remove 'Sky' name prefix for most stuff (not needed anymore since we are in namespace 'Sky' now)

svn-id: r12114
This commit is contained in:
Max Horn 2004-01-03 15:57:57 +00:00
parent c1cddedca8
commit 14f28d58f1
40 changed files with 886 additions and 886 deletions

View file

@ -210,22 +210,22 @@ static const char *section_0_compacts[] = {
static const char *logic_table_names[] = {
"return",
"SkyLogic::script",
"SkyLogic::auto_route",
"SkyLogic::ar_anim",
"SkyLogic::ar_turn",
"SkyLogic::alt",
"SkyLogic::anim",
"SkyLogic::turn",
"SkyLogic::cursor",
"SkyLogic::talk",
"SkyLogic::listen",
"SkyLogic::stopped",
"SkyLogic::choose",
"SkyLogic::frames",
"SkyLogic::pause",
"SkyLogic::wait_sync",
"SkyLogic::simple_anim",
"Logic::script",
"Logic::auto_route",
"Logic::ar_anim",
"Logic::ar_turn",
"Logic::alt",
"Logic::anim",
"Logic::turn",
"Logic::cursor",
"Logic::talk",
"Logic::listen",
"Logic::stopped",
"Logic::choose",
"Logic::frames",
"Logic::pause",
"Logic::wait_sync",
"Logic::simple_anim",
};
static const char opcode_par[] = {
@ -1234,7 +1234,7 @@ static const char *scriptVars[] = {
"man_loc3",
};
void SkyDebug::fetchCompact(uint32 a) {
void Debug::fetchCompact(uint32 a) {
uint32 sectionNum = (a & 0xf000) >> 12;
uint32 compactNum = (a & 0x0fff);
@ -1244,11 +1244,11 @@ void SkyDebug::fetchCompact(uint32 a) {
debug(8, "Loading Compact %d from section %d", compactNum, sectionNum);
}
void SkyDebug::logic(uint32 logic) {
void Debug::logic(uint32 logic) {
debug(6, "LOGIC: %s", logic_table_names[logic]);
}
void SkyDebug::script(uint32 command, uint16 *scriptData) {
void Debug::script(uint32 command, uint16 *scriptData) {
debug(6, "SCRIPT: %s", opcodes[command]);
if (command == 0 || command == 6)
debug(6, " %s", scriptVars[READ_LE_UINT16(scriptData)/4]);
@ -1261,7 +1261,7 @@ void SkyDebug::script(uint32 command, uint16 *scriptData) {
debug(6, "");
}
void SkyDebug::mcode(uint32 mcode, uint32 a, uint32 b, uint32 c) {
void Debug::mcode(uint32 mcode, uint32 a, uint32 b, uint32 c) {
debug(6, "MCODE: %s(%d, %d, %d)", mcodes[mcode], a, b, c);
}