GRIM: Fix memory leaks related to EMI models

This commit is contained in:
Bastien Bouclet 2016-07-12 06:09:39 +02:00
parent 420f19d6de
commit 14b5763408
5 changed files with 40 additions and 2 deletions

View file

@ -80,6 +80,7 @@ public:
virtual bool isShadowModeActive() override;
virtual void setShadowColor(byte r, byte g, byte b) override;
virtual void getShadowColor(byte *r, byte *g, byte *b) override;
virtual void destroyShadow(Shadow *shadow) override;
virtual void set3DMode() override;
@ -206,6 +207,7 @@ public:
virtual void destroyMesh(const Mesh *mesh) override;
virtual void createEMIModel(EMIModel *model) override;
virtual void updateEMIModel(const EMIModel* model) override;
virtual void destroyEMIModel(EMIModel *model) override;
virtual void setBlendMode(bool additive) override;