIPSDLObject, which query in information from this manager in order to deal with
* this segment during the loading/unloading of plugins.
*
* Since there's no true dynamic linker to change the GP register between plugins and the main engine,
* custom ld linker scripts for both the main executable and the plugins ensure the GP-area is in the
* same place for both. The ShortSegmentManager accesses this place via the symbols __plugin_hole_start
* and __plugin_hole_end, which are defined in those custom ld linker scripts.
*/
class ShortSegmentManager : public Common::Singleton<ShortSegmentManager> {
private:
char *_shortsStart;
char *_shortsEnd;
public:
char *getShortsStart() {
return _shortsStart;
}
// Returns whether or not an absolute address is in the GP-relative section.
bool inGeneralSegment(char *addr) {
return (addr >= _shortsStart && addr < _shortsEnd);
}
class Segment {
private:
friend class ShortSegmentManager;
Segment(char *start, uint32 size, char *origAddr) :
_startAddress(start),
_size(size),
_origAddress(origAddr) {
}
virtual ~Segment() {
}
char *_startAddress; // Start of shorts segment in memory
uint32 _size; // Size of shorts segment
char *_origAddress; // Original address this segment was supposed to be at
public:
char *getStart() {
return _startAddress;
}
char *getEnd() {
return (_startAddress + _size);
}
Elf32_Addr getOffset() {
return (Elf32_Addr)(_startAddress - _origAddress);
}
bool inSegment(char *addr) {
return (addr >= _startAddress && addr <= _startAddress + _size);
}
};
Segment *newSegment(uint32 size, char *origAddr);
void deleteSegment(Segment *);
private:
ShortSegmentManager();
friend class Common::Singleton<ShortSegmentManager>;
Common::List<Segment *> _list;
char *_highestAddress;
};
#endif // defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
#endif /* SHORTS_SEGMENT_MANAGER_H */

View file

@ -1 +1,32 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "backends/plugins/elf/version.h"
#ifdef USE_ELF_LOADER
const char *gScummVMPluginBuildDate __attribute__((visibility("hidden"))) =
__DATE__ " " __TIME__ ;
#endif

View file

@ -1 +1,35 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef BACKENDS_PLUGINS_ELF_VERSION_H
#define BACKENDS_PLUGINS_ELF_VERSION_H
#include "common/scummsys.h"
#ifdef USE_ELF_LOADER
extern const char *gScummVMPluginBuildDate;
#endif
#endif

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@ -1 +1,99 @@
dummy
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}

View file

@ -1 +1,94 @@
dummy
/* PHDRS specifies ELF Program Headers (or segments) to the plugin linker */
PHDRS {
plugin PT_LOAD ; /* Specifies that the plugin segment should be loaded from file */
shorts PT_LOAD ; /* Specifies that the shorts segment should be loaded from file */
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View file

@ -1 +1,72 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
#include "backends/plugins/ps2/ps2-provider.h"
#include "backends/plugins/elf/mips-loader.h"
class PS2DLObject : public MIPSDLObject {
public:
PS2DLObject() :
MIPSDLObject() {
}
virtual ~PS2DLObject() {
unload();
}
protected:
virtual void *allocSegment(size_t boundary, size_t size) const {
return memalign(boundary, size);
}
virtual void freeSegment(void *segment) const {
free(segment);
}
virtual void flushDataCache(void *, uint32) const {
FlushCache(0);
FlushCache(2);
}
};
class PS2Plugin : public ELFPlugin {
public:
PS2Plugin(const Common::String &filename) :
ELFPlugin(filename) {
}
virtual DLObject *makeDLObject() {
return new PS2DLObject();
}
};
Plugin *PS2PluginProvider::createPlugin(const Common::FSNode &node) const {
return new PS2Plugin(node.getPath());
}
#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)

View file

@ -1 +1,41 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
#ifndef BACKENDS_PLUGINS_PS2_PROVIDER_H
#define BACKENDS_PLUGINS_PS2_PROVIDER_H
#include "backends/plugins/elf/elf-provider.h"
class PS2PluginProvider : public ELFPluginProvider {
public:
Plugin *createPlugin(const Common::FSNode &node) const;
};
#endif // BACKENDS_PLUGINS_PS2_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)

View file

@ -1 +1,238 @@
dummy
OUTPUT_FORMAT("elf32-littlemips", "elf32-bigmips", "elf32-littlemips")
OUTPUT_ARCH(mips:allegrex)
PHDRS
{
plugin PT_LOAD ;
shorts PT_LOAD ;
}
/* Do we need any of these for elf?
__DYNAMIC = 0; */
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/DISCARD/ : { *(.comment) *(.pdr) }
/DISCARD/ : { *(.note.GNU-stack) }
. = __plugin_hole_start;
.got : { *(.got.plt) *(.got) } : shorts
/* We want the small data sections together, so single-instruction offsets
can access them all, and initialized data all before uninitialized, so
we can shorten the on-disk segment size. */
.sdata :
{
*(.sdata .sdata.* .gnu.linkonce.s.*)
}
.lit8 : { *(.lit8) }
.lit4 : { *(.lit4) }
_edata = .;
PROVIDE (edata = .);
__bss_start = .;
_fbss = .;
.sbss :
{
PROVIDE (__sbss_start = .);
PROVIDE (___sbss_start = .);
*(.dynsbss)
*(.sbss .sbss.* .gnu.linkonce.sb.*)
*(.scommon)
PROVIDE (__sbss_end = .);
PROVIDE (___sbss_end = .);
}
}

View file

@ -25,86 +25,51 @@
#if defined(DYNAMIC_MODULES) && defined(__PSP__)
#include <psputils.h>
#include <psputilsforkernel.h>
#include "backends/plugins/psp/psp-provider.h"
#include "backends/plugins/dynamic-plugin.h"
#include "common/fs.h"
#include "backends/platform/psp/psploader.h"
#include "backends/platform/psp/trace.h"
class PSPPlugin : public DynamicPlugin {
protected:
void *_dlHandle;
Common::String _filename;
virtual VoidFunc findSymbol(const char *symbol) {
void *func = dlsym(_dlHandle, symbol);
if (!func)
warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
// standard and POSIX: ISO C++ disallows casting between function pointers
// and data pointers, but dlsym always returns a void pointer. For details,
// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
assert(sizeof(VoidFunc) == sizeof(func));
VoidFunc tmp;
memcpy(&tmp, &func, sizeof(VoidFunc));
return tmp;
}
#include "backends/plugins/elf/mips-loader.h"
class PSPDLObject : public MIPSDLObject {
public:
PSPPlugin(const Common::String &filename)
: _dlHandle(0), _filename(filename) {}
~PSPPlugin() {
if (_dlHandle) unloadPlugin();
PSPDLObject() :
MIPSDLObject() {
}
bool loadPlugin() {
assert(!_dlHandle);
_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
if (!_dlHandle) {
warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
return false;
}
bool ret = DynamicPlugin::loadPlugin();
if (ret)
dlforgetsyms(_dlHandle);
return ret;
virtual ~PSPDLObject() {
unload();
}
void unloadPlugin() {
DynamicPlugin::unloadPlugin();
if (_dlHandle) {
if (dlclose(_dlHandle) != 0)
warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
_dlHandle = 0;
}
protected:
virtual void *allocSegment(size_t boundary, size_t size) const {
return memalign(boundary, size);
}
virtual void freeSegment(void *segment) const {
free(segment);
}
virtual void flushDataCache(void *ptr, uint32 len) const {
sceKernelDcacheWritebackRange(ptr, len);
sceKernelIcacheInvalidateRange(ptr, len);
}
};
class PSPPlugin : public ELFPlugin {
public:
PSPPlugin(const Common::String &filename) :
ELFPlugin(filename) {
}
Plugin* PSPPluginProvider::createPlugin(const Common::FSNode &node) const {
virtual DLObject *makeDLObject() {
return new PSPDLObject();
}
};
Plugin *PSPPluginProvider::createPlugin(const Common::FSNode &node) const {
return new PSPPlugin(node.getPath());
}
bool PSPPluginProvider::isPluginFilename(const Common::FSNode &node) const {
// Check the plugin suffix
Common::String filename = node.getName();
PSP_DEBUG_PRINT("Testing name %s", filename.c_str());
if (!filename.hasSuffix(".PLG") && !filename.hasSuffix(".plg")) {
PSP_DEBUG_PRINT(" fail.\n");
return false;
}
PSP_DEBUG_PRINT(" success!\n");
return true;
}
#endif // defined(DYNAMIC_MODULES) && defined(__PSP__)

View file

@ -18,26 +18,24 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
* $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/plugins/ds/ds-provider.h $
* $Id: ds-provider.h 52112 2010-08-16 08:41:04Z toneman1138 $
*
*/
#if defined(DYNAMIC_MODULES) && defined(__PSP__)
#ifndef BACKENDS_PLUGINS_PSP_PSP_PROVIDER_H
#define BACKENDS_PLUGINS_PSP_PSP_PROVIDER_H
#include "base/plugins.h"
#if defined(DYNAMIC_MODULES) && defined(__PSP__)
class PSPPluginProvider : public FilePluginProvider {
protected:
Plugin* createPlugin(const Common::FSNode &node) const;
bool isPluginFilename(const Common::FSNode &node) const;
#include "backends/plugins/elf/elf-provider.h"
class PSPPluginProvider : public ELFPluginProvider {
public:
Plugin *createPlugin(const Common::FSNode &node) const;
};
#endif // BACKENDS_PLUGINS_PSP_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__PSP__)
#endif /* BACKENDS_PLUGINS_PSP_PSP_PROVIDER_H */

View file

@ -1 +1,263 @@
dummy
/*
* Linkscript for Wii
*/
OUTPUT_FORMAT("elf32-powerpc", "elf32-powerpc", "elf32-powerpc");
OUTPUT_ARCH(powerpc:common);
PHDRS
{
plugin PT_LOAD FLAGS(7);
}
SECTIONS
{
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KEEP (*crt0.o(*.init))
KEEP (*(.init))
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KEEP (*(.fini))
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PROVIDE (__etext = .);
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PROVIDE (__preinit_array_start = .);
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/* for backward compatibility with old crt0 */
PROVIDE (__stack = (0x816ffff0));
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PROVIDE(__stack_addr = __stack_addr);
PROVIDE(__stack_end = __stack_end);
PROVIDE(__intrstack_addr = __intrstack_addr);
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PROVIDE(__ipcbufferLo = __ipcbufferLo);
PROVIDE(__ipcbufferHi = __ipcbufferHi);
PROVIDE(__gxregs = __gxregs);

View file

@ -1 +1,75 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DYNAMIC_MODULES) && defined(__WII__)
#include <malloc.h>
#include <ogc/cache.h>
#include "backends/plugins/wii/wii-provider.h"
#include "backends/plugins/elf/ppc-loader.h"
class WiiDLObject : public PPCDLObject {
public:
WiiDLObject() :
PPCDLObject() {
}
virtual ~WiiDLObject() {
unload();
}
protected:
virtual void *allocSegment(size_t boundary, size_t size) const {
return memalign(boundary, size);
}
virtual void freeSegment(void *segment) const {
free(segment);
}
virtual void flushDataCache(void *ptr, uint32 len) const {
DCFlushRange(ptr, len);
ICInvalidateRange(ptr, len);
}
};
class WiiPlugin : public ELFPlugin {
public:
WiiPlugin(const Common::String &filename) :
ELFPlugin(filename) {
}
virtual DLObject *makeDLObject() {
return new WiiDLObject();
}
};
Plugin *WiiPluginProvider::createPlugin(const Common::FSNode &node) const {
return new WiiPlugin(node.getPath());
}
#endif // defined(DYNAMIC_MODULES) && defined(__WII__)

View file

@ -1 +1,41 @@
dummy
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DYNAMIC_MODULES) && defined(__WII__)
#ifndef BACKENDS_PLUGINS_WII_PROVIDER_H
#define BACKENDS_PLUGINS_WII_PROVIDER_H
#include "backends/plugins/elf/elf-provider.h"
class WiiPluginProvider : public ELFPluginProvider {
public:
Plugin *createPlugin(const Common::FSNode &node) const;
};
#endif // BACKENDS_PLUGINS_WII_PROVIDER_H
#endif // defined(DYNAMIC_MODULES) && defined(__WII__)

View file

@ -105,7 +105,12 @@ static const EnginePlugin *detectPlugin() {
// Query the plugins and find one that will handle the specified gameid
printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str());
printf("%s", " Looking for a plugin supporting this gameid... ");
GameDescriptor game = EngineMan.findGame(gameid, &plugin);
#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES)
GameDescriptor game = EngineMan.findGameOnePlugAtATime(gameid, &plugin);
#else
GameDescriptor game = EngineMan.findGame(gameid, &plugin);
#endif
if (plugin == 0) {
printf("failed\n");
@ -336,8 +341,13 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
settings.erase("debugflags");
}
// Load the plugins.
PluginManager::instance().loadPlugins();
#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES)
// Only load non-engine plugins and first engine plugin initially in this case.
PluginManager::instance().loadFirstPlugin();
#else
// Load the plugins.
PluginManager::instance().loadPlugins();
#endif
// If we received an invalid music parameter via command line we check this here.
// We can't check this before loading the music plugins.
@ -420,7 +430,12 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
ConfMan.setActiveDomain("");
// PluginManager::instance().unloadPlugins();
#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES)
PluginManager::instance().loadFirstPlugin();
#else
PluginManager::instance().loadPlugins();
#endif
} else {
GUI::displayErrorDialog(_("Could not find any engine capable of running the selected game"));
}

View file

@ -305,6 +305,7 @@ DECLARE_SINGLETON(PluginManager)
PluginManager::PluginManager() {
// Always add the static plugin provider.
addPluginProvider(new StaticPluginProvider());
_skipStaticPlugs = false;
}
PluginManager::~PluginManager() {
@ -323,6 +324,60 @@ void PluginManager::addPluginProvider(PluginProvider *pp) {
_providers.push_back(pp);
}
void PluginManager::loadFirstPlugin() { //TODO: rename? It's not quite clear that this loads all non-engine plugins and first engine plugin.
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL);
_allPlugs.clear();
for (ProviderList::iterator pp = _providers.begin();
pp != _providers.end();
++pp) {
if ((_skipStaticPlugs && (*pp)->isFilePluginProvider()) || !_skipStaticPlugs) {
PluginList pl((*pp)->getPlugins());
for (PluginList::iterator p = pl.begin(); p != pl.end(); ++p) {
_allPlugs.push_back(*p);
}
}
}
_nonEnginePlugs = 0;
_skipStaticPlugs = true; //Only need to load static plugins once.
_currentPlugin = _allPlugs.begin();
if (_allPlugs.empty()) {
return; //return here if somehow there are no plugins to load.
}
//this loop is for loading all non-engine plugins and the first engine plugin.
for (; _currentPlugin != _allPlugs.end(); ++_currentPlugin) {
if (!tryLoadPlugin(*_currentPlugin))
continue;
// TODO: This assumes all non-engine plugins will precede the first engine plugin!
if ((*_currentPlugin)->getType() == PLUGIN_TYPE_ENGINE)
break;
_nonEnginePlugs++;
}
return;
}
bool PluginManager::loadNextPlugin() {
if (_nonEnginePlugs == _allPlugs.size())
return false; //There are no Engine Plugins in this case.
// To ensure only one engine plugin is loaded at a time, we unload all engine plugins before trying to load a new one.
unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL);
++_currentPlugin;
for (; _currentPlugin != _allPlugs.end(); ++_currentPlugin)
if (tryLoadPlugin(*_currentPlugin))
return true;
loadFirstPlugin();
return false;
}
void PluginManager::loadPlugins() {
for (ProviderList::iterator pp = _providers.begin();
pp != _providers.end();
@ -330,7 +385,6 @@ void PluginManager::loadPlugins() {
PluginList pl((*pp)->getPlugins());
Common::for_each(pl.begin(), pl.end(), Common::bind1st(Common::mem_fun(&PluginManager::tryLoadPlugin), this));
}
}
void PluginManager::unloadPlugins() {
@ -361,7 +415,6 @@ bool PluginManager::tryLoadPlugin(Plugin *plugin) {
// The plugin is valid, see if it provides the same module as an
// already loaded one and should replace it.
bool found = false;
PluginList::iterator pl = _plugins[plugin->getType()].begin();
while (!found && pl != _plugins[plugin->getType()].end()) {
if (!strcmp(plugin->getName(), (*pl)->getName())) {
@ -387,13 +440,24 @@ bool PluginManager::tryLoadPlugin(Plugin *plugin) {
}
}
// Engine plugins
#include "engines/metaengine.h"
DECLARE_SINGLETON(EngineManager)
GameDescriptor EngineManager::findGameOnePlugAtATime(const Common::String &gameName, const EnginePlugin **plugin) const {
GameDescriptor result;
//PluginManager::instance().loadFirstPlugin();
do {
result = findGame(gameName, plugin);
if (!result.gameid().empty()) {
break;
}
} while (PluginManager::instance().loadNextPlugin());
return result;
}
GameDescriptor EngineManager::findGame(const Common::String &gameName, const EnginePlugin **plugin) const {
// Find the GameDescriptor for this target
const EnginePlugin::List &plugins = getPlugins();
@ -402,30 +466,35 @@ GameDescriptor EngineManager::findGame(const Common::String &gameName, const Eng
if (plugin)
*plugin = 0;
EnginePlugin::List::const_iterator iter = plugins.begin();
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
result = (**iter)->findGame(gameName.c_str());
if (!result.gameid().empty()) {
if (plugin)
*plugin = *iter;
break;
EnginePlugin::List::const_iterator iter;
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
result = (**iter)->findGame(gameName.c_str());
if (!result.gameid().empty()) {
if (plugin)
*plugin = *iter;
return result;
}
}
}
return result;
}
GameList EngineManager::detectGames(const Common::FSList &fslist) const {
GameList candidates;
const EnginePlugin::List &plugins = getPlugins();
// Iterate over all known games and for each check if it might be
// the game in the presented directory.
EnginePlugin::List plugins;
EnginePlugin::List::const_iterator iter;
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
candidates.push_back((**iter)->detectGames(fslist));
}
#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES)
do {
#endif
plugins = getPlugins();
// Iterate over all known games and for each check if it might be
// the game in the presented directory.
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
candidates.push_back((**iter)->detectGames(fslist));
}
#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES)
} while (PluginManager::instance().loadNextPlugin());
#endif
return candidates;
}

View file

@ -30,6 +30,7 @@
#include "common/error.h"
#include "common/singleton.h"
#include "common/util.h"
#include "backends/plugins/elf/version.h"
namespace Common {
class FSList;
@ -90,6 +91,21 @@ extern int pluginTypeVersions[PLUGIN_TYPE_MAX];
#define PLUGIN_ENABLED_DYNAMIC(ID) \
(ENABLE_##ID && (ENABLE_##ID == DYNAMIC_PLUGIN) && DYNAMIC_MODULES)
// see comments in backends/plugins/elf/elf-provider.cpp
#if defined(USE_ELF_LOADER) && defined(ELF_LOADER_CXA_ATEXIT)
#define PLUGIN_DYNAMIC_DSO_HANDLE \
uint32 __dso_handle __attribute__((visibility("hidden"))) = 0;
#else
#define PLUGIN_DYNAMIC_DSO_HANDLE
#endif
#ifdef USE_ELF_LOADER
#define PLUGIN_DYNAMIC_BUILD_DATE \
PLUGIN_EXPORT const char *PLUGIN_getBuildDate() { return gScummVMPluginBuildDate; }
#else
#define PLUGIN_DYNAMIC_BUILD_DATE
#endif
/**
* REGISTER_PLUGIN_STATIC is a convenience macro which is used to declare
* the plugin interface for static plugins. Code (such as game engines)
@ -119,6 +135,8 @@ extern int pluginTypeVersions[PLUGIN_TYPE_MAX];
*/
#define REGISTER_PLUGIN_DYNAMIC(ID,TYPE,PLUGINCLASS) \
extern "C" { \
PLUGIN_DYNAMIC_DSO_HANDLE \
PLUGIN_DYNAMIC_BUILD_DATE \
PLUGIN_EXPORT int32 PLUGIN_getVersion() { return PLUGIN_VERSION; } \
PLUGIN_EXPORT int32 PLUGIN_getType() { return TYPE; } \
PLUGIN_EXPORT int32 PLUGIN_getTypeVersion() { return TYPE##_VERSION; } \
@ -212,6 +230,11 @@ public:
* @return a list of Plugin instances
*/
virtual PluginList getPlugins() = 0;
/**
* @return whether or not object is a FilePluginProvider.
*/
virtual bool isFilePluginProvider() { return false; }
};
#ifdef DYNAMIC_MODULES
@ -234,6 +257,11 @@ public:
*/
virtual PluginList getPlugins();
/**
* @return whether or not object is a FilePluginProvider.
*/
bool isFilePluginProvider() { return true; }
protected:
/**
* Create a Plugin instance from a loadable code module with the specified name.
@ -276,8 +304,15 @@ private:
PluginList _plugins[PLUGIN_TYPE_MAX];
ProviderList _providers;
bool tryLoadPlugin(Plugin *plugin);
PluginList _allPlugs;
PluginList::iterator _currentPlugin;
bool _skipStaticPlugs;
uint _nonEnginePlugs;
bool tryLoadPlugin(Plugin *plugin);
friend class Common::Singleton<SingletonBaseType>;
PluginManager();
@ -286,6 +321,9 @@ public:
void addPluginProvider(PluginProvider *pp);
void loadFirstPlugin();
bool loadNextPlugin();
void loadPlugins();
void unloadPlugins();
void unloadPluginsExcept(PluginType type, const Plugin *plugin);

View file

@ -1 +1,26 @@
dummy
#!/bin/sh
#
# build-ds.sh -- script for building a ds build with every usable dynamic engine plugin
make clean
#Set up a static build with only engines usable by DS enabled
./configure --host=ds --disable-debug --disable-all-engines --enable-scumm --enable-sky --enable-queen --enable-agos --enable-gob --enable-cine --enable-agi --enable-kyra --enable-lure --enable-parallaction --enable-made --enable-cruise
make clean
make
#Dump all symbols used in this garbage-collected static build into a file
rm -f ds.syms
arm-eabi-objdump -t scummvm.elf > ds.syms
make clean
#Set up a dynamic build with only engines usable by the DS enabled
./configure --host=ds --enable-plugins --default-dynamic --disable-debug --disable-all-engines --enable-scumm --enable-sky --enable-queen --enable-gob --enable-cine --enable-agos --enable-agi --enable-kyra --enable-lure --enable-parallaction --enable-made --enable-cruise
make clean
#Make this final build, which is selectively stripped with the assistance of the ds.syms file that was generated earlier
make

View file

@ -242,15 +242,17 @@ public:
*/
operator bool() const { return _pointer != 0; }
void deletePointer() { delete _pointer; }
~ScopedPtr() {
delete _pointer;
deletePointer();
}
/**
* Resets the pointer with the new value. Old object will be destroyed
*/
void reset(PointerType o = 0) {
delete _pointer;
deletePointer();
_pointer = o;
}
@ -273,10 +275,19 @@ public:
return r;
}
private:
protected:
PointerType _pointer;
};
template<typename T>
class ScopedPtrC : public ScopedPtr<T> {
public:
typedef T *PointerType;
explicit ScopedPtrC(PointerType o = 0) : ScopedPtr<T>(o) {}
void deletePointer() { free(ScopedPtr<T>::_pointer); }
};
} // End of namespace Common

87
configure vendored
View file

@ -144,6 +144,7 @@ _indeo3=auto
_enable_prof=no
_unix=no
_global_constructors=no
_elf_loader=no
# Default vkeybd/keymapper options
_vkeybd=no
_keymapper=no
@ -1502,7 +1503,13 @@ case $_host_os in
CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/libnds/include -isystem $DEVKITPRO/devkitARM/arm-eabi/include"
CXXFLAGS="$CXXFLAGS -mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer -mthumb-interwork"
CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fno-strict-aliasing"
LDFLAGS="$LDFLAGS -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt -Wl,--gc-sections"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
LDFLAGS="$LDFLAGS -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt"
if test "$_dynamic_modules" = no ; then
LDFLAGS="$LDFLAGS -Wl,--gc-sections"
else
LDFLAGS="$LDFLAGS -Wl,--retain-symbols-file,ds.syms"
fi
LDFLAGS="$LDFLAGS -L$DEVKITPRO/libnds/lib"
LIBS="$LIBS -lnds9"
;;
@ -1514,9 +1521,14 @@ case $_host_os in
gamecube)
CXXFLAGS="$CXXFLAGS -Os -mogc -mcpu=750 -meabi -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
# libogc is required to link the cc tests (includes _start())
LDFLAGS="$LDFLAGS -mogc -mcpu=750 -L$DEVKITPRO/libogc/lib/cube -logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
fi
;;
haiku*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
@ -1575,9 +1587,14 @@ case $_host_os in
wii)
CXXFLAGS="$CXXFLAGS -Os -mrvl -mcpu=750 -meabi -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
# libogc is required to link the cc tests (includes _start())
LDFLAGS="$LDFLAGS -mrvl -mcpu=750 -L$DEVKITPRO/libogc/lib/wii -logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
fi
;;
wince)
CXXFLAGS="$CXXFLAGS -O3 -march=armv4 -mtune=xscale"
@ -2112,6 +2129,13 @@ CXXFLAGS += -DDYNAMIC_MODULES
PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms -L$(ronindir)/lib
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'
;;
ds)
_elf_loader=yes
DEFINES="$DEFINES -DARM_TARGET -DELF_LOADER_CXA_ATEXIT -DONE_PLUGIN_AT_A_TIME"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/ds/plugin.ld -mthumb-interwork -mno-fpu
'
;;
freebsd*)
@ -2129,6 +2153,13 @@ CXXFLAGS += -fpic
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
gamecube | wii)
_elf_loader=yes
DEFINES="$DEFINES -DPPC_TARGET -DELF_LOADER_CXA_ATEXIT -DONE_PLUGIN_AT_A_TIME"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/wii/plugin.ld
'
;;
gph*)
@ -2183,21 +2214,20 @@ PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a
'
;;
psp)
_def_plugin='
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".plg"
'
ps2)
_elf_loader=yes
DEFINES="$DEFINES -DMIPS_TARGET"
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .plg
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
LDFLAGS += -Wl,-T$(srcdir)/backends/platform/psp/main_prog.ld
PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/psp/plugin.syms,-T$(srcdir)/backends/platform/psp/plugin.ld -lstdc++ -lc -lm
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -T$(srcdir)/backends/plugins/ps2/main_prog.ld
PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc
'
;;
psp)
_elf_loader=yes
DEFINES="$DEFINES -DMIPS_TARGET"
_mak_plugins='
LDFLAGS += -Wl,-T$(srcdir)/backends/platform/psp/main_prog.ld
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -lstdc++ -lc
'
;;
*)
@ -2209,6 +2239,27 @@ POST_OBJS_FLAGS := -Wl,--no-whole-archive
echo "$_dynamic_modules"
fi
#
# Check whether integrated ELF loader support is requested
#
define_in_config_if_yes "$_elf_loader" 'USE_ELF_LOADER'
if test "$_elf_loader" = yes; then
CXXFLAGS="$CXXFLAGS -DDYNAMIC_MODULES"
_def_plugin='
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".plg"
'
_mak_plugins='
DYNAMIC_MODULES := 1
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .plg
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS = -nostartfiles backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'"$_mak_plugins"
fi
#
# Check whether integrated MT-32 emulator support is requested
@ -2832,12 +2883,14 @@ case $_backend in
# TODO ps2
DEFINES="$DEFINES -D_EE -DFORCE_RTL"
INCLUDES="$INCLUDES -I$PS2SDK/ee/include -I$PS2SDK/common/include -I$PS2SDK/ports/include"
LDFLAGS="$LDFLAGS -mno-crt0 $PS2SDK/ee/startup/crt0.o -T $PS2SDK/ee/startup/linkfile"
if test "$_dynamic_modules" = no ; then
LDFLAGS="$LDFLAGS -mno-crt0 $PS2SDK/ee/startup/crt0.o -T $PS2SDK/ee/startup/linkfile"
fi
LDFLAGS="$LDFLAGS -L$PS2SDK/ee/lib -L$PS2SDK/ports/lib"
LIBS="$LIBS -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lm -lc -lfileXio -lkernel -lstdc++ "
;;
psp)
DEFINES="$DEFINES -D__PSP__ -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -D__PSP__ -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL"
LIBS="$LIBS -lpng -Wl,-Map,mapfile.txt"
;;
samsungtv)

View file

@ -231,6 +231,7 @@ private:
friend class Common::Singleton<SingletonBaseType>;
public:
GameDescriptor findGameOnePlugAtATime(const Common::String &gameName, const EnginePlugin **plugin = NULL) const;
GameDescriptor findGame(const Common::String &gameName, const EnginePlugin **plugin = NULL) const;
GameList detectGames(const Common::FSList &fslist) const;
const EnginePlugin::List &getPlugins() const;

View file

@ -922,7 +922,12 @@ void LauncherDialog::loadGame(int item) {
gameId = _domains[item];
const EnginePlugin *plugin = 0;
#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES)
EngineMan.findGameOnePlugAtATime(gameId, &plugin);
#else
EngineMan.findGame(gameId, &plugin);
#endif
String target = _domains[item];
target.toLowercase();