cleanup whitespaces

svn-id: r11220
This commit is contained in:
Paweł Kołodziejski 2003-11-08 22:57:42 +00:00
parent b5a7ef0822
commit 13c7acee9d
5 changed files with 45 additions and 49 deletions

View file

@ -198,7 +198,7 @@ void OSystem_SDL_Common::copy_rect(const byte *src, int pitch, int x, int y, int
byte *dst = (byte *)_screen->pixels + y * _screenWidth + x;
if (_screenWidth==pitch && pitch==w) {
if (_screenWidth==pitch && pitch == w) {
memcpy(dst, src, h*w);
} else {
do {
@ -218,15 +218,15 @@ void OSystem_SDL_Common::move_screen(int dx, int dy, int height) {
// Short circuit check - do we have to do anything anyway?
if ((dx == 0 && dy == 0) || height <= 0)
return;
Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
byte *src, *dst;
int x, y;
// We'll have to do a full screen redraw anyway, so set the flag.
_forceFull = true;
// Hide the mouse
if (_mouseDrawn)
undraw_mouse();
@ -265,8 +265,8 @@ void OSystem_SDL_Common::move_screen(int dx, int dy, int height) {
for (x = dx; x < _screenWidth; x++) {
*dst-- = *src--;
}
src += _screenWidth + (_screenWidth-dx);
dst += _screenWidth + (_screenWidth-dx);
src += _screenWidth + (_screenWidth - dx);
dst += _screenWidth + (_screenWidth - dx);
}
} else if (dx < 0) {
// move left - copy from left to right
@ -276,8 +276,8 @@ void OSystem_SDL_Common::move_screen(int dx, int dy, int height) {
for (x = -dx; x < _screenWidth; x++) {
*dst++ = *src++;
}
src += _screenWidth - (_screenWidth+dx);
dst += _screenWidth - (_screenWidth+dx);
src += _screenWidth - (_screenWidth + dx);
dst += _screenWidth - (_screenWidth + dx);
}
}
@ -368,7 +368,7 @@ void OSystem_SDL_Common::mk_checksums(const byte *buf) {
void OSystem_SDL_Common::add_dirty_rgn_auto(const byte *buf) {
assert(((long)buf & 3) == 0);
/* generate a table of the checksums */
mk_checksums(buf);
@ -383,9 +383,9 @@ void OSystem_SDL_Common::add_dirty_rgn_auto(const byte *buf) {
if (!_forceFull) {
int x,y,w;
uint32 *ck = _dirty_checksums;
for(y = 0; y!=_screenHeight / 8; y++) {
for(x = 0; x!=_screenWidth / 8; x++,ck++) {
for(x = 0; x!=_screenWidth / 8; x++, ck++) {
if (ck[0] != ck[CKSUM_NUM]) {
/* found a dirty 8x8 block, now go as far to the right as possible,
and at the same time, unmark the dirty status by setting old to new. */