GUI: Get rid of SaveLoadChooser::setSaveMode.
We already pass the title and process button name to the constructor of SaveLoadChooser and then do not offer any way of changing it, thus changing the edit mode of the chooser is kind of pointless and was never actually used. Instead we pass the mode on SaveLoadChooser construction now.
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15 changed files with 25 additions and 50 deletions
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@ -180,8 +180,7 @@ void SaveLoad_ns::doSaveGame(uint16 slot, const char* name) {
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}
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int SaveLoad::selectSaveFile(Common::String &selectedName, bool saveMode, const Common::String &caption, const Common::String &button) {
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GUI::SaveLoadChooser slc(caption, button);
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slc.setSaveMode(saveMode);
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GUI::SaveLoadChooser slc(caption, button, saveMode);
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selectedName.clear();
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