Fixing the "meteor fragment and bluxtre pulp not drawn"-glitch by not closing the object video right when it finished playing through
svn-id: r32172
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d046175f1f
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1 changed files with 2 additions and 0 deletions
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@ -764,12 +764,14 @@ void Mult_v2::newCycleAnim(Mult_Object &animObj) {
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case 7:
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case 7:
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animData.frame--;
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animData.frame--;
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animData.isPaused = 1;
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animData.isPaused = 1;
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/*
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if ((animData.animation < 0) && (animObj.videoSlot > 0)) {
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if ((animData.animation < 0) && (animObj.videoSlot > 0)) {
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if (_vm->_vidPlayer->getFlags(animObj.videoSlot - 1) & 0x1000) {
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if (_vm->_vidPlayer->getFlags(animObj.videoSlot - 1) & 0x1000) {
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_vm->_vidPlayer->slotClose(animObj.videoSlot - 1);
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_vm->_vidPlayer->slotClose(animObj.videoSlot - 1);
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animObj.videoSlot = 0;
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animObj.videoSlot = 0;
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}
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}
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}
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}
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*/
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break;
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break;
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case 10:
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case 10:
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