SCI: Fixed script bug #3034610 - "KQ6CD: Crash in endgame (short path)", and removed a relevant TODO
svn-id: r51356
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3 changed files with 8 additions and 2 deletions
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@ -141,6 +141,12 @@ const SciWorkaroundEntry kDoSoundFade_workarounds[] = {
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SCI_WORKAROUNDENTRY_TERMINATOR
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};
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// gameID, room,script,lvl, object-name, method-name, call,index, workaround
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const SciWorkaroundEntry kGetAngle_workarounds[] = {
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{ GID_KQ6, -1, 752, 0, "throwDazzle", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed.
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SCI_WORKAROUNDENTRY_TERMINATOR
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};
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// gameID, room,script,lvl, object-name, method-name, call,index, workaround
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const SciWorkaroundEntry kGraphDrawLine_workarounds[] = {
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{ GID_ISLANDBRAIN, 300, 300, 0, "dudeViewer", "show", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // when looking at the gene explanation chart, gets called with 1 extra parameter
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